My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ram Rider Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Prince Ram Rider Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Balloon Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Balloon Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Hogs Balloon Prince Ram Rider Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Balloon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Balloon Prince Ram Rider
Giant Snowball
Royal Hogs Balloon Ram Rider
Zap
Royal Hogs Balloon Prince Ram Rider
Barbarian Barrel
Royal Hogs
The Log
Mini P.E.K.K.A Royal Hogs Prince Ram Rider
Earthquake
Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Mini P.E.K.K.A Royal Hogs Balloon Prince Ram Rider
Fireball
Royal Hogs Balloon Ram Rider
Poison
Royal Hogs Balloon
Lightning
Mini P.E.K.K.A Balloon Prince Ram Rider Archer Queen
Rocket
Royal Hogs Balloon Prince Ram Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rocket Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mini P.E.K.K.A Royal Hogs Balloon Prince Ram Rider Archer Queen Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Arrows Mini P.E.K.K.A Royal Hogs Balloon

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Balloon Mini P.E.K.K.A Prince Ram Rider
Mini P.E.K.K.A
Arrows Royal Hogs Ram Rider
Royal Hogs
Arrows Mini P.E.K.K.A Archer Queen
Rocket
Balloon
Arrows
Prince
Arrows Ram Rider
Ram Rider
Arrows Mini P.E.K.K.A Prince Archer Queen
Archer Queen
Royal Hogs Ram Rider

Defense Synergies 0 3

Arrows
Mini P.E.K.K.A Prince
Mini P.E.K.K.A
Arrows Ram Rider
Royal Hogs
Rocket
Balloon
Prince
Arrows
Ram Rider
Mini P.E.K.K.A
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ram Rider
Mini P.E.K.K.A Prince Ram Rider
Mini P.E.K.K.A Rocket Prince Ram Rider
Mini P.E.K.K.A Prince Ram Rider
Arrows Mini P.E.K.K.A Rocket Prince
Arrows
Rocket Ram Rider Arrows
Rocket Arrows Ram Rider
Mini P.E.K.K.A Prince Archer Queen
Mini P.E.K.K.A Prince
Arrows Ram Rider
Arrows Ram Rider
Mini P.E.K.K.A Prince Rocket Ram Rider
Rocket Arrows Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Ram Rider
Rocket Mini P.E.K.K.A Prince Ram Rider
Arrows Mini P.E.K.K.A Prince
Arrows Prince Ram Rider
Arrows Ram Rider
Mini P.E.K.K.A Prince Ram Rider
Arrows Mini P.E.K.K.A Prince
Mini P.E.K.K.A Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Prince
Arrows Mini P.E.K.K.A Rocket Prince
Mini P.E.K.K.A Rocket Prince Ram Rider
Mini P.E.K.K.A Rocket Prince Ram Rider
Mini P.E.K.K.A Prince Ram Rider
Arrows Rocket Ram Rider
Mini P.E.K.K.A Rocket Prince Ram Rider
Mini P.E.K.K.A Prince
Rocket Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Rocket Arrows Prince Archer Queen
Mini P.E.K.K.A Rocket Prince Ram Rider
Mini P.E.K.K.A Rocket Prince Archer Queen
Arrows Mini P.E.K.K.A Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows Ram Rider
Rocket Arrows
Arrows Rocket Prince
Rocket Arrows
Arrows Rocket Ram Rider
Arrows
Arrows Ram Rider
Arrows Ram Rider
Rocket Mini P.E.K.K.A Prince
Rocket Arrows Prince Ram Rider
Arrows Rocket Archer Queen
Rocket
Arrows Rocket
Arrows Prince
Rocket Arrows
Arrows Rocket
Arrows Rocket
Mini P.E.K.K.A Rocket
Rocket Arrows Mini P.E.K.K.A Prince
Rocket Arrows
Rocket Prince
Rocket Arrows
Rocket Prince
Rocket Arrows
Arrows
Arrows Ram Rider
Arrows Prince Ram Rider
Rocket Arrows
Arrows
Rocket
Mini P.E.K.K.A
Arrows Rocket
Rocket Arrows
Prince
Rocket Arrows
Rocket Prince
Rocket Arrows Ram Rider Archer Queen
Arrows
Mini P.E.K.K.A Rocket Prince
Arrows
Rocket Arrows Archer Queen
Prince Archer Queen
Rocket Archer Queen
Rocket Archer Queen
Rocket Prince Archer Queen
Prince
Rocket

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