My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Bowler Executioner Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Wall Breakers
Giant Snowball
Royal Recruits Wall Breakers
Zap
Wall Breakers
Barbarian Barrel
Knight Royal Recruits Wall Breakers Executioner
The Log
Royal Recruits Wall Breakers
Earthquake
Arrows
Royal Recruits Wall Breakers
Royal Delivery
Knight Royal Recruits Wall Breakers Bowler Executioner
Fireball
Wall Breakers Bowler Executioner
Poison
Royal Recruits Executioner
Lightning
Knight Bowler Executioner
Rocket
Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Tornado Bowler Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Knight Tornado Golden Knight Bowler Executioner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Arrows Knight Tornado

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Wall Breakers Bowler
Knight
Wall Breakers Executioner Arrows
Royal Recruits
Wall Breakers
Wall Breakers
Knight Arrows Royal Recruits
Tornado
Executioner Bowler
Bowler
Arrows Tornado Executioner
Executioner
Knight Tornado Bowler
Golden Knight

Defense Synergies 3 7

Arrows
Knight Tornado Bowler Golden Knight
Knight
Executioner Arrows Tornado Bowler
Royal Recruits
Tornado
Wall Breakers
Tornado
Bowler Executioner Arrows Knight Royal Recruits
Bowler
Tornado Arrows Knight
Executioner
Knight Tornado
Golden Knight
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Royal Recruits Executioner Golden Knight
Knight Royal Recruits Executioner
Tornado Bowler Knight Royal Recruits Executioner
Royal Recruits Knight Bowler
Arrows Royal Recruits Tornado Bowler
Arrows Tornado Bowler Executioner
Tornado Arrows Executioner
Bowler Arrows Royal Recruits Golden Knight
Royal Recruits Tornado
Knight Tornado Royal Recruits Bowler
Executioner Arrows Knight Royal Recruits Tornado Bowler
Arrows Executioner Tornado
Royal Recruits Bowler Knight
Bowler Executioner Arrows Royal Recruits Tornado Golden Knight
Royal Recruits Knight
Tornado Royal Recruits Bowler
Arrows Knight Royal Recruits Tornado Bowler Executioner
Arrows Knight Royal Recruits Tornado Bowler Executioner Golden Knight
Arrows Tornado Executioner Knight Royal Recruits Bowler
Royal Recruits Tornado
Royal Recruits Bowler Arrows Knight Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Bowler
Arrows Knight Bowler Executioner
Royal Recruits Knight Bowler Golden Knight
Royal Recruits Bowler Knight Tornado
Royal Recruits Knight Bowler Executioner
Arrows Executioner Tornado
Royal Recruits Knight Bowler
Knight Royal Recruits
Royal Recruits Knight Tornado
Royal Recruits
Knight Royal Recruits Bowler Golden Knight
Royal Recruits Arrows Tornado Bowler
Royal Recruits Bowler Knight Executioner Golden Knight
Royal Recruits Bowler Executioner
Royal Recruits Knight Tornado Bowler Executioner Golden Knight
Arrows Bowler Executioner Royal Recruits Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Royal Recruits Golden Knight
Arrows Tornado Bowler Executioner Golden Knight
Arrows
Arrows Knight Royal Recruits
Executioner Arrows Bowler
Arrows Executioner Tornado
Arrows Tornado Bowler Executioner
Arrows Tornado Bowler Executioner
Arrows Tornado Golden Knight
Tornado Bowler
Arrows Knight Royal Recruits Tornado Bowler Golden Knight
Arrows Tornado Executioner
Knight Bowler Executioner Golden Knight
Arrows
Arrows
Arrows Bowler Executioner Golden Knight
Arrows Royal Recruits Bowler Executioner
Arrows Tornado
Arrows Bowler Executioner
Arrows Tornado Bowler Golden Knight
Bowler
Arrows Tornado
Tornado Bowler
Arrows Royal Recruits
Arrows Tornado Bowler Executioner
Arrows Tornado Bowler Executioner Golden Knight
Arrows Tornado Bowler Golden Knight
Arrows Tornado Golden Knight
Arrows Tornado Executioner
Bowler
Arrows
Arrows
Arrows Bowler
Royal Recruits
Arrows Tornado Executioner
Arrows
Knight Bowler Executioner
Arrows Bowler Executioner
Arrows Tornado
Royal Recruits Executioner
Royal Recruits Tornado Bowler Golden Knight
Tornado Executioner
Royal Recruits Tornado Bowler Executioner Golden Knight

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