My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Hog Rider
Giant Snowball
Bats Hog Rider Princess
Zap
Bats Princess
Barbarian Barrel
Knight Elite Barbarians Princess
The Log
Elite Barbarians Hog Rider Princess
Earthquake
Hog Rider
Arrows
Bats Princess
Royal Delivery
Bats Knight Elite Barbarians Hog Rider Princess
Fireball
Elite Barbarians Hog Rider Princess
Poison
Bats Princess
Lightning
Knight Elite Barbarians
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Freeze Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Princess Hog Rider Freeze Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Knight Princess

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Mega Knight Elite Barbarians
Arrows
Elite Barbarians Hog Rider Knight Freeze Mega Knight
Knight
Bats Hog Rider Princess Arrows Elite Barbarians
Elite Barbarians
Arrows Bats Knight Hog Rider Mega Knight
Hog Rider
Bats Arrows Knight Freeze Elite Barbarians Princess Mega Knight
Freeze
Hog Rider Arrows
Princess
Knight Hog Rider Mega Knight
Mega Knight
Bats Arrows Elite Barbarians Hog Rider Princess

Defense Synergies 3 6

Bats
Knight Freeze Mega Knight
Arrows
Mega Knight Knight
Knight
Bats Princess Arrows
Elite Barbarians
Mega Knight
Hog Rider
Freeze
Bats Mega Knight
Princess
Knight Mega Knight
Mega Knight
Arrows Bats Elite Barbarians Freeze Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Elite Barbarians Bats Knight Mega Knight
Mega Knight Bats Knight Elite Barbarians Freeze
Elite Barbarians Bats Knight Mega Knight
Arrows Elite Barbarians Princess Mega Knight
Arrows Freeze Bats Mega Knight
Bats Arrows Freeze Princess
Arrows Mega Knight
Elite Barbarians Princess
Knight Elite Barbarians Mega Knight
Bats Arrows Knight Freeze Princess Mega Knight
Arrows Bats Princess
Mega Knight Bats Knight Elite Barbarians Freeze
Mega Knight Bats Arrows Freeze Princess
Elite Barbarians Knight Mega Knight
Elite Barbarians Freeze Mega Knight
Mega Knight Bats Arrows Knight Elite Barbarians
Arrows Mega Knight Bats Knight Elite Barbarians
Arrows Freeze Bats Knight Princess Mega Knight
Elite Barbarians
Mega Knight Bats Arrows Knight Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Elite Barbarians
Arrows Knight Elite Barbarians Mega Knight
Mega Knight Bats Knight Elite Barbarians
Mega Knight Bats Knight Elite Barbarians
Knight Elite Barbarians Mega Knight
Arrows Bats Freeze Princess
Bats Knight Elite Barbarians
Mega Knight Knight Elite Barbarians
Freeze Mega Knight Bats Knight Elite Barbarians
Mega Knight Bats Knight Elite Barbarians
Mega Knight Arrows Elite Barbarians
Elite Barbarians Mega Knight Knight
Princess Mega Knight
Elite Barbarians Bats Knight Freeze
Bats Arrows Mega Knight Elite Barbarians Freeze Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Freeze
Arrows Princess
Arrows
Arrows Knight Freeze
Arrows Mega Knight
Arrows Bats Freeze Princess
Arrows Princess
Arrows Freeze Princess
Arrows
Bats Elite Barbarians
Arrows Knight Princess
Arrows Princess
Knight Elite Barbarians Princess
Arrows Freeze Princess
Princess Arrows Elite Barbarians
Arrows Princess
Arrows Princess Mega Knight
Arrows Freeze
Bats
Arrows Princess Mega Knight
Arrows Princess Mega Knight
Mega Knight
Arrows Princess
Arrows
Arrows Freeze Princess Mega Knight
Arrows Princess
Arrows Princess Mega Knight
Arrows
Elite Barbarians Bats Arrows Princess
Bats Freeze
Elite Barbarians
Arrows Mega Knight
Arrows Freeze Princess
Mega Knight
Arrows Princess
Bats Freeze Princess
Arrows Princess
Freeze
Arrows
Knight Princess Mega Knight
Arrows Princess
Arrows
Elite Barbarians Mega Knight
Bats Elite Barbarians Freeze Princess
Bats Princess
Freeze Princess Mega Knight
Mega Knight

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