My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Witch Prince Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Prince Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Bandit
Giant Snowball
Mega Minion Dart Goblin Witch
Zap
Dart Goblin Witch Prince Bandit
Barbarian Barrel
Dart Goblin Wizard Witch Bandit
The Log
Dart Goblin Witch Prince Bandit
Earthquake
Witch
Arrows
Dart Goblin Witch
Royal Delivery
Mega Minion Dart Goblin Wizard Witch Prince Bandit
Fireball
Mega Minion Dart Goblin Wizard Witch Bandit
Poison
Mega Minion Dart Goblin Wizard Witch
Lightning
Mega Minion Wizard Witch Prince Bandit
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Dart Goblin Bandit Wizard Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Mega Minion Dart Goblin Bandit

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Minion Prince Bandit Mega Knight
Mega Minion
Arrows Mega Knight
Dart Goblin
Prince Bandit Mega Knight
Wizard
Prince Bandit Mega Knight
Witch
Prince Bandit Mega Knight
Prince
Mega Knight Arrows Dart Goblin Wizard Witch
Bandit
Arrows Dart Goblin Wizard Witch Mega Knight
Mega Knight
Prince Arrows Mega Minion Dart Goblin Wizard Witch Bandit

Defense Synergies 1 18

Arrows
Mega Knight Mega Minion Prince Bandit
Mega Minion
Arrows Dart Goblin Wizard Witch Bandit Mega Knight
Dart Goblin
Mega Minion Prince Bandit Mega Knight
Wizard
Mega Minion Prince Bandit Mega Knight
Witch
Mega Minion Prince Bandit Mega Knight
Prince
Arrows Dart Goblin Wizard Witch
Bandit
Arrows Mega Minion Dart Goblin Wizard Witch Mega Knight
Mega Knight
Arrows Mega Minion Dart Goblin Wizard Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Dart Goblin Wizard
Mega Minion Dart Goblin Witch Prince Bandit Mega Knight
Witch Prince Mega Knight Mega Minion Dart Goblin Bandit
Witch Prince Mega Minion Dart Goblin Bandit Mega Knight
Arrows Prince Mega Knight
Arrows Mega Minion Dart Goblin Bandit Mega Knight
Mega Minion Dart Goblin Arrows Wizard Witch
Arrows Dart Goblin Bandit Mega Knight
Witch Prince
Dart Goblin Prince Bandit Mega Knight
Dart Goblin Witch Arrows Mega Minion Wizard Bandit Mega Knight
Arrows Mega Minion Dart Goblin Wizard Witch
Prince Mega Knight Wizard Witch Bandit
Wizard Mega Knight Arrows Mega Minion Dart Goblin Witch Prince
Prince Bandit Mega Knight
Prince Bandit Mega Knight
Wizard Mega Knight Arrows Witch Prince
Arrows Mega Knight Mega Minion Dart Goblin Wizard Witch Prince Bandit
Arrows Wizard Witch Mega Minion Dart Goblin Bandit Mega Knight
Dart Goblin Prince
Wizard Mega Knight Arrows Dart Goblin Witch Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Prince Bandit
Bandit Arrows Mega Minion Wizard Prince Mega Knight
Bandit Mega Knight Witch Prince
Prince Mega Knight Bandit
Witch Prince Bandit Mega Knight
Arrows Wizard Dart Goblin Witch
Prince Mega Minion Dart Goblin Witch Bandit
Mega Knight Prince
Mega Knight Mega Minion Witch Prince Bandit
Witch Mega Minion Dart Goblin
Mega Knight Mega Minion Dart Goblin Witch Prince
Mega Knight Arrows Prince
Prince Mega Knight Wizard Witch Bandit
Wizard Dart Goblin Witch Mega Knight
Witch Mega Minion Dart Goblin Prince
Arrows Mega Knight Mega Minion Dart Goblin Wizard Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin Prince
Wizard Arrows Mega Knight
Arrows Wizard Mega Minion Dart Goblin Witch
Arrows Dart Goblin Wizard Witch
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard Bandit
Prince
Arrows Dart Goblin Wizard Prince Bandit
Arrows Dart Goblin Wizard
Dart Goblin Bandit
Arrows Dart Goblin Bandit
Arrows Dart Goblin Prince
Arrows Dart Goblin Wizard Witch Bandit
Arrows Dart Goblin Wizard Bandit Mega Knight
Arrows
Arrows Mega Minion Dart Goblin Wizard Prince Bandit Mega Knight
Arrows Dart Goblin Wizard Witch Mega Knight
Prince Mega Knight
Arrows Wizard
Prince
Arrows
Arrows Wizard Witch Mega Knight
Mega Minion Witch
Arrows Dart Goblin Wizard Witch Bandit
Arrows Wizard Witch Prince Bandit Mega Knight
Arrows Dart Goblin Bandit
Arrows Dart Goblin Wizard Witch
Mega Minion Dart Goblin Wizard Witch
Mega Minion
Arrows Dart Goblin Wizard Bandit Mega Knight
Arrows
Prince Mega Knight
Arrows Wizard
Dart Goblin Witch Prince Bandit
Arrows Mega Minion Dart Goblin Wizard Witch
Arrows
Mega Minion Dart Goblin Wizard Prince Mega Knight
Arrows Dart Goblin Wizard
Arrows
Mega Minion Dart Goblin Prince Mega Knight
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch Prince Bandit Mega Knight
Prince
Dart Goblin Wizard Mega Knight

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