My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Elixir Golem Goblin Hut Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Tombstone Goblin Hut
Zap
Tombstone Goblin Hut
Barbarian Barrel
Knight Tombstone Elixir Golem Goblin Hut Executioner Electro Wizard
The Log
Tombstone Elixir Golem Goblin Hut
Earthquake
Tombstone Elixir Golem Goblin Hut
Arrows
Tombstone Goblin Hut
Royal Delivery
Knight Elixir Golem Goblin Hut Executioner Electro Wizard
Fireball
Tombstone Elixir Golem Goblin Hut Executioner Electro Wizard
Poison
Tombstone Elixir Golem Goblin Hut Executioner Electro Wizard
Lightning
Knight Tombstone Goblin Hut Executioner Electro Wizard
Rocket
Goblin Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tombstone Elixir Golem Freeze Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Tombstone Elixir Golem Freeze Electro Wizard Goblin Hut Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Tombstone Elixir Golem

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Elixir Golem Freeze
Knight
Executioner Arrows Goblin Hut Electro Wizard
Tombstone
Elixir Golem
Arrows Goblin Hut Executioner
Goblin Hut
Knight Elixir Golem
Freeze
Arrows
Executioner
Knight Elixir Golem
Electro Wizard
Knight

Defense Synergies 2 7

Arrows
Knight Tombstone Goblin Hut
Knight
Executioner Electro Wizard Arrows Goblin Hut
Tombstone
Arrows Electro Wizard
Elixir Golem
Goblin Hut
Arrows Knight Electro Wizard
Freeze
Electro Wizard
Executioner
Knight
Electro Wizard
Knight Tombstone Goblin Hut Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Goblin Hut Executioner Electro Wizard
Knight Tombstone Goblin Hut Executioner Electro Wizard
Goblin Hut Knight Tombstone Freeze Executioner Electro Wizard
Goblin Hut Knight Tombstone Electro Wizard
Arrows Tombstone
Arrows Freeze Executioner Electro Wizard
Electro Wizard Arrows Tombstone Goblin Hut Freeze Executioner
Arrows Electro Wizard
Tombstone Goblin Hut
Knight Electro Wizard
Executioner Electro Wizard Arrows Knight Tombstone Goblin Hut Freeze
Arrows Executioner Goblin Hut Electro Wizard
Tombstone Goblin Hut Knight Freeze Electro Wizard
Executioner Arrows Tombstone Goblin Hut Freeze Electro Wizard
Knight Tombstone Goblin Hut Electro Wizard
Goblin Hut Freeze Electro Wizard
Arrows Knight Tombstone Goblin Hut Executioner Electro Wizard
Arrows Tombstone Knight Goblin Hut Executioner Electro Wizard
Arrows Freeze Executioner Knight Tombstone Goblin Hut Electro Wizard
Goblin Hut Electro Wizard
Arrows Knight Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tombstone Goblin Hut Electro Wizard
Electro Wizard Arrows Knight Executioner
Tombstone Knight Goblin Hut Electro Wizard
Knight Electro Wizard
Knight Tombstone Goblin Hut Executioner
Arrows Executioner Goblin Hut Freeze Electro Wizard
Knight Tombstone Goblin Hut Electro Wizard
Knight
Freeze Electro Wizard Knight Tombstone Goblin Hut
Tombstone Goblin Hut
Knight Tombstone Goblin Hut
Arrows Electro Wizard
Knight Tombstone Executioner
Executioner
Tombstone Goblin Hut Electro Wizard Knight Freeze Executioner
Arrows Executioner Goblin Hut Freeze Electro Wizard
Arrows Tombstone Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Freeze
Arrows Executioner Electro Wizard
Arrows Goblin Hut
Arrows Knight Freeze
Executioner Arrows
Arrows Executioner Freeze
Arrows Executioner
Arrows Freeze Executioner
Arrows
Electro Wizard
Arrows Knight Electro Wizard
Arrows Executioner
Knight Goblin Hut Executioner
Arrows Freeze
Arrows Goblin Hut
Arrows Goblin Hut Executioner
Arrows Goblin Hut Executioner
Arrows Freeze
Arrows Executioner Electro Wizard
Arrows
Arrows
Arrows
Arrows Freeze Executioner
Arrows Executioner Electro Wizard
Arrows
Arrows
Arrows Executioner Electro Wizard
Electro Wizard Goblin Hut Freeze
Arrows
Arrows Freeze Electro Wizard
Arrows
Electro Wizard Tombstone Goblin Hut Freeze
Arrows Executioner Electro Wizard
Freeze
Arrows
Knight Executioner Electro Wizard
Arrows Executioner
Arrows
Executioner
Freeze Electro Wizard
Executioner Electro Wizard
Freeze Executioner Electro Wizard

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