My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Guards
Giant Snowball
Dart Goblin Hog Rider Goblin Barrel Guards
Zap
Dart Goblin Goblin Barrel Guards
Barbarian Barrel
Knight Tesla Dart Goblin Wizard Goblin Barrel Guards
The Log
Dart Goblin Hog Rider Goblin Barrel Guards
Earthquake
Tesla Hog Rider Goblin Barrel Guards
Arrows
Dart Goblin Goblin Barrel Guards
Royal Delivery
Knight Dart Goblin Hog Rider Wizard Goblin Barrel Guards
Fireball
Tesla Dart Goblin Hog Rider Wizard Goblin Barrel
Poison
Dart Goblin Wizard Guards
Lightning
Knight Tesla Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Dart Goblin Goblin Barrel Guards Tesla Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Dart Goblin Goblin Barrel

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Goblin Barrel
Knight
Dart Goblin Hog Rider Goblin Barrel Arrows Wizard
Tesla
Dart Goblin
Knight Goblin Barrel Hog Rider
Hog Rider
Arrows Knight Dart Goblin Wizard Goblin Barrel Guards
Wizard
Knight Hog Rider
Goblin Barrel
Knight Dart Goblin Arrows Hog Rider Guards
Guards
Hog Rider Goblin Barrel

Defense Synergies 2 8

Arrows
Knight Tesla
Knight
Tesla Dart Goblin Arrows Wizard
Tesla
Knight Arrows Dart Goblin Wizard Guards
Dart Goblin
Knight Tesla Guards
Hog Rider
Wizard
Knight Tesla Guards
Goblin Barrel
Guards
Tesla Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Dart Goblin Wizard
Knight Tesla Dart Goblin
Tesla Knight Dart Goblin
Tesla Knight Dart Goblin Guards
Arrows
Arrows Tesla Dart Goblin Guards
Tesla Dart Goblin Arrows Wizard
Arrows Tesla Dart Goblin
Tesla
Knight Guards Tesla Dart Goblin
Dart Goblin Guards Arrows Knight Tesla Wizard
Arrows Tesla Dart Goblin Wizard
Tesla Knight Wizard Guards
Wizard Arrows Tesla Dart Goblin Guards
Knight Tesla
Tesla
Tesla Wizard Arrows Knight
Arrows Tesla Knight Dart Goblin Wizard Guards
Arrows Wizard Knight Tesla Dart Goblin Guards
Tesla Dart Goblin
Wizard Arrows Knight Tesla Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Tesla
Arrows Knight Tesla Wizard
Guards Knight
Guards Knight Tesla
Knight Tesla Guards
Arrows Wizard Tesla Dart Goblin
Guards Knight Tesla Dart Goblin
Knight Tesla
Knight
Tesla Dart Goblin Guards
Knight Tesla Dart Goblin Guards
Arrows Guards
Knight Tesla Wizard Guards
Wizard Tesla Dart Goblin
Tesla Guards Knight Dart Goblin
Arrows Tesla Dart Goblin Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Guards
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Knight Dart Goblin Guards
Wizard Arrows
Arrows Wizard Dart Goblin
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Guards
Arrows Knight Dart Goblin Wizard
Arrows Dart Goblin Wizard
Knight Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Wizard
Arrows
Arrows Wizard
Arrows Dart Goblin Wizard
Arrows Wizard
Arrows Dart Goblin
Arrows Dart Goblin Wizard
Dart Goblin Wizard Guards
Arrows Dart Goblin Wizard
Arrows
Arrows Wizard
Dart Goblin Guards
Arrows Dart Goblin Wizard
Arrows
Knight Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows
Dart Goblin
Dart Goblin Guards
Dart Goblin
Dart Goblin
Dart Goblin Wizard

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