My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Goblin Giant Mother Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Goblin Giant Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Skeleton King
Giant Snowball
Goblin Gang Dart Goblin Skeleton King
Zap
Goblin Gang Dart Goblin Goblin Giant Skeleton King
Barbarian Barrel
Goblin Gang Dart Goblin Skeleton King
The Log
Goblin Gang Dart Goblin Goblin Demolisher Skeleton King
Earthquake
Goblin Gang Skeleton King
Arrows
Goblin Gang Dart Goblin Skeleton King
Royal Delivery
Goblin Gang Dart Goblin Goblin Demolisher Mother Witch Skeleton King
Fireball
Goblin Gang Dart Goblin Mother Witch Skeleton King
Poison
Goblin Gang Dart Goblin Mother Witch Skeleton King
Lightning
Mother Witch Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Gang Dart Goblin Goblin Demolisher Mother Witch Skeleton King Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Gang Dart Goblin

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Giant Mother Witch
Goblin Gang
Dart Goblin Goblin Giant Skeleton King
Dart Goblin
Goblin Gang Goblin Giant The Log Skeleton King
Goblin Demolisher
Goblin Giant
Goblin Giant
Goblin Demolisher Arrows Goblin Gang Dart Goblin The Log Mother Witch
The Log
Dart Goblin Goblin Giant
Mother Witch
Arrows Goblin Giant
Skeleton King
Goblin Gang Dart Goblin

Defense Synergies 0 10

Arrows
Mother Witch
Goblin Gang
Dart Goblin The Log
Dart Goblin
Goblin Gang Goblin Giant The Log Mother Witch
Goblin Demolisher
The Log
Goblin Giant
Dart Goblin The Log
The Log
Goblin Gang Dart Goblin Goblin Demolisher Goblin Giant Mother Witch
Mother Witch
Arrows Dart Goblin The Log Skeleton King
Skeleton King
Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Demolisher Goblin Giant The Log
Goblin Gang Dart Goblin The Log
Goblin Gang Dart Goblin
Goblin Gang Dart Goblin Skeleton King
Arrows Goblin Demolisher The Log
Arrows Goblin Gang The Log Dart Goblin Goblin Demolisher Mother Witch
Dart Goblin Arrows Goblin Gang
Arrows Dart Goblin Goblin Giant The Log
Goblin Gang Skeleton King
Goblin Gang Dart Goblin
Goblin Gang Dart Goblin Mother Witch Arrows Goblin Demolisher Goblin Giant The Log Skeleton King
Arrows Goblin Gang Dart Goblin
Goblin Gang The Log
Arrows Goblin Gang Dart Goblin Goblin Demolisher The Log Skeleton King
Goblin Gang Skeleton King
Goblin Gang The Log
Arrows Goblin Gang
Arrows Goblin Gang Dart Goblin Goblin Demolisher The Log
Arrows The Log Dart Goblin Goblin Demolisher Mother Witch
Dart Goblin
Goblin Gang Goblin Demolisher Arrows Dart Goblin Goblin Giant The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang
Arrows Goblin Gang The Log
Goblin Gang Goblin Giant The Log
Goblin Gang Goblin Giant The Log
Goblin Gang Goblin Giant
Arrows Mother Witch Goblin Gang Dart Goblin Goblin Demolisher Goblin Giant
Goblin Gang Dart Goblin Goblin Giant
Goblin Giant
The Log
Goblin Gang Dart Goblin Goblin Giant
Dart Goblin
Arrows Goblin Giant The Log
Goblin Gang Goblin Giant Skeleton King
Dart Goblin Goblin Demolisher
Goblin Gang Dart Goblin Goblin Giant The Log Skeleton King
Arrows Dart Goblin The Log Mother Witch Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Goblin Giant The Log
Arrows Dart Goblin The Log
Arrows Goblin Demolisher The Log
Arrows Mother Witch Dart Goblin Goblin Giant
Arrows Dart Goblin Goblin Demolisher The Log
Arrows The Log Dart Goblin Goblin Demolisher
Arrows The Log Dart Goblin
Goblin Gang
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin Goblin Demolisher The Log
Arrows Dart Goblin Goblin Demolisher The Log
Arrows
Arrows Dart Goblin Goblin Demolisher The Log
Arrows Dart Goblin Goblin Demolisher The Log Mother Witch
The Log
Arrows
The Log
Arrows The Log
Arrows Goblin Demolisher The Log Mother Witch
Arrows The Log Dart Goblin
Arrows The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Mother Witch
Dart Goblin
Arrows Dart Goblin The Log
Arrows
Arrows The Log
Goblin Gang Dart Goblin
Arrows Dart Goblin
Arrows The Log
Goblin Gang Dart Goblin
Arrows The Log Dart Goblin Skeleton King
Arrows
Dart Goblin
Goblin Gang Dart Goblin The Log Skeleton King
Dart Goblin
Dart Goblin Goblin Giant The Log
Dart Goblin

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