My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Witch Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Witch Little Prince
Zap
Goblin Barrel Witch Little Prince
Barbarian Barrel
Knight Valkyrie Goblin Barrel Witch Little Prince
The Log
Mini P.E.K.K.A Goblin Barrel Witch Little Prince
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch Little Prince
Royal Delivery
Knight Mini P.E.K.K.A Valkyrie Goblin Barrel Witch Little Prince
Fireball
Goblin Barrel Witch Little Prince
Poison
Witch Little Prince
Lightning
Knight Mini P.E.K.K.A Valkyrie Witch Little Prince
Rocket
Valkyrie Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Barrel Little Prince Mini P.E.K.K.A Valkyrie Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Barrel Little Prince

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Goblin Barrel Mega Knight
Knight
Goblin Barrel Arrows Witch Little Prince
Mini P.E.K.K.A
Arrows Valkyrie Mega Knight Little Prince
Valkyrie
Goblin Barrel Mini P.E.K.K.A Witch Little Prince
Goblin Barrel
Knight Valkyrie Arrows Mega Knight
Witch
Knight Valkyrie Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Goblin Barrel Witch
Little Prince
Knight Mini P.E.K.K.A Valkyrie

Defense Synergies 2 11

Arrows
Mega Knight Knight Mini P.E.K.K.A Valkyrie Little Prince
Knight
Little Prince Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Arrows Knight Valkyrie Witch
Valkyrie
Arrows Mini P.E.K.K.A Witch Little Prince
Goblin Barrel
Witch
Knight Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Arrows Witch
Little Prince
Knight Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie
Mini P.E.K.K.A Knight Valkyrie Witch Mega Knight
Mini P.E.K.K.A Witch Mega Knight Knight Valkyrie
Mini P.E.K.K.A Witch Knight Valkyrie Mega Knight
Arrows Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Valkyrie Mega Knight
Arrows Witch Little Prince
Arrows Valkyrie Mega Knight
Mini P.E.K.K.A Witch
Knight Mini P.E.K.K.A Valkyrie Mega Knight Little Prince
Valkyrie Witch Arrows Knight Mega Knight
Arrows Witch
Mini P.E.K.K.A Mega Knight Knight Valkyrie Witch
Valkyrie Mega Knight Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A Knight Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Knight Mini P.E.K.K.A Valkyrie Witch
Arrows Mega Knight Knight Valkyrie Witch Little Prince
Arrows Valkyrie Witch Knight Mega Knight Little Prince
Mini P.E.K.K.A
Valkyrie Mega Knight Arrows Knight Mini P.E.K.K.A Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Mega Knight Witch
Arrows Knight Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight Knight Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Mega Knight Knight
Knight Mini P.E.K.K.A Valkyrie Witch Mega Knight
Arrows Witch
Mini P.E.K.K.A Knight Valkyrie Witch
Mini P.E.K.K.A Mega Knight Knight Valkyrie
Mega Knight Knight Mini P.E.K.K.A Valkyrie Witch
Witch
Mega Knight Knight Mini P.E.K.K.A Valkyrie Witch
Mega Knight Arrows Valkyrie
Mini P.E.K.K.A Mega Knight Knight Valkyrie Witch
Valkyrie Witch Mega Knight
Witch Knight Mini P.E.K.K.A Valkyrie Little Prince
Arrows Valkyrie Mega Knight Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie
Arrows
Arrows
Arrows Knight Valkyrie
Arrows Valkyrie Mega Knight
Arrows Witch
Arrows Witch
Arrows
Arrows
Mini P.E.K.K.A
Arrows Knight Valkyrie
Arrows
Knight
Arrows
Arrows
Arrows Witch
Arrows Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Mega Knight
Arrows Valkyrie Witch Mega Knight Little Prince
Mega Knight
Arrows
Arrows
Arrows Valkyrie Witch Mega Knight Little Prince
Witch
Arrows Witch
Arrows Witch Mega Knight
Arrows
Arrows Witch Little Prince
Witch
Mini P.E.K.K.A
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Witch
Arrows Witch
Arrows
Knight Mini P.E.K.K.A Valkyrie Mega Knight
Arrows
Arrows
Mega Knight
Witch
Witch
Witch Mega Knight Little Prince

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