My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer Electro Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman
Giant Snowball
Musketeer Fisherman
Zap
Fisherman
Barbarian Barrel
Knight Tesla Musketeer
The Log
Mini P.E.K.K.A Musketeer Fisherman
Earthquake
Tesla
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Musketeer Fisherman
Fireball
Tesla Musketeer Fisherman
Poison
Musketeer Fisherman
Lightning
Knight Tesla Mini P.E.K.K.A Musketeer Fisherman
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Fisherman Tesla Fireball Mini P.E.K.K.A Musketeer Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Fisherman Tesla

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Knight Mini P.E.K.K.A
Knight
Musketeer Arrows Fireball
Tesla
Fireball
Arrows Knight
Mini P.E.K.K.A
Arrows Musketeer Electro Giant
Musketeer
Knight Mini P.E.K.K.A Fisherman
Electro Giant
Mini P.E.K.K.A Fisherman
Fisherman
Musketeer Electro Giant

Defense Synergies 3 16

Arrows
Knight Tesla Fireball Mini P.E.K.K.A
Knight
Tesla Musketeer Arrows Fireball Mini P.E.K.K.A Fisherman
Tesla
Knight Musketeer Arrows Fireball Mini P.E.K.K.A
Fireball
Arrows Knight Tesla Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Arrows Knight Tesla Fireball Musketeer Electro Giant Fisherman
Musketeer
Knight Tesla Fireball Mini P.E.K.K.A Fisherman
Electro Giant
Mini P.E.K.K.A Fisherman
Fisherman
Knight Mini P.E.K.K.A Musketeer Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball Musketeer
Mini P.E.K.K.A Knight Tesla Musketeer Fisherman
Tesla Mini P.E.K.K.A Fisherman Knight Musketeer
Tesla Mini P.E.K.K.A Knight Musketeer Fisherman
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Tesla Musketeer
Tesla Musketeer Arrows Fireball
Arrows Tesla Fireball Musketeer Electro Giant
Tesla Mini P.E.K.K.A Musketeer Fisherman
Knight Tesla Mini P.E.K.K.A Musketeer Fisherman
Arrows Knight Tesla Fireball Musketeer Electro Giant Fisherman
Arrows Tesla Musketeer Fireball
Tesla Mini P.E.K.K.A Knight Fireball Musketeer
Fireball Arrows Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Knight Tesla
Tesla Fireball Mini P.E.K.K.A Electro Giant Fisherman
Tesla Arrows Knight Fireball Mini P.E.K.K.A Musketeer Fisherman
Arrows Tesla Fireball Knight Musketeer Fisherman
Arrows Knight Tesla Fireball Musketeer Fisherman
Mini P.E.K.K.A Tesla Musketeer Fisherman
Arrows Knight Tesla Fireball Mini P.E.K.K.A Musketeer Electro Giant Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Tesla Fireball Electro Giant Fisherman
Fireball Arrows Knight Tesla Mini P.E.K.K.A Musketeer Fisherman
Knight Mini P.E.K.K.A Musketeer Fisherman
Mini P.E.K.K.A Knight Tesla Fireball Musketeer Fisherman
Knight Tesla Mini P.E.K.K.A Musketeer Fisherman
Arrows Fireball Electro Giant Tesla Musketeer
Mini P.E.K.K.A Knight Tesla Fireball Musketeer
Mini P.E.K.K.A Knight Tesla Fisherman
Knight Fireball Mini P.E.K.K.A
Tesla Musketeer
Knight Tesla Mini P.E.K.K.A Musketeer
Arrows Fireball Electro Giant
Mini P.E.K.K.A Knight Tesla Fireball
Tesla Fireball Musketeer Electro Giant
Tesla Electro Giant Knight Fireball Mini P.E.K.K.A Musketeer Fisherman
Arrows Tesla Fireball Mini P.E.K.K.A Musketeer Electro Giant
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Musketeer
Arrows Fireball Musketeer Fisherman
Arrows Fireball
Arrows Knight Fireball Musketeer
Fireball Arrows
Arrows Fireball Electro Giant Musketeer
Arrows Musketeer
Arrows Fireball
Arrows Fireball Fisherman
Fireball Mini P.E.K.K.A Musketeer Fisherman
Arrows Knight Fireball Musketeer Fisherman
Fireball Arrows Musketeer
Knight Fireball Musketeer Fisherman
Arrows Fireball Musketeer Fisherman
Arrows Fireball Musketeer Fisherman
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Mini P.E.K.K.A Fisherman
Arrows Fireball Mini P.E.K.K.A Musketeer Fisherman
Arrows Fireball Electro Giant
Fireball Musketeer
Arrows Fireball
Musketeer Fisherman
Arrows Fireball Musketeer
Arrows Electro Giant Fireball
Fisherman
Arrows Fireball Musketeer Fisherman
Fireball Arrows Musketeer Fisherman
Fireball Arrows Musketeer Fisherman
Arrows Fireball Musketeer Electro Giant
Fireball Musketeer Electro Giant
Fireball Mini P.E.K.K.A
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Fireball Musketeer
Fireball Arrows Musketeer
Arrows Fireball
Fireball Knight Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer
Arrows Fireball Electro Giant
Musketeer
Electro Giant Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Electro Giant

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