My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Tombstone Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Tombstone Musketeer Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Cannon Cart
Giant Snowball
Tombstone Musketeer Goblin Drill
Zap
Tombstone Goblin Drill Cannon Cart
Barbarian Barrel
Knight Tesla Tombstone Musketeer Goblin Drill Cannon Cart
The Log
Tombstone Musketeer Goblin Drill Cannon Cart
Earthquake
Tesla Tombstone Goblin Drill
Arrows
Tombstone Goblin Drill
Royal Delivery
Knight Musketeer Goblin Drill Cannon Cart
Fireball
Tesla Tombstone Musketeer Goblin Drill Cannon Cart
Poison
Tombstone Musketeer Goblin Drill
Lightning
Knight Tesla Tombstone Musketeer Cannon Cart
Rocket
Musketeer Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tombstone Rage Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Knight Tombstone Tesla Musketeer Goblin Drill Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Knight Tombstone

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Drill Cannon Cart
Knight
Musketeer Arrows Goblin Drill Cannon Cart
Tesla
Tombstone
Musketeer
Knight Cannon Cart
Rage
Cannon Cart
Goblin Drill
Arrows Knight Cannon Cart
Cannon Cart
Arrows Knight Musketeer Rage Goblin Drill

Defense Synergies 4 10

Arrows
Knight Tesla Tombstone Cannon Cart
Knight
Tesla Musketeer Arrows Cannon Cart
Tesla
Knight Musketeer Arrows Goblin Drill Cannon Cart
Tombstone
Musketeer Arrows Cannon Cart
Musketeer
Knight Tesla Tombstone Goblin Drill Cannon Cart
Rage
Goblin Drill
Tesla Musketeer
Cannon Cart
Arrows Knight Tesla Tombstone Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Tesla Tombstone Musketeer
Knight Tesla Tombstone Musketeer Goblin Drill Cannon Cart
Tesla Knight Tombstone Musketeer Goblin Drill Cannon Cart
Tesla Knight Tombstone Musketeer Goblin Drill Cannon Cart
Arrows Tombstone
Arrows Tesla Musketeer Cannon Cart
Tesla Musketeer Arrows Tombstone
Arrows Tesla Musketeer Cannon Cart
Tesla Tombstone Musketeer Goblin Drill
Knight Tesla Musketeer Cannon Cart
Arrows Knight Tesla Tombstone Musketeer Goblin Drill Cannon Cart
Arrows Tesla Musketeer
Tesla Tombstone Goblin Drill Knight Musketeer Cannon Cart
Arrows Tesla Tombstone Goblin Drill Cannon Cart
Knight Tesla Tombstone Goblin Drill Cannon Cart
Tesla Goblin Drill
Tesla Arrows Knight Tombstone Musketeer Goblin Drill Cannon Cart
Arrows Tesla Tombstone Knight Musketeer Goblin Drill Cannon Cart
Arrows Goblin Drill Knight Tesla Tombstone Musketeer Cannon Cart
Tesla Musketeer Goblin Drill Cannon Cart
Arrows Knight Tesla Musketeer Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Tombstone Cannon Cart
Arrows Knight Tesla Musketeer Cannon Cart
Tombstone Knight Musketeer Cannon Cart
Knight Tesla Musketeer Cannon Cart
Knight Tesla Tombstone Musketeer Goblin Drill Cannon Cart
Arrows Tesla Musketeer
Knight Tesla Tombstone Musketeer Cannon Cart
Knight Tesla Cannon Cart
Knight Tombstone Cannon Cart
Tesla Tombstone Musketeer Goblin Drill
Knight Tesla Tombstone Musketeer Cannon Cart
Arrows
Cannon Cart Knight Tesla Tombstone
Tesla Musketeer Cannon Cart
Tesla Tombstone Knight Musketeer Goblin Drill Cannon Cart
Arrows Tesla Musketeer Cannon Cart
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer Goblin Drill
Arrows Musketeer
Arrows Goblin Drill Cannon Cart
Cannon Cart Arrows Knight Musketeer
Arrows
Arrows Musketeer
Arrows Musketeer
Arrows
Arrows
Musketeer
Arrows Knight Musketeer Cannon Cart
Arrows Musketeer
Knight Musketeer Cannon Cart
Arrows Musketeer Cannon Cart
Arrows Musketeer Cannon Cart
Arrows Musketeer Goblin Drill Cannon Cart
Arrows Musketeer Cannon Cart
Arrows
Arrows Musketeer
Arrows
Musketeer
Arrows
Musketeer
Arrows Musketeer Goblin Drill Cannon Cart
Arrows
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Musketeer
Arrows Musketeer
Arrows
Arrows
Tombstone Musketeer Cannon Cart
Arrows Musketeer
Arrows
Knight Musketeer Cannon Cart
Arrows Musketeer
Arrows
Musketeer Cannon Cart
Musketeer
Musketeer
Musketeer Cannon Cart
Cannon Cart

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