My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner Inferno Dragon
Giant Snowball
Hog Rider Witch Miner Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Witch
The Log
Mini P.E.K.K.A Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Hog Rider Witch Miner Inferno Dragon
Fireball
Hog Rider Witch Inferno Dragon
Poison
Witch
Lightning
Mini P.E.K.K.A Witch Inferno Dragon
Rocket
Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Freeze Miner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Mini P.E.K.K.A Hog Rider Freeze Inferno Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Miner Mini P.E.K.K.A Hog Rider

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mini P.E.K.K.A Freeze Miner Mega Knight
Mini P.E.K.K.A
Arrows Hog Rider Mega Knight
Hog Rider
Arrows Freeze Mini P.E.K.K.A Witch Mega Knight
Freeze
Hog Rider Arrows
Witch
Hog Rider Miner Mega Knight
Miner
Arrows Witch Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Miner
Mega Knight
Inferno Dragon Arrows Mini P.E.K.K.A Hog Rider Witch Miner

Defense Synergies 1 7

Arrows
Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Freeze Witch
Hog Rider
Freeze
Mini P.E.K.K.A Mega Knight
Witch
Mini P.E.K.K.A Mega Knight
Miner
Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Arrows Freeze Witch Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mini P.E.K.K.A Inferno Dragon Witch Mega Knight
Mini P.E.K.K.A Witch Mega Knight Freeze Inferno Dragon
Mini P.E.K.K.A Witch Inferno Dragon Mega Knight
Arrows Mini P.E.K.K.A Mega Knight
Arrows Freeze Mega Knight
Inferno Dragon Arrows Freeze Witch
Arrows Mega Knight
Mini P.E.K.K.A Witch Inferno Dragon
Mini P.E.K.K.A Miner Mega Knight
Witch Arrows Freeze Mega Knight
Arrows Inferno Dragon Witch
Mini P.E.K.K.A Mega Knight Freeze Witch
Mega Knight Arrows Mini P.E.K.K.A Freeze Witch
Mini P.E.K.K.A Inferno Dragon Mega Knight
Mini P.E.K.K.A Freeze Inferno Dragon Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Witch
Arrows Mega Knight Witch
Arrows Freeze Witch Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon
Mega Knight Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Witch
Arrows Mini P.E.K.K.A Miner Inferno Dragon Mega Knight
Mega Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Witch Inferno Dragon Mega Knight
Arrows Freeze Witch
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Mega Knight Inferno Dragon
Freeze Mega Knight Mini P.E.K.K.A Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A Witch
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Witch
Witch Mega Knight
Witch Mini P.E.K.K.A Freeze Inferno Dragon
Arrows Mega Knight Mini P.E.K.K.A Freeze Witch Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Miner
Arrows Miner
Arrows Freeze
Arrows Mega Knight
Arrows Freeze Witch
Arrows Witch
Arrows Freeze
Arrows Miner
Mini P.E.K.K.A
Miner Arrows
Arrows
Miner
Arrows Freeze
Arrows
Arrows Witch
Arrows Mega Knight
Arrows Freeze
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Mega Knight
Arrows Witch Miner Mega Knight
Mega Knight
Arrows
Arrows
Arrows Freeze Witch Mega Knight
Witch Inferno Dragon
Arrows Miner Witch
Arrows Witch Miner Mega Knight
Miner Arrows
Arrows Witch
Freeze Witch
Mini P.E.K.K.A
Arrows Miner Mega Knight
Arrows Freeze
Mega Knight
Arrows
Freeze Witch
Arrows Witch
Freeze
Arrows
Miner Mini P.E.K.K.A Mega Knight
Arrows
Arrows
Mega Knight
Freeze Witch
Witch
Freeze Witch Miner Mega Knight
Inferno Dragon
Mega Knight

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