My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Musketeer Hog Rider Skeleton Army
Zap
Inferno Tower Skeleton Army
Barbarian Barrel
Musketeer Inferno Tower Wizard Skeleton Army
The Log
Mini P.E.K.K.A Musketeer Hog Rider Skeleton Army
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Musketeer Hog Rider Wizard Skeleton Army
Fireball
Musketeer Hog Rider Inferno Tower Wizard Skeleton Army
Poison
Musketeer Inferno Tower Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer Inferno Tower Wizard
Rocket
Musketeer Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower Skeleton Army Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Mini P.E.K.K.A Musketeer Hog Rider Inferno Tower Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Mini P.E.K.K.A Musketeer

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Musketeer Hog Rider Wizard Electro Giant
Musketeer
Hog Rider Mini P.E.K.K.A
Hog Rider
Arrows Musketeer Mini P.E.K.K.A Wizard
Inferno Tower
Wizard
Mini P.E.K.K.A Hog Rider
Skeleton Army
Electro Giant
Mini P.E.K.K.A

Defense Synergies 1 9

Arrows
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
Arrows Musketeer Wizard Skeleton Army Electro Giant
Musketeer
Mini P.E.K.K.A Inferno Tower Skeleton Army
Hog Rider
Inferno Tower
Skeleton Army Arrows Musketeer
Wizard
Mini P.E.K.K.A Skeleton Army
Skeleton Army
Inferno Tower Mini P.E.K.K.A Musketeer Wizard
Electro Giant
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Inferno Tower Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Musketeer
Mini P.E.K.K.A Inferno Tower Skeleton Army Musketeer
Mini P.E.K.K.A Inferno Tower Skeleton Army Musketeer
Arrows Mini P.E.K.K.A Skeleton Army
Arrows Skeleton Army Musketeer
Musketeer Inferno Tower Arrows Wizard
Arrows Musketeer Inferno Tower Electro Giant
Mini P.E.K.K.A Inferno Tower Musketeer Skeleton Army
Skeleton Army Mini P.E.K.K.A Musketeer Inferno Tower
Skeleton Army Arrows Musketeer Wizard Electro Giant
Arrows Musketeer Inferno Tower Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Musketeer Wizard
Wizard Skeleton Army Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Mini P.E.K.K.A Electro Giant
Wizard Arrows Mini P.E.K.K.A Musketeer Inferno Tower Skeleton Army
Arrows Musketeer Wizard Skeleton Army
Arrows Wizard Musketeer
Mini P.E.K.K.A Musketeer Inferno Tower
Wizard Skeleton Army Arrows Mini P.E.K.K.A Musketeer Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Inferno Tower Electro Giant
Arrows Mini P.E.K.K.A Musketeer Wizard
Skeleton Army Mini P.E.K.K.A Musketeer Inferno Tower
Mini P.E.K.K.A Skeleton Army Musketeer Inferno Tower
Inferno Tower Mini P.E.K.K.A Musketeer Skeleton Army
Arrows Wizard Electro Giant Musketeer
Mini P.E.K.K.A Skeleton Army Musketeer Inferno Tower
Mini P.E.K.K.A Inferno Tower Skeleton Army
Mini P.E.K.K.A Inferno Tower Skeleton Army
Inferno Tower Musketeer Skeleton Army
Mini P.E.K.K.A Musketeer Inferno Tower
Skeleton Army Arrows Electro Giant
Mini P.E.K.K.A Skeleton Army Inferno Tower Wizard
Wizard Musketeer Skeleton Army Electro Giant
Inferno Tower Skeleton Army Electro Giant Mini P.E.K.K.A Musketeer
Arrows Mini P.E.K.K.A Musketeer Inferno Tower Wizard Electro Giant
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Musketeer
Arrows
Arrows Musketeer
Wizard Arrows
Arrows Wizard Electro Giant Musketeer
Arrows Musketeer Wizard
Arrows Wizard
Arrows Wizard
Mini P.E.K.K.A Musketeer
Arrows Musketeer Wizard
Arrows Musketeer Wizard
Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Wizard
Arrows Musketeer Wizard
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer Wizard
Arrows Wizard Electro Giant
Musketeer
Arrows Wizard
Musketeer
Arrows Musketeer
Arrows Electro Giant Wizard
Arrows Musketeer Wizard
Arrows Musketeer Wizard
Arrows Musketeer
Arrows Musketeer Wizard Electro Giant
Musketeer Wizard Electro Giant
Mini P.E.K.K.A
Arrows Musketeer Wizard
Arrows
Arrows Wizard
Musketeer Skeleton Army
Arrows Musketeer Wizard
Arrows
Mini P.E.K.K.A Musketeer Wizard
Arrows Musketeer Wizard
Arrows Electro Giant
Musketeer
Electro Giant Musketeer
Musketeer
Musketeer Electro Giant
Wizard

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