My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Bandit Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Miner Bandit Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Miner Bandit
Giant Snowball
Hog Rider Skeleton Army Witch Miner
Zap
Skeleton Army Witch Bandit
Barbarian Barrel
Skeleton Army Witch Bandit
The Log
Mini P.E.K.K.A Hog Rider Skeleton Army Witch Bandit
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Hog Rider Skeleton Army Witch Miner Bandit
Fireball
Hog Rider Skeleton Army Witch Bandit
Poison
Skeleton Army Witch
Lightning
Mini P.E.K.K.A Witch Bandit Monk
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Miner Bandit Mini P.E.K.K.A Hog Rider Witch Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Army Miner Bandit

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mini P.E.K.K.A Miner Bandit
Mini P.E.K.K.A
Arrows Hog Rider
Hog Rider
Arrows Mini P.E.K.K.A Witch Bandit
Skeleton Army
Witch
Hog Rider Miner Bandit
Miner
Arrows Witch Bandit
Bandit
Arrows Hog Rider Witch Miner
Monk

Defense Synergies 0 7

Arrows
Mini P.E.K.K.A Bandit Monk
Mini P.E.K.K.A
Arrows Skeleton Army Witch
Hog Rider
Skeleton Army
Mini P.E.K.K.A Bandit
Witch
Mini P.E.K.K.A Bandit
Miner
Bandit
Arrows Skeleton Army Witch
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mini P.E.K.K.A Skeleton Army Witch Bandit Monk
Mini P.E.K.K.A Skeleton Army Witch Bandit
Mini P.E.K.K.A Skeleton Army Witch Bandit Monk
Arrows Mini P.E.K.K.A Skeleton Army Monk
Arrows Skeleton Army Bandit
Arrows Witch
Arrows Bandit Monk
Mini P.E.K.K.A Witch Skeleton Army
Skeleton Army Mini P.E.K.K.A Miner Bandit
Skeleton Army Witch Arrows Bandit
Arrows Witch
Mini P.E.K.K.A Skeleton Army Witch Bandit
Skeleton Army Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Bandit
Skeleton Army Monk Mini P.E.K.K.A Bandit
Arrows Mini P.E.K.K.A Skeleton Army Witch
Arrows Skeleton Army Witch Bandit
Arrows Witch Bandit
Mini P.E.K.K.A
Skeleton Army Arrows Mini P.E.K.K.A Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Witch Bandit
Bandit Arrows Mini P.E.K.K.A Miner Monk
Skeleton Army Bandit Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Bandit Monk
Mini P.E.K.K.A Skeleton Army Witch Bandit
Arrows Witch Monk
Mini P.E.K.K.A Skeleton Army Witch Bandit
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army Witch Bandit Monk
Witch Skeleton Army
Mini P.E.K.K.A Witch
Skeleton Army Monk Arrows
Mini P.E.K.K.A Skeleton Army Witch Bandit
Skeleton Army Witch
Skeleton Army Witch Mini P.E.K.K.A Monk
Arrows Mini P.E.K.K.A Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Bandit Monk
Arrows Monk Miner Bandit
Arrows Miner Bandit
Arrows
Arrows
Arrows Witch Monk
Arrows Witch
Arrows
Arrows Miner Monk Bandit
Mini P.E.K.K.A
Miner Monk Arrows Bandit
Monk Arrows
Miner Bandit
Arrows Bandit Monk
Arrows
Arrows Witch Bandit
Arrows Bandit
Monk Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Bandit Monk
Arrows Witch Miner Monk
Monk
Arrows
Monk
Arrows Monk
Arrows Witch
Witch
Arrows Miner Witch Bandit Monk
Arrows Witch Miner Bandit Monk
Miner Arrows Bandit
Arrows Witch
Witch
Mini P.E.K.K.A
Arrows Miner Bandit
Arrows Monk
Arrows Monk
Skeleton Army Witch Bandit
Arrows Witch Monk
Arrows
Miner Mini P.E.K.K.A
Arrows
Monk Arrows
Witch
Witch
Witch Miner Bandit Monk
Monk

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