My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Mini P.E.K.K.A Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider
Giant Snowball
Skeleton Barrel Hog Rider
Zap
Skeleton Barrel Firecracker
Barbarian Barrel
Skeleton Barrel Firecracker Electro Wizard
The Log
Skeleton Barrel Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Skeleton Barrel Firecracker
Royal Delivery
Skeleton Barrel Firecracker Mini P.E.K.K.A Hog Rider Electro Wizard
Fireball
Skeleton Barrel Firecracker Hog Rider Electro Wizard
Poison
Skeleton Barrel Firecracker Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Earthquake Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Firecracker Earthquake Mini P.E.K.K.A Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Barrel Firecracker Earthquake

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Skeleton Barrel Earthquake Mini P.E.K.K.A Mega Knight
Skeleton Barrel
Firecracker Arrows Mini P.E.K.K.A Hog Rider Mega Knight
Firecracker
Skeleton Barrel Hog Rider Earthquake Mini P.E.K.K.A Mega Knight
Earthquake
Hog Rider Arrows Firecracker Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Skeleton Barrel Firecracker Earthquake Hog Rider Electro Wizard Mega Knight
Hog Rider
Arrows Firecracker Earthquake Skeleton Barrel Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Arrows Skeleton Barrel Firecracker Earthquake Mini P.E.K.K.A Hog Rider Electro Wizard

Defense Synergies 2 9

Arrows
Mega Knight Mini P.E.K.K.A
Skeleton Barrel
Mega Knight
Firecracker
Earthquake Mini P.E.K.K.A Electro Wizard Mega Knight
Earthquake
Firecracker Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Electro Wizard Arrows Firecracker Earthquake
Hog Rider
Electro Wizard
Mini P.E.K.K.A Firecracker Mega Knight
Mega Knight
Arrows Skeleton Barrel Firecracker Earthquake Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Barrel Firecracker Electro Wizard
Mini P.E.K.K.A Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Electro Wizard
Mini P.E.K.K.A Firecracker Electro Wizard Mega Knight
Arrows Firecracker Earthquake Mini P.E.K.K.A Mega Knight
Arrows Firecracker Earthquake Electro Wizard Mega Knight
Electro Wizard Arrows Firecracker
Earthquake Arrows Skeleton Barrel Electro Wizard Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard Arrows Firecracker Earthquake Mega Knight
Arrows Firecracker Electro Wizard
Mini P.E.K.K.A Mega Knight Earthquake Electro Wizard
Mega Knight Arrows Firecracker Earthquake Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A Electro Wizard
Arrows Mega Knight Firecracker Electro Wizard
Arrows Earthquake Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Mega Knight Arrows Firecracker Earthquake Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Electro Wizard
Electro Wizard Arrows Skeleton Barrel Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Mega Knight Electro Wizard
Mini P.E.K.K.A Mega Knight
Arrows Firecracker Skeleton Barrel Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Firecracker Mini P.E.K.K.A
Mega Knight Mini P.E.K.K.A
Mega Knight Arrows Electro Wizard
Mini P.E.K.K.A Mega Knight
Firecracker Mega Knight
Electro Wizard Firecracker Mini P.E.K.K.A
Arrows Mega Knight Firecracker Earthquake Mini P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Arrows Firecracker
Arrows Firecracker Skeleton Barrel Electro Wizard
Earthquake Arrows Skeleton Barrel
Earthquake Arrows Skeleton Barrel Firecracker
Arrows Firecracker Earthquake Mega Knight
Arrows Firecracker Skeleton Barrel
Arrows Firecracker Earthquake
Arrows Earthquake Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Mini P.E.K.K.A Electro Wizard
Firecracker Arrows Skeleton Barrel Earthquake Electro Wizard
Arrows Firecracker
Earthquake Skeleton Barrel Firecracker
Earthquake Arrows Skeleton Barrel Firecracker
Earthquake Arrows Skeleton Barrel Firecracker
Earthquake Arrows Skeleton Barrel Firecracker
Earthquake Arrows Skeleton Barrel Firecracker Mega Knight
Arrows Earthquake
Mini P.E.K.K.A
Arrows Skeleton Barrel Firecracker Earthquake Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows Skeleton Barrel Firecracker Earthquake Mega Knight
Earthquake Mega Knight
Arrows
Earthquake Arrows Skeleton Barrel
Arrows Firecracker Earthquake Mega Knight
Arrows Firecracker Skeleton Barrel Earthquake Electro Wizard
Arrows Skeleton Barrel Mega Knight
Arrows Skeleton Barrel Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Skeleton Barrel Firecracker
Mini P.E.K.K.A
Arrows Earthquake Mega Knight
Arrows Firecracker Electro Wizard
Mega Knight
Arrows Firecracker Earthquake
Skeleton Barrel Earthquake Electro Wizard
Arrows Firecracker Electro Wizard
Arrows
Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows Skeleton Barrel Firecracker Earthquake
Arrows
Firecracker Mega Knight
Firecracker Electro Wizard
Firecracker Electro Wizard
Skeleton Barrel Firecracker Electro Wizard Mega Knight
Firecracker Mega Knight

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