My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Witch
Zap
Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Knight Tesla Goblin Barrel Skeleton Army Witch
The Log
Goblin Barrel Skeleton Army Witch
Earthquake
Tesla Goblin Barrel Skeleton Army Witch
Arrows
Goblin Barrel Skeleton Army Witch
Royal Delivery
Knight Goblin Barrel Skeleton Army Witch
Fireball
Tesla Goblin Barrel Skeleton Army Witch
Poison
Skeleton Army Witch
Lightning
Knight Tesla Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rocket Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Barrel Skeleton Army Tesla Witch Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Barrel Skeleton Army

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel Mega Knight
Knight
Goblin Barrel Arrows Witch
Tesla
Rocket
Goblin Barrel
Knight Arrows Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
Witch
Knight Mega Knight
Mega Knight
Arrows Goblin Barrel Witch

Defense Synergies 2 6

Arrows
Mega Knight Knight Tesla
Knight
Tesla Arrows Skeleton Army Witch
Tesla
Knight Arrows Skeleton Army
Rocket
Goblin Barrel
Skeleton Army
Knight Tesla
Witch
Knight Mega Knight
Mega Knight
Arrows Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Tesla
Skeleton Army Knight Tesla Witch Mega Knight
Tesla Rocket Skeleton Army Witch Mega Knight Knight
Tesla Skeleton Army Witch Knight Mega Knight
Arrows Rocket Skeleton Army Mega Knight
Arrows Skeleton Army Tesla Mega Knight
Tesla Rocket Arrows Witch
Rocket Arrows Tesla Mega Knight
Tesla Witch Skeleton Army
Knight Skeleton Army Tesla Mega Knight
Skeleton Army Witch Arrows Knight Tesla Mega Knight
Arrows Tesla Witch
Tesla Skeleton Army Mega Knight Knight Rocket Witch
Rocket Skeleton Army Mega Knight Arrows Tesla Witch
Skeleton Army Knight Tesla Mega Knight
Rocket Skeleton Army Tesla Mega Knight
Tesla Mega Knight Arrows Knight Skeleton Army Witch
Arrows Tesla Mega Knight Knight Skeleton Army Witch
Arrows Witch Knight Tesla Mega Knight
Tesla
Skeleton Army Mega Knight Arrows Knight Tesla Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Mega Knight Tesla Witch
Arrows Knight Tesla Rocket Mega Knight
Skeleton Army Mega Knight Knight Rocket Witch
Rocket Skeleton Army Mega Knight Knight Tesla
Knight Tesla Skeleton Army Witch Mega Knight
Arrows Rocket Tesla Witch
Rocket Skeleton Army Knight Tesla Witch
Mega Knight Knight Tesla Skeleton Army
Rocket Mega Knight Knight Skeleton Army Witch
Witch Tesla Skeleton Army
Mega Knight Knight Tesla Witch
Rocket Skeleton Army Mega Knight Arrows
Rocket Skeleton Army Mega Knight Knight Tesla Witch
Tesla Skeleton Army Witch Mega Knight
Tesla Skeleton Army Witch Knight Rocket
Arrows Mega Knight Tesla Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Rocket
Arrows
Rocket Arrows
Arrows Knight Rocket
Rocket Arrows Mega Knight
Arrows Rocket Witch
Arrows Witch
Arrows
Arrows
Rocket
Rocket Arrows Knight
Arrows Rocket
Rocket Knight
Arrows Rocket
Arrows
Rocket Arrows Witch
Arrows Rocket Mega Knight
Arrows Rocket
Rocket
Rocket Arrows Mega Knight
Rocket Arrows Witch Mega Knight
Rocket Mega Knight
Rocket Arrows
Rocket
Rocket Arrows
Arrows Witch Mega Knight
Witch
Arrows Witch
Arrows Witch Mega Knight
Rocket Arrows
Arrows Witch
Rocket Witch
Arrows Rocket Mega Knight
Rocket Arrows
Mega Knight
Rocket Arrows
Rocket Skeleton Army Witch
Rocket Arrows Witch
Arrows
Knight Rocket Mega Knight
Arrows
Rocket Arrows
Mega Knight
Rocket Witch
Rocket Witch
Rocket Witch Mega Knight
Rocket Mega Knight

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