My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Flying Machine Wizard Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Flying Machine Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Flying Machine Royal Hogs Electro Dragon
Zap
Flying Machine Royal Hogs
Barbarian Barrel
Knight Valkyrie Wizard Royal Hogs
The Log
Royal Hogs
Earthquake
Royal Hogs
Arrows
Flying Machine Royal Hogs
Royal Delivery
Knight Valkyrie Flying Machine Wizard Royal Hogs Electro Dragon
Fireball
Flying Machine Wizard Royal Hogs Electro Dragon
Poison
Flying Machine Wizard Royal Hogs Electro Dragon
Lightning
Knight Valkyrie Wizard Electro Dragon
Rocket
Valkyrie Wizard Royal Hogs Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Valkyrie Flying Machine Wizard Royal Hogs Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Valkyrie Flying Machine

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Knight Mega Knight
Knight
Arrows Flying Machine Wizard Royal Hogs Electro Dragon
Valkyrie
Flying Machine Wizard Royal Hogs Electro Dragon
Flying Machine
Knight Valkyrie Royal Hogs Electro Dragon Mega Knight
Wizard
Knight Valkyrie Royal Hogs Mega Knight
Royal Hogs
Arrows Knight Valkyrie Flying Machine Wizard Mega Knight
Electro Dragon
Knight Valkyrie Flying Machine Mega Knight
Mega Knight
Arrows Flying Machine Wizard Royal Hogs Electro Dragon

Defense Synergies 2 10

Arrows
Mega Knight Knight Valkyrie
Knight
Electro Dragon Arrows Flying Machine Wizard
Valkyrie
Arrows Flying Machine Wizard Electro Dragon
Flying Machine
Knight Valkyrie Electro Dragon Mega Knight
Wizard
Knight Valkyrie Mega Knight
Royal Hogs
Electro Dragon
Knight Valkyrie Flying Machine
Mega Knight
Arrows Flying Machine Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Flying Machine Wizard Electro Dragon
Knight Valkyrie Flying Machine Electro Dragon Mega Knight
Mega Knight Knight Valkyrie Electro Dragon
Knight Valkyrie Electro Dragon Mega Knight
Arrows Valkyrie Mega Knight
Arrows Valkyrie Flying Machine Electro Dragon Mega Knight
Arrows Flying Machine Wizard Electro Dragon
Arrows Valkyrie Flying Machine Electro Dragon Mega Knight
Knight Valkyrie Mega Knight
Valkyrie Arrows Knight Flying Machine Wizard Electro Dragon Mega Knight
Arrows Flying Machine Wizard Electro Dragon
Mega Knight Knight Valkyrie Flying Machine Wizard Electro Dragon
Valkyrie Wizard Mega Knight Arrows Electro Dragon
Knight Mega Knight
Mega Knight
Wizard Mega Knight Arrows Knight Valkyrie Electro Dragon
Arrows Mega Knight Knight Valkyrie Flying Machine Wizard Electro Dragon
Arrows Valkyrie Wizard Knight Flying Machine Electro Dragon Mega Knight
Valkyrie Wizard Mega Knight Arrows Knight Flying Machine Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight
Arrows Knight Valkyrie Flying Machine Wizard Electro Dragon Mega Knight
Mega Knight Knight Valkyrie Electro Dragon
Valkyrie Mega Knight Knight
Knight Valkyrie Mega Knight
Arrows Wizard Flying Machine Electro Dragon
Knight Valkyrie Flying Machine
Mega Knight Knight Valkyrie
Electro Dragon Mega Knight Knight Valkyrie Flying Machine
Mega Knight Knight Valkyrie Flying Machine Electro Dragon
Mega Knight Arrows Valkyrie
Mega Knight Knight Valkyrie Wizard
Wizard Valkyrie Flying Machine Electro Dragon Mega Knight
Electro Dragon Knight Valkyrie Flying Machine
Arrows Valkyrie Mega Knight Flying Machine Wizard Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon
Arrows Knight Valkyrie Flying Machine
Wizard Arrows Valkyrie Mega Knight
Arrows Wizard Flying Machine Electro Dragon
Arrows Flying Machine Wizard
Arrows Flying Machine Wizard Electro Dragon
Arrows Flying Machine Wizard Electro Dragon
Electro Dragon
Arrows Knight Valkyrie Flying Machine Wizard Electro Dragon
Arrows Flying Machine Wizard Electro Dragon
Flying Machine Knight
Arrows Flying Machine Electro Dragon
Arrows Flying Machine
Arrows Flying Machine Wizard Electro Dragon
Arrows Flying Machine Wizard Electro Dragon Mega Knight
Arrows
Arrows Flying Machine Wizard Electro Dragon Mega Knight
Arrows Valkyrie Flying Machine Wizard Electro Dragon Mega Knight
Mega Knight
Arrows Wizard
Arrows Flying Machine Electro Dragon
Arrows Valkyrie Wizard Electro Dragon Mega Knight
Arrows Flying Machine Wizard Electro Dragon
Arrows Flying Machine Wizard Electro Dragon Mega Knight
Arrows
Arrows Flying Machine Wizard Electro Dragon
Electro Dragon Flying Machine Wizard
Arrows Wizard Electro Dragon Mega Knight
Arrows Electro Dragon
Mega Knight
Arrows Wizard
Flying Machine Electro Dragon
Arrows Flying Machine Wizard Electro Dragon
Arrows
Knight Valkyrie Flying Machine Wizard Electro Dragon Mega Knight
Arrows Flying Machine Wizard Electro Dragon
Arrows
Flying Machine Electro Dragon Mega Knight
Electro Dragon Flying Machine
Flying Machine Electro Dragon
Electro Dragon Flying Machine Mega Knight
Wizard Electro Dragon Mega Knight

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