My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Wall Breakers Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army Sparky
Giant Snowball
Wall Breakers Skeleton Army Baby Dragon
Zap
Firecracker Wall Breakers Skeleton Army Sparky
Barbarian Barrel
Firecracker Wall Breakers Skeleton Army Sparky
The Log
Firecracker Mini P.E.K.K.A Wall Breakers Skeleton Army Sparky
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Wall Breakers Skeleton Army
Royal Delivery
Firecracker Mini P.E.K.K.A Wall Breakers Skeleton Army Baby Dragon Sparky
Fireball
Firecracker Wall Breakers Skeleton Army Baby Dragon Sparky
Poison
Firecracker Skeleton Army Sparky
Lightning
Mini P.E.K.K.A Baby Dragon Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Baby Dragon Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rage Skeleton Army Baby Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Rage Arrows Firecracker Skeleton Army Mini P.E.K.K.A Baby Dragon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers Rage Arrows Firecracker

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Mini P.E.K.K.A Wall Breakers
Firecracker
Mini P.E.K.K.A Wall Breakers Baby Dragon Sparky
Mini P.E.K.K.A
Sparky Arrows Firecracker Rage Baby Dragon
Wall Breakers
Arrows Firecracker Baby Dragon
Rage
Sparky Mini P.E.K.K.A
Skeleton Army
Sparky
Baby Dragon
Firecracker Mini P.E.K.K.A Wall Breakers Sparky
Sparky
Arrows Mini P.E.K.K.A Rage Firecracker Skeleton Army Baby Dragon

Defense Synergies 0 8

Arrows
Mini P.E.K.K.A Sparky
Firecracker
Mini P.E.K.K.A Skeleton Army Baby Dragon
Mini P.E.K.K.A
Arrows Firecracker Skeleton Army Baby Dragon
Wall Breakers
Rage
Skeleton Army
Firecracker Mini P.E.K.K.A Sparky
Baby Dragon
Firecracker Mini P.E.K.K.A
Sparky
Arrows Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon Sparky
Mini P.E.K.K.A Skeleton Army Sparky Firecracker
Mini P.E.K.K.A Skeleton Army Sparky
Mini P.E.K.K.A Skeleton Army Sparky Firecracker
Arrows Firecracker Mini P.E.K.K.A Skeleton Army Sparky
Arrows Skeleton Army Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Baby Dragon Sparky
Mini P.E.K.K.A Sparky Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A Sparky
Skeleton Army Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Mini P.E.K.K.A Skeleton Army Sparky
Skeleton Army Sparky Arrows Firecracker Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Skeleton Army Sparky
Skeleton Army Mini P.E.K.K.A Sparky
Sparky Arrows Firecracker Mini P.E.K.K.A Skeleton Army
Arrows Firecracker Skeleton Army Baby Dragon
Arrows Baby Dragon Firecracker
Mini P.E.K.K.A Sparky
Skeleton Army Arrows Firecracker Mini P.E.K.K.A Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Sparky
Arrows Firecracker Mini P.E.K.K.A Baby Dragon
Skeleton Army Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Skeleton Army Sparky
Mini P.E.K.K.A Skeleton Army Sparky
Arrows Firecracker Baby Dragon
Mini P.E.K.K.A Skeleton Army Sparky
Mini P.E.K.K.A Skeleton Army Sparky
Firecracker Mini P.E.K.K.A Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky
Mini P.E.K.K.A Sparky
Skeleton Army Arrows
Mini P.E.K.K.A Skeleton Army Sparky
Firecracker Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky Firecracker Mini P.E.K.K.A Baby Dragon
Arrows Firecracker Mini P.E.K.K.A Baby Dragon Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Baby Dragon Sparky
Arrows Firecracker Baby Dragon
Arrows Baby Dragon Sparky
Arrows Firecracker Sparky
Arrows Firecracker Baby Dragon Sparky
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Sparky
Arrows Firecracker Baby Dragon
Arrows Firecracker
Mini P.E.K.K.A Sparky
Firecracker Arrows Sparky
Arrows Firecracker Baby Dragon
Firecracker Baby Dragon Sparky
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Sparky
Arrows Firecracker Baby Dragon Sparky
Arrows Firecracker Baby Dragon Sparky
Arrows Sparky
Mini P.E.K.K.A Sparky
Arrows Firecracker Mini P.E.K.K.A Baby Dragon Sparky
Arrows Firecracker Baby Dragon
Baby Dragon Sparky
Arrows
Sparky
Arrows Baby Dragon
Arrows Firecracker Baby Dragon Sparky
Arrows Firecracker Baby Dragon Sparky
Arrows Baby Dragon Sparky
Arrows Firecracker Baby Dragon Sparky
Arrows Firecracker Baby Dragon Sparky
Firecracker
Mini P.E.K.K.A Sparky
Arrows Sparky
Arrows Firecracker Sparky
Sparky
Arrows Firecracker Sparky
Skeleton Army
Arrows Firecracker Baby Dragon
Arrows
Firecracker Mini P.E.K.K.A Baby Dragon Sparky
Arrows Firecracker Baby Dragon
Arrows Sparky
Firecracker Sparky
Firecracker Baby Dragon Sparky
Firecracker
Firecracker Baby Dragon Sparky
Sparky
Firecracker Sparky

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