My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Tower Electro Dragon Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Electro Dragon Executioner Princess Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Flying Machine Electro Dragon Princess
Zap
Flying Machine Inferno Tower Princess
Barbarian Barrel
Inferno Tower Executioner Princess
The Log
Mini P.E.K.K.A Princess
Earthquake
Inferno Tower
Arrows
Flying Machine Princess
Royal Delivery
Mini P.E.K.K.A Flying Machine Electro Dragon Executioner Princess
Fireball
Flying Machine Inferno Tower Electro Dragon Executioner Princess
Poison
Flying Machine Inferno Tower Electro Dragon Executioner Princess
Lightning
Mini P.E.K.K.A Inferno Tower Electro Dragon Executioner
Rocket
Inferno Tower Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Princess Mini P.E.K.K.A Flying Machine Golden Knight Inferno Tower Electro Dragon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Princess Mini P.E.K.K.A Flying Machine

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Princess
Flying Machine
Electro Dragon Golden Knight
Inferno Tower
Electro Dragon
Flying Machine Executioner
Executioner
Electro Dragon
Princess
Mini P.E.K.K.A
Golden Knight
Flying Machine

Defense Synergies 0 12

Arrows
Mini P.E.K.K.A Inferno Tower Golden Knight
Mini P.E.K.K.A
Arrows Electro Dragon Executioner Princess
Flying Machine
Inferno Tower Electro Dragon Golden Knight
Inferno Tower
Arrows Flying Machine Electro Dragon Princess
Electro Dragon
Mini P.E.K.K.A Flying Machine Inferno Tower
Executioner
Mini P.E.K.K.A
Princess
Mini P.E.K.K.A Inferno Tower Golden Knight
Golden Knight
Arrows Flying Machine Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Inferno Tower Electro Dragon Executioner Golden Knight
Mini P.E.K.K.A Inferno Tower Flying Machine Electro Dragon Executioner
Mini P.E.K.K.A Inferno Tower Electro Dragon Executioner
Mini P.E.K.K.A Inferno Tower Electro Dragon
Arrows Mini P.E.K.K.A Princess
Arrows Flying Machine Electro Dragon Executioner
Inferno Tower Arrows Flying Machine Electro Dragon Executioner Princess
Arrows Flying Machine Inferno Tower Electro Dragon Golden Knight
Mini P.E.K.K.A Inferno Tower Princess
Mini P.E.K.K.A Inferno Tower
Executioner Arrows Flying Machine Electro Dragon Princess
Arrows Inferno Tower Executioner Flying Machine Electro Dragon Princess
Mini P.E.K.K.A Inferno Tower Flying Machine Electro Dragon
Executioner Arrows Mini P.E.K.K.A Electro Dragon Princess Golden Knight
Mini P.E.K.K.A Inferno Tower
Inferno Tower Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Inferno Tower Electro Dragon Executioner
Arrows Flying Machine Electro Dragon Executioner Golden Knight
Arrows Executioner Flying Machine Electro Dragon Princess
Mini P.E.K.K.A Inferno Tower
Arrows Mini P.E.K.K.A Flying Machine Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Inferno Tower
Arrows Mini P.E.K.K.A Flying Machine Electro Dragon Executioner
Mini P.E.K.K.A Inferno Tower Electro Dragon Golden Knight
Mini P.E.K.K.A Inferno Tower
Inferno Tower Mini P.E.K.K.A Executioner
Arrows Executioner Flying Machine Electro Dragon Princess
Mini P.E.K.K.A Flying Machine Inferno Tower
Mini P.E.K.K.A Inferno Tower
Electro Dragon Mini P.E.K.K.A Flying Machine Inferno Tower
Inferno Tower
Mini P.E.K.K.A Flying Machine Inferno Tower Electro Dragon Golden Knight
Arrows
Mini P.E.K.K.A Inferno Tower Executioner Golden Knight
Flying Machine Electro Dragon Executioner Princess
Inferno Tower Electro Dragon Mini P.E.K.K.A Flying Machine Executioner Golden Knight
Arrows Executioner Mini P.E.K.K.A Flying Machine Inferno Tower Electro Dragon Princess Golden Knight
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Flying Machine Electro Dragon Golden Knight
Arrows Flying Machine Electro Dragon Executioner Princess Golden Knight
Arrows Flying Machine Electro Dragon
Arrows Flying Machine
Executioner Arrows
Arrows Executioner Flying Machine Electro Dragon Princess
Arrows Flying Machine Executioner Princess
Arrows Flying Machine Electro Dragon Executioner Princess
Arrows Flying Machine Electro Dragon Golden Knight
Mini P.E.K.K.A Electro Dragon
Arrows Flying Machine Electro Dragon Princess Golden Knight
Arrows Flying Machine Electro Dragon Executioner Princess
Flying Machine Executioner Princess Golden Knight
Arrows Flying Machine Electro Dragon Princess
Princess Arrows Flying Machine
Arrows Flying Machine Electro Dragon Executioner Princess Golden Knight
Arrows Flying Machine Electro Dragon Executioner Princess
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Flying Machine Electro Dragon Executioner Princess
Arrows Flying Machine Electro Dragon Princess Golden Knight
Arrows Princess
Arrows Flying Machine Electro Dragon
Arrows Electro Dragon Executioner Princess
Arrows Flying Machine Electro Dragon Executioner Princess Golden Knight
Arrows Flying Machine Electro Dragon Princess Golden Knight
Arrows Golden Knight
Arrows Flying Machine Electro Dragon Executioner Princess
Electro Dragon Flying Machine
Mini P.E.K.K.A
Arrows Electro Dragon
Arrows Electro Dragon Princess
Arrows Princess
Flying Machine Electro Dragon Princess
Arrows Flying Machine Electro Dragon Executioner Princess
Arrows
Mini P.E.K.K.A Flying Machine Electro Dragon Executioner Princess
Arrows Flying Machine Electro Dragon Executioner Princess
Arrows
Flying Machine Electro Dragon Executioner
Electro Dragon Flying Machine Princess Golden Knight
Flying Machine Electro Dragon Executioner Princess
Electro Dragon Flying Machine Executioner Princess Golden Knight
Electro Dragon

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