My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch Inferno Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Golem Witch Inferno Dragon Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Elixir Golem Archer Queen

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Inferno Dragon
Giant Snowball
Dart Goblin Witch Inferno Dragon
Zap
Dart Goblin Witch Inferno Dragon
Barbarian Barrel
Knight Dart Goblin Elixir Golem Witch
The Log
Dart Goblin Elixir Golem Witch
Earthquake
Elixir Golem Witch
Arrows
Dart Goblin Witch
Royal Delivery
Knight Dart Goblin Elixir Golem Witch Inferno Dragon
Fireball
Dart Goblin Elixir Golem Witch Inferno Dragon
Poison
Dart Goblin Elixir Golem Witch
Lightning
Knight Witch Inferno Dragon Archer Queen
Rocket
Witch Inferno Dragon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Elixir Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Dart Goblin Elixir Golem Inferno Dragon Witch Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Dart Goblin

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Elixir Golem
Knight
Dart Goblin Arrows Witch The Log Archer Queen
Dart Goblin
Knight Elixir Golem The Log
Elixir Golem
Arrows Dart Goblin Witch The Log Inferno Dragon
Witch
Knight Elixir Golem
The Log
Knight Dart Goblin Elixir Golem
Inferno Dragon
Elixir Golem
Archer Queen
Knight

Defense Synergies 3 7

Arrows
Knight
Knight
Dart Goblin Archer Queen Arrows Witch The Log
Dart Goblin
Knight The Log Inferno Dragon
Elixir Golem
Witch
Knight The Log
The Log
Archer Queen Knight Dart Goblin Witch Inferno Dragon
Inferno Dragon
Dart Goblin The Log
Archer Queen
Knight The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin The Log
Inferno Dragon Knight Dart Goblin Witch The Log
Witch Knight Dart Goblin Inferno Dragon
Witch Inferno Dragon Knight Dart Goblin
Arrows The Log
Arrows The Log Dart Goblin
Dart Goblin Inferno Dragon Arrows Witch
Arrows Dart Goblin The Log
Witch Inferno Dragon Archer Queen
Knight Dart Goblin
Dart Goblin Witch Arrows Knight The Log
Arrows Inferno Dragon Dart Goblin Witch
Knight Witch The Log
Arrows Dart Goblin Witch The Log
Inferno Dragon Knight
The Log Inferno Dragon
Arrows Knight Witch
Arrows Knight Dart Goblin Witch The Log
Arrows Witch The Log Knight Dart Goblin Inferno Dragon
Dart Goblin Inferno Dragon
Arrows Knight Dart Goblin Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Witch
Arrows Knight The Log Inferno Dragon
Knight Witch The Log
Knight The Log
Knight Witch Inferno Dragon
Arrows Dart Goblin Witch
Knight Dart Goblin Witch
Knight Inferno Dragon
Knight Witch The Log Inferno Dragon
Witch Dart Goblin Inferno Dragon
Inferno Dragon Knight Dart Goblin Witch
Arrows The Log Archer Queen
Knight Witch
Dart Goblin Witch
Witch Knight Dart Goblin The Log Inferno Dragon Archer Queen
Arrows Dart Goblin Witch The Log Inferno Dragon Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Knight Dart Goblin The Log
Arrows The Log
Arrows Dart Goblin Witch
Arrows Dart Goblin Witch The Log
Arrows The Log Dart Goblin
Arrows The Log Dart Goblin
Arrows Knight Dart Goblin The Log
Arrows Dart Goblin Archer Queen
Knight Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin Witch The Log
Arrows Dart Goblin The Log
Arrows
Arrows Dart Goblin The Log
Arrows Dart Goblin Witch The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Witch
Witch Inferno Dragon
Arrows The Log Dart Goblin Witch
Arrows Witch The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Witch
Dart Goblin Witch
Arrows Dart Goblin The Log
Arrows
Arrows The Log
Dart Goblin Witch
Arrows Dart Goblin Witch Archer Queen
Arrows The Log
Knight Dart Goblin
Arrows The Log Dart Goblin
Arrows Archer Queen
Dart Goblin Archer Queen
Dart Goblin Witch The Log Archer Queen
Dart Goblin Witch Archer Queen
Dart Goblin Witch The Log Archer Queen
Inferno Dragon
Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: