My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Fisherman Inferno Dragon Mother Witch Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Inferno Dragon
Giant Snowball
Fisherman Inferno Dragon
Zap
Fisherman Inferno Dragon
Barbarian Barrel
The Log
Fisherman
Earthquake
Arrows
Royal Delivery
Fisherman Inferno Dragon Mother Witch
Fireball
Fisherman Inferno Dragon Mother Witch
Poison
Fisherman Mother Witch
Lightning
Fisherman Inferno Dragon Mother Witch Goblinstein
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon Mother Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Fisherman Inferno Dragon Mother Witch Goblinstein Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Fisherman Inferno Dragon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lightning Mother Witch Mega Knight
Lightning
Arrows
The Log
Fisherman Mega Knight
Fisherman
The Log Mega Knight
Inferno Dragon
Mega Knight
Mother Witch
Arrows Mega Knight
Mega Knight
Inferno Dragon Arrows The Log Fisherman Mother Witch
Goblinstein

Defense Synergies 1 11

Arrows
Mega Knight Lightning Mother Witch
Lightning
Arrows The Log
The Log
Lightning Fisherman Inferno Dragon Mother Witch Mega Knight
Fisherman
The Log Mother Witch Mega Knight
Inferno Dragon
The Log Mega Knight
Mother Witch
Arrows The Log Fisherman Mega Knight
Mega Knight
Arrows The Log Fisherman Inferno Dragon Mother Witch
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning The Log
Inferno Dragon The Log Fisherman Mega Knight
Fisherman Mega Knight Lightning Inferno Dragon
Inferno Dragon Fisherman Mega Knight
Lightning Arrows The Log Mega Knight
Arrows The Log Mother Witch Mega Knight
Lightning Inferno Dragon Arrows
Lightning Arrows The Log Mega Knight
Inferno Dragon Fisherman
Fisherman Mega Knight
Mother Witch Arrows The Log Fisherman Mega Knight
Arrows Inferno Dragon
Mega Knight Lightning The Log
Mega Knight Arrows The Log
Inferno Dragon Mega Knight
Lightning The Log Fisherman Inferno Dragon Mega Knight
Mega Knight Arrows Fisherman
Arrows Mega Knight The Log Fisherman
Arrows The Log Fisherman Inferno Dragon Mother Witch Mega Knight
Fisherman Inferno Dragon
Mega Knight Arrows The Log Fisherman Mother Witch
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fisherman
Arrows Lightning The Log Fisherman Inferno Dragon Mega Knight
Mega Knight Lightning The Log Fisherman
Lightning Mega Knight The Log Fisherman
Fisherman Inferno Dragon Mega Knight
Arrows Mother Witch
Lightning
Mega Knight Fisherman Inferno Dragon
Lightning Mega Knight The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight
Lightning Mega Knight Arrows The Log
Lightning Mega Knight
Mega Knight
Lightning The Log Fisherman Inferno Dragon
Arrows Mega Knight The Log Inferno Dragon Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows The Log
Arrows The Log Fisherman
Lightning Arrows The Log
Lightning Arrows The Log
Arrows The Log Mega Knight
Arrows Mother Witch
Arrows The Log
Arrows The Log Lightning
Arrows The Log Lightning Fisherman
Lightning Fisherman
Lightning Arrows The Log Fisherman
Lightning Arrows
Lightning The Log Fisherman
Lightning Arrows Fisherman
Lightning Arrows The Log Fisherman
Lightning Arrows The Log
Lightning Arrows The Log Mega Knight
Lightning Arrows
Lightning Fisherman
Lightning Arrows The Log Fisherman Mega Knight
Lightning Arrows The Log Mother Witch Mega Knight
Lightning The Log Mega Knight
Lightning Arrows
Lightning The Log Fisherman
Lightning Arrows The Log
Arrows The Log Mother Witch Mega Knight
Fisherman Inferno Dragon
Arrows The Log Lightning Fisherman
Lightning Arrows The Log Fisherman Mega Knight
Lightning Arrows The Log Fisherman
Lightning Arrows Mother Witch
Lightning
Lightning
Lightning Arrows The Log Mega Knight
Lightning Arrows
Mega Knight
Arrows Lightning The Log
Lightning
Lightning Arrows
Arrows The Log
Lightning Mega Knight
Arrows The Log Lightning
Lightning Arrows
Mega Knight
Lightning The Log
Lightning
Lightning The Log Mega Knight
Inferno Dragon
Lightning Mega Knight

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