My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Tesla Magic Archer Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Knight Firecracker Magic Archer Lumberjack
Fireball
Firecracker Tesla Magic Archer Lumberjack
Poison
Firecracker Magic Archer
Lightning
Knight Tesla Magic Archer Lumberjack
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Firecracker Tesla Fireball Magic Archer Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Firecracker

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Knight Lumberjack
Knight
Firecracker Arrows Fireball The Log Magic Archer Lumberjack
Firecracker
Knight Lumberjack
Tesla
Fireball
Arrows Knight The Log Magic Archer
The Log
Knight Fireball Magic Archer Lumberjack
Magic Archer
Knight Fireball The Log Lumberjack
Lumberjack
Arrows Knight Firecracker The Log Magic Archer

Defense Synergies 6 15

Arrows
Knight Tesla Fireball Lumberjack
Knight
Firecracker Tesla Magic Archer Arrows Fireball The Log Lumberjack
Firecracker
Knight The Log Tesla Lumberjack
Tesla
Knight The Log Arrows Firecracker Fireball Magic Archer
Fireball
The Log Arrows Knight Tesla Lumberjack
The Log
Firecracker Tesla Fireball Knight Magic Archer Lumberjack
Magic Archer
Knight Tesla The Log Lumberjack
Lumberjack
Arrows Knight Firecracker Fireball The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Fireball The Log Magic Archer
Lumberjack Knight Firecracker Tesla The Log
Tesla Lumberjack Knight
Tesla Lumberjack Knight Firecracker
Arrows Firecracker Fireball The Log Lumberjack
Arrows Fireball The Log Firecracker Tesla Magic Archer Lumberjack
Tesla Arrows Firecracker Fireball Magic Archer
Arrows Tesla Fireball The Log Magic Archer
Tesla Lumberjack
Knight Firecracker Tesla Lumberjack
Arrows Knight Firecracker Tesla Fireball The Log Magic Archer Lumberjack
Arrows Tesla Firecracker Fireball Magic Archer
Tesla Lumberjack Knight Fireball The Log
Fireball Arrows Firecracker Tesla The Log Magic Archer Lumberjack
Knight Tesla Lumberjack
Tesla Fireball The Log Lumberjack
Tesla Arrows Knight Firecracker Fireball Lumberjack
Arrows Tesla Fireball Knight Firecracker The Log Magic Archer Lumberjack
Arrows The Log Knight Firecracker Tesla Fireball Magic Archer Lumberjack
Tesla Lumberjack
Arrows Knight Firecracker Tesla Fireball The Log Lumberjack
Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Tesla Fireball
Fireball Arrows Knight Firecracker Tesla The Log Magic Archer Lumberjack
Lumberjack Knight The Log
Lumberjack Knight Tesla Fireball The Log
Knight Tesla Lumberjack
Arrows Firecracker Fireball Tesla Magic Archer
Knight Tesla Fireball Lumberjack
Knight Tesla Lumberjack
Knight Firecracker Fireball The Log Magic Archer
Tesla
Knight Tesla Lumberjack
Arrows Fireball The Log
Knight Tesla Fireball Lumberjack
Firecracker Tesla Fireball Magic Archer
Tesla Knight Firecracker Fireball The Log Magic Archer Lumberjack
Arrows Firecracker Tesla Fireball The Log Magic Archer
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Arrows Knight Firecracker The Log
Arrows Firecracker Fireball The Log Magic Archer
Arrows Fireball The Log Magic Archer
Arrows Knight Firecracker Fireball The Log
Fireball Arrows Firecracker The Log Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker The Log Magic Archer
Arrows Fireball The Log Firecracker Magic Archer
Arrows Fireball The Log Firecracker
Fireball Lumberjack
Firecracker Arrows Knight Fireball The Log Magic Archer
Fireball Arrows Firecracker Magic Archer
Knight Firecracker Fireball The Log Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Fireball The Log Magic Archer
Arrows Firecracker Fireball The Log Magic Archer
Magic Archer Arrows Firecracker Fireball The Log
Arrows Fireball
Arrows Firecracker Fireball The Log Magic Archer
Arrows Firecracker Fireball The Log Magic Archer
Fireball The Log Magic Archer
Arrows Fireball
The Log
Arrows Fireball The Log
Arrows Firecracker The Log Fireball Magic Archer
Arrows Firecracker Fireball The Log Magic Archer
Fireball Arrows The Log Magic Archer
Fireball Arrows Firecracker The Log Magic Archer
Arrows Firecracker Fireball Magic Archer
Firecracker Fireball
Fireball
Arrows Fireball The Log Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Fireball The Log Magic Archer
Fireball Magic Archer
Fireball Arrows Firecracker Magic Archer
Arrows The Log Fireball
Fireball Knight Firecracker Magic Archer Lumberjack
Arrows The Log Firecracker Fireball Magic Archer
Arrows Fireball
Firecracker
Firecracker Fireball The Log Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball The Log Magic Archer
Fireball Firecracker

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