My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Cannon Cart Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Cannon Cart Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Cannon Cart Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Cannon Cart Ram Rider
Giant Snowball
Mega Minion Guards Ram Rider
Zap
Guards Cannon Cart Ram Rider
Barbarian Barrel
Guards Cannon Cart Electro Wizard
The Log
Mini P.E.K.K.A Guards Cannon Cart Ram Rider
Earthquake
Guards
Arrows
Guards
Royal Delivery
Mega Minion Mini P.E.K.K.A Guards Cannon Cart Electro Wizard Ram Rider
Fireball
Mega Minion Cannon Cart Electro Wizard Ram Rider
Poison
Mega Minion Guards Electro Wizard
Lightning
Mega Minion Mini P.E.K.K.A Cannon Cart Electro Wizard Ram Rider
Rocket
Cannon Cart Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Guards Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Guards Mini P.E.K.K.A Freeze Electro Wizard Cannon Cart Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Mega Minion Guards Mini P.E.K.K.A

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Minion Mini P.E.K.K.A Freeze Cannon Cart Ram Rider
Mega Minion
Arrows
Mini P.E.K.K.A
Arrows Electro Wizard Ram Rider
Guards
Ram Rider
Freeze
Arrows
Cannon Cart
Arrows Electro Wizard Ram Rider
Electro Wizard
Mini P.E.K.K.A Cannon Cart Ram Rider
Ram Rider
Arrows Mini P.E.K.K.A Guards Cannon Cart Electro Wizard

Defense Synergies 1 16

Arrows
Mega Minion Mini P.E.K.K.A Cannon Cart
Mega Minion
Arrows Guards Freeze Cannon Cart Electro Wizard
Mini P.E.K.K.A
Electro Wizard Arrows Guards Freeze Cannon Cart Ram Rider
Guards
Mega Minion Mini P.E.K.K.A Cannon Cart Electro Wizard
Freeze
Mega Minion Mini P.E.K.K.A Electro Wizard
Cannon Cart
Arrows Mega Minion Mini P.E.K.K.A Guards Electro Wizard
Electro Wizard
Mini P.E.K.K.A Mega Minion Guards Freeze Cannon Cart Ram Rider
Ram Rider
Mini P.E.K.K.A Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Mega Minion Electro Wizard Ram Rider
Mini P.E.K.K.A Mega Minion Cannon Cart Electro Wizard Ram Rider
Mini P.E.K.K.A Ram Rider Mega Minion Freeze Cannon Cart Electro Wizard
Mini P.E.K.K.A Mega Minion Guards Cannon Cart Electro Wizard Ram Rider
Arrows Mini P.E.K.K.A
Arrows Freeze Mega Minion Guards Cannon Cart Electro Wizard
Mega Minion Electro Wizard Ram Rider Arrows Freeze
Arrows Cannon Cart Electro Wizard Ram Rider
Mini P.E.K.K.A
Guards Mini P.E.K.K.A Cannon Cart Electro Wizard
Guards Electro Wizard Arrows Mega Minion Freeze Cannon Cart Ram Rider
Arrows Mega Minion Electro Wizard Ram Rider
Mini P.E.K.K.A Guards Freeze Cannon Cart Electro Wizard Ram Rider
Arrows Mega Minion Mini P.E.K.K.A Guards Freeze Cannon Cart Electro Wizard
Mini P.E.K.K.A Cannon Cart Electro Wizard Ram Rider
Mini P.E.K.K.A Freeze Electro Wizard Ram Rider
Arrows Mini P.E.K.K.A Cannon Cart Electro Wizard
Arrows Mega Minion Guards Cannon Cart Electro Wizard Ram Rider
Arrows Freeze Mega Minion Guards Cannon Cart Electro Wizard Ram Rider
Mini P.E.K.K.A Cannon Cart Electro Wizard Ram Rider
Arrows Mini P.E.K.K.A Guards Cannon Cart Electro Wizard
Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Cannon Cart Electro Wizard
Electro Wizard Arrows Mega Minion Mini P.E.K.K.A Cannon Cart
Guards Mini P.E.K.K.A Cannon Cart Electro Wizard Ram Rider
Mini P.E.K.K.A Guards Cannon Cart Electro Wizard Ram Rider
Mini P.E.K.K.A Guards Cannon Cart Ram Rider
Arrows Freeze Electro Wizard Ram Rider
Mini P.E.K.K.A Guards Mega Minion Cannon Cart Electro Wizard Ram Rider
Mini P.E.K.K.A Cannon Cart
Freeze Electro Wizard Mega Minion Mini P.E.K.K.A Cannon Cart
Mega Minion Guards
Mega Minion Mini P.E.K.K.A Guards Cannon Cart
Arrows Guards Electro Wizard
Mini P.E.K.K.A Cannon Cart Guards Ram Rider
Cannon Cart
Guards Electro Wizard Mega Minion Mini P.E.K.K.A Freeze Cannon Cart
Arrows Mega Minion Mini P.E.K.K.A Freeze Cannon Cart Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards Freeze
Arrows Electro Wizard Ram Rider
Arrows Cannon Cart
Cannon Cart Arrows Guards Freeze
Arrows
Arrows Mega Minion Freeze Ram Rider
Arrows
Arrows Freeze Ram Rider
Arrows Ram Rider
Mini P.E.K.K.A Guards Electro Wizard
Arrows Cannon Cart Electro Wizard Ram Rider
Arrows
Cannon Cart
Arrows Freeze Cannon Cart
Arrows Cannon Cart
Arrows Cannon Cart
Arrows Cannon Cart
Arrows Freeze
Mini P.E.K.K.A
Arrows Mega Minion Mini P.E.K.K.A Electro Wizard
Arrows
Arrows
Arrows Cannon Cart
Arrows Freeze
Mega Minion
Arrows Electro Wizard Ram Rider
Arrows Ram Rider
Arrows
Arrows Electro Wizard
Electro Wizard Mega Minion Guards Freeze
Mega Minion Mini P.E.K.K.A
Arrows
Arrows Freeze Electro Wizard
Arrows
Electro Wizard Guards Freeze Cannon Cart
Arrows Mega Minion Electro Wizard Ram Rider
Freeze
Arrows
Mega Minion Mini P.E.K.K.A Cannon Cart Electro Wizard
Arrows
Arrows
Mega Minion Cannon Cart
Guards Freeze Electro Wizard
Electro Wizard
Freeze Cannon Cart Electro Wizard
Cannon Cart

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: