My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Musketeer Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer Bowler Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Dart Goblin Musketeer
Zap
Dart Goblin
Barbarian Barrel
Knight Tesla Dart Goblin Musketeer Giant Skeleton Magic Archer
The Log
Dart Goblin Musketeer Giant Skeleton
Earthquake
Tesla
Arrows
Dart Goblin
Royal Delivery
Knight Dart Goblin Musketeer Bowler Giant Skeleton Magic Archer
Fireball
Tesla Dart Goblin Musketeer Bowler Magic Archer
Poison
Dart Goblin Musketeer Magic Archer
Lightning
Knight Tesla Musketeer Bowler Magic Archer
Rocket
Musketeer Bowler Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bowler Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Bowler Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Dart Goblin Tesla Musketeer Magic Archer Bowler Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Dart Goblin Tesla

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Bowler Giant Skeleton
Knight
Dart Goblin Musketeer Arrows Magic Archer
Tesla
Dart Goblin
Knight Bowler Giant Skeleton
Musketeer
Knight Bowler Giant Skeleton
Bowler
Arrows Dart Goblin Musketeer Magic Archer
Giant Skeleton
Arrows Dart Goblin Musketeer Magic Archer
Magic Archer
Knight Bowler Giant Skeleton

Defense Synergies 5 15

Arrows
Knight Tesla Bowler Giant Skeleton
Knight
Tesla Dart Goblin Musketeer Magic Archer Arrows Bowler
Tesla
Knight Musketeer Arrows Dart Goblin Bowler Magic Archer
Dart Goblin
Knight Tesla Musketeer Bowler Giant Skeleton Magic Archer
Musketeer
Knight Tesla Dart Goblin Bowler Giant Skeleton
Bowler
Arrows Knight Tesla Dart Goblin Musketeer
Giant Skeleton
Arrows Dart Goblin Musketeer Magic Archer
Magic Archer
Knight Tesla Dart Goblin Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Tesla Dart Goblin Musketeer Magic Archer
Knight Tesla Dart Goblin Musketeer
Tesla Bowler Knight Dart Goblin Musketeer Giant Skeleton
Tesla Knight Dart Goblin Musketeer Bowler
Arrows Bowler Giant Skeleton
Arrows Bowler Tesla Dart Goblin Musketeer Magic Archer
Tesla Dart Goblin Musketeer Arrows Magic Archer
Bowler Arrows Tesla Dart Goblin Musketeer Giant Skeleton Magic Archer
Tesla Musketeer
Knight Tesla Dart Goblin Musketeer Bowler Giant Skeleton
Dart Goblin Arrows Knight Tesla Musketeer Bowler Giant Skeleton Magic Archer
Arrows Tesla Musketeer Dart Goblin Magic Archer
Tesla Bowler Knight Musketeer Giant Skeleton
Bowler Arrows Tesla Dart Goblin Magic Archer
Knight Tesla
Tesla Bowler
Tesla Arrows Knight Musketeer Bowler
Arrows Tesla Knight Dart Goblin Musketeer Bowler Magic Archer
Arrows Knight Tesla Dart Goblin Musketeer Bowler Giant Skeleton Magic Archer
Tesla Dart Goblin Musketeer
Bowler Arrows Knight Tesla Dart Goblin Musketeer Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Bowler Giant Skeleton
Arrows Knight Tesla Musketeer Bowler Magic Archer
Giant Skeleton Knight Musketeer Bowler
Bowler Giant Skeleton Knight Tesla Musketeer
Giant Skeleton Knight Tesla Musketeer Bowler
Arrows Tesla Dart Goblin Musketeer Magic Archer
Knight Tesla Dart Goblin Musketeer Bowler Giant Skeleton
Giant Skeleton Knight Tesla
Giant Skeleton Knight Magic Archer
Tesla Dart Goblin Musketeer
Knight Tesla Dart Goblin Musketeer Bowler Giant Skeleton
Arrows Bowler Giant Skeleton
Bowler Giant Skeleton Knight Tesla
Tesla Dart Goblin Musketeer Bowler Magic Archer
Tesla Knight Dart Goblin Musketeer Bowler Giant Skeleton Magic Archer
Arrows Bowler Tesla Dart Goblin Musketeer Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Dart Goblin Musketeer Giant Skeleton
Arrows Dart Goblin Musketeer Bowler Magic Archer
Arrows Dart Goblin Giant Skeleton Magic Archer
Arrows Knight Dart Goblin Musketeer Giant Skeleton
Arrows Bowler Magic Archer
Arrows Dart Goblin Musketeer Magic Archer
Arrows Dart Goblin Musketeer Bowler Magic Archer
Arrows Dart Goblin Bowler Magic Archer
Arrows Dart Goblin
Musketeer Bowler
Arrows Knight Dart Goblin Musketeer Bowler Magic Archer
Arrows Dart Goblin Musketeer Magic Archer
Knight Dart Goblin Musketeer Bowler Magic Archer
Arrows Dart Goblin Musketeer Magic Archer
Arrows Dart Goblin Musketeer Magic Archer
Arrows Dart Goblin Musketeer Bowler Magic Archer
Magic Archer Arrows Dart Goblin Musketeer Bowler
Arrows
Arrows Dart Goblin Musketeer Bowler Magic Archer
Arrows Dart Goblin Bowler Magic Archer
Musketeer Bowler Giant Skeleton Magic Archer
Arrows
Musketeer Bowler
Arrows Musketeer
Arrows Bowler Magic Archer
Arrows Dart Goblin Musketeer Bowler Magic Archer
Arrows Musketeer Bowler Magic Archer
Arrows Dart Goblin Musketeer Magic Archer
Arrows Dart Goblin Musketeer Magic Archer
Dart Goblin Musketeer
Bowler
Arrows Dart Goblin Musketeer Magic Archer
Arrows Magic Archer
Giant Skeleton
Arrows Bowler Magic Archer
Dart Goblin Musketeer Magic Archer
Arrows Dart Goblin Musketeer Magic Archer
Arrows
Knight Dart Goblin Musketeer Bowler Magic Archer
Arrows Dart Goblin Musketeer Bowler Magic Archer
Arrows Giant Skeleton
Dart Goblin Musketeer
Dart Goblin Musketeer Bowler Giant Skeleton Magic Archer
Dart Goblin Musketeer Magic Archer
Dart Goblin Musketeer Bowler Giant Skeleton Magic Archer

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