My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Rune Giant Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Rune Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince
Giant Snowball
Goblin Gang Witch
Zap
Goblin Gang Witch Prince
Barbarian Barrel
Knight Goblin Gang Valkyrie Witch
The Log
Goblin Gang Witch Prince
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Knight Goblin Gang Valkyrie Witch Prince
Fireball
Goblin Gang Witch
Poison
Goblin Gang Witch
Lightning
Knight Valkyrie Witch Prince
Rocket
Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Poison Rune Giant Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Valkyrie Poison Rune Giant Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Goblin Gang Valkyrie

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Prince
Knight
Goblin Gang Arrows Poison Witch Prince
Goblin Gang
Knight Valkyrie Prince
Valkyrie
Prince Goblin Gang Witch
Poison
Knight Prince
Rune Giant
Witch
Knight Valkyrie Prince
Prince
Valkyrie Arrows Knight Goblin Gang Poison Witch

Defense Synergies 1 10

Arrows
Knight Valkyrie Prince
Knight
Goblin Gang Arrows Poison Witch
Goblin Gang
Knight Valkyrie Prince
Valkyrie
Arrows Goblin Gang Witch Prince
Poison
Knight
Rune Giant
Witch
Knight Valkyrie Prince
Prince
Arrows Goblin Gang Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie
Knight Goblin Gang Valkyrie Witch Prince
Goblin Gang Witch Prince Knight Valkyrie
Witch Prince Knight Goblin Gang Valkyrie
Arrows Valkyrie Poison Prince
Arrows Goblin Gang Valkyrie
Arrows Goblin Gang Poison Witch
Arrows Valkyrie Poison
Witch Goblin Gang Prince
Knight Goblin Gang Valkyrie Prince
Goblin Gang Valkyrie Poison Witch Arrows Knight
Arrows Goblin Gang Poison Witch
Prince Knight Goblin Gang Valkyrie Witch
Valkyrie Arrows Goblin Gang Poison Witch Prince
Knight Goblin Gang Prince
Goblin Gang Prince
Arrows Knight Goblin Gang Valkyrie Poison Witch Prince
Arrows Valkyrie Knight Goblin Gang Witch Prince
Arrows Valkyrie Poison Witch Knight
Prince
Goblin Gang Valkyrie Arrows Knight Poison Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Witch Prince
Poison Arrows Knight Goblin Gang Valkyrie Prince
Goblin Gang Knight Valkyrie Witch Prince
Goblin Gang Valkyrie Prince Knight
Knight Goblin Gang Valkyrie Witch Prince
Arrows Poison Goblin Gang Witch
Goblin Gang Prince Knight Valkyrie Witch
Knight Valkyrie Prince
Knight Valkyrie Poison Witch Prince
Witch Goblin Gang
Knight Valkyrie Witch Prince
Arrows Valkyrie Poison Prince
Prince Knight Goblin Gang Valkyrie Witch
Valkyrie Witch
Goblin Gang Witch Knight Valkyrie Poison Prince
Arrows Valkyrie Poison Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Valkyrie
Arrows Poison
Arrows Poison
Arrows Knight Valkyrie Poison Prince
Poison Arrows Valkyrie
Arrows Poison Witch
Arrows Poison Witch
Arrows Poison
Arrows Poison
Goblin Gang Poison Prince
Poison Arrows Knight Valkyrie Prince
Poison Arrows
Poison Knight
Arrows Poison
Arrows Poison Prince
Arrows Poison Witch
Arrows Poison
Arrows Poison
Arrows Poison Prince
Arrows Valkyrie Poison Witch
Poison Prince
Arrows Poison
Prince
Arrows Poison
Arrows Poison Valkyrie Witch
Witch
Arrows Poison Witch
Arrows Poison Witch Prince
Poison Arrows
Poison Arrows Witch
Poison Witch
Poison Arrows
Arrows Poison
Prince
Arrows Poison
Goblin Gang Witch Prince
Poison Arrows Witch
Arrows
Poison Knight Goblin Gang Valkyrie Prince
Arrows Poison
Arrows Poison
Prince
Goblin Gang Poison Witch
Poison Witch
Poison Witch Prince
Prince

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