My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army
Giant Snowball
Tombstone Wall Breakers Skeleton Army Witch
Zap
Tombstone Wall Breakers Skeleton Army Witch
Barbarian Barrel
Knight Tombstone Wall Breakers Skeleton Army Witch
The Log
Tombstone Mini P.E.K.K.A Wall Breakers Skeleton Army Witch
Earthquake
Tombstone Skeleton Army Witch
Arrows
Tombstone Wall Breakers Skeleton Army Witch
Royal Delivery
Knight Mini P.E.K.K.A Wall Breakers Skeleton Army Witch
Fireball
Tombstone Wall Breakers Skeleton Army Witch
Poison
Tombstone Skeleton Army Witch
Lightning
Knight Tombstone Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tombstone Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Knight Tombstone Skeleton Army Fireball Mini P.E.K.K.A Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Arrows Knight Tombstone

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Knight Mini P.E.K.K.A Wall Breakers
Knight
Wall Breakers Arrows Fireball Witch
Tombstone
Fireball
Arrows Knight Wall Breakers
Mini P.E.K.K.A
Arrows
Wall Breakers
Knight Arrows Fireball
Skeleton Army
Witch
Knight

Defense Synergies 0 12

Arrows
Knight Tombstone Fireball Mini P.E.K.K.A
Knight
Arrows Fireball Mini P.E.K.K.A Skeleton Army Witch
Tombstone
Arrows Fireball
Fireball
Arrows Knight Tombstone Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Knight Fireball Skeleton Army Witch
Wall Breakers
Skeleton Army
Knight Mini P.E.K.K.A
Witch
Knight Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Fireball
Mini P.E.K.K.A Skeleton Army Knight Tombstone Witch
Mini P.E.K.K.A Skeleton Army Witch Knight Tombstone
Mini P.E.K.K.A Skeleton Army Witch Knight Tombstone
Arrows Tombstone Fireball Mini P.E.K.K.A Skeleton Army
Arrows Fireball Skeleton Army
Arrows Tombstone Fireball Witch
Arrows Fireball
Mini P.E.K.K.A Witch Tombstone Skeleton Army
Knight Skeleton Army Mini P.E.K.K.A
Skeleton Army Witch Arrows Knight Tombstone Fireball
Arrows Fireball Witch
Tombstone Mini P.E.K.K.A Skeleton Army Knight Fireball Witch
Fireball Skeleton Army Arrows Tombstone Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Knight Tombstone
Skeleton Army Fireball Mini P.E.K.K.A
Arrows Knight Tombstone Fireball Mini P.E.K.K.A Skeleton Army Witch
Arrows Tombstone Fireball Knight Skeleton Army Witch
Arrows Witch Knight Tombstone Fireball
Mini P.E.K.K.A
Skeleton Army Arrows Knight Fireball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Tombstone Fireball Witch
Fireball Arrows Knight Mini P.E.K.K.A
Tombstone Skeleton Army Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Knight Fireball
Knight Tombstone Mini P.E.K.K.A Skeleton Army Witch
Arrows Fireball Witch
Mini P.E.K.K.A Skeleton Army Knight Tombstone Fireball Witch
Mini P.E.K.K.A Knight Skeleton Army
Knight Tombstone Fireball Mini P.E.K.K.A Skeleton Army Witch
Witch Tombstone Skeleton Army
Knight Tombstone Mini P.E.K.K.A Witch
Skeleton Army Arrows Fireball
Mini P.E.K.K.A Skeleton Army Knight Tombstone Fireball Witch
Fireball Skeleton Army Witch
Tombstone Skeleton Army Witch Knight Fireball Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Witch
Arrows Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight
Arrows Fireball
Arrows Fireball
Arrows Knight Fireball
Fireball Arrows
Arrows Fireball Witch
Arrows Witch
Arrows Fireball
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Knight Fireball
Fireball Arrows
Knight Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Witch
Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Arrows Fireball Witch
Fireball Witch
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Arrows Fireball
Tombstone Fireball Skeleton Army Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Knight Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Fireball Witch
Fireball Witch
Fireball Witch
Fireball

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