My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Valkyrie Wizard Goblin Barrel Witch
The Log
Mini P.E.K.K.A Goblin Barrel Witch
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Goblin Barrel Witch P.E.K.K.A
Fireball
Wizard Goblin Barrel Witch
Poison
Wizard Witch
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Barrel Mini P.E.K.K.A Valkyrie Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Goblin Barrel Mini P.E.K.K.A

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mini P.E.K.K.A Goblin Barrel
Mini P.E.K.K.A
Arrows Valkyrie Wizard The Log
Valkyrie
Goblin Barrel Mini P.E.K.K.A Wizard Witch P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Goblin Barrel
Valkyrie Arrows P.E.K.K.A
Witch
Valkyrie P.E.K.K.A
P.E.K.K.A
Arrows Valkyrie Wizard Goblin Barrel Witch The Log
The Log
Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 2 13

Arrows
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Mini P.E.K.K.A
The Log Arrows Valkyrie Wizard Witch
Valkyrie
Arrows Mini P.E.K.K.A Wizard Witch P.E.K.K.A The Log
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A The Log
Goblin Barrel
Witch
Mini P.E.K.K.A Valkyrie The Log
P.E.K.K.A
The Log Arrows Valkyrie Wizard
The Log
Mini P.E.K.K.A P.E.K.K.A Valkyrie Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log
Mini P.E.K.K.A P.E.K.K.A Valkyrie Witch The Log
Mini P.E.K.K.A Witch P.E.K.K.A Valkyrie
Mini P.E.K.K.A Witch P.E.K.K.A Valkyrie
Arrows Mini P.E.K.K.A Valkyrie P.E.K.K.A The Log
Arrows The Log Valkyrie
Arrows Wizard Witch
Arrows Valkyrie P.E.K.K.A The Log
Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A Valkyrie
Valkyrie Witch Arrows Wizard The Log
Arrows Wizard Witch
Mini P.E.K.K.A P.E.K.K.A Valkyrie Wizard Witch The Log
Valkyrie Wizard Arrows Mini P.E.K.K.A Witch P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A The Log
Wizard Arrows Mini P.E.K.K.A Valkyrie Witch P.E.K.K.A
Arrows Valkyrie Wizard Witch The Log
Arrows Valkyrie Wizard Witch The Log
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Wizard Arrows Mini P.E.K.K.A Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch P.E.K.K.A
Arrows Mini P.E.K.K.A Valkyrie Wizard The Log
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch The Log
Mini P.E.K.K.A Valkyrie P.E.K.K.A The Log
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch
Arrows Wizard Witch
Mini P.E.K.K.A P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A P.E.K.K.A Valkyrie
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch
P.E.K.K.A Arrows Valkyrie The Log
Mini P.E.K.K.A P.E.K.K.A Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Mini P.E.K.K.A Valkyrie P.E.K.K.A The Log
Arrows Valkyrie Mini P.E.K.K.A Wizard Witch P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie The Log
Wizard Arrows Valkyrie The Log
Arrows Wizard Witch
Arrows Wizard Witch The Log
Arrows The Log Wizard
Arrows The Log Wizard
Mini P.E.K.K.A
Arrows Valkyrie Wizard The Log
Arrows Wizard
The Log
Arrows
Arrows The Log
Arrows Wizard Witch The Log
Arrows Wizard The Log
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard The Log
Arrows Valkyrie Wizard Witch The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Valkyrie Wizard Witch
Witch
Arrows The Log Wizard Witch
Arrows Wizard Witch The Log
Arrows The Log
Arrows Wizard Witch
Wizard Witch
Mini P.E.K.K.A
Arrows Wizard The Log
Arrows
P.E.K.K.A
Arrows Wizard The Log
Witch
Arrows Wizard Witch
Arrows The Log
Mini P.E.K.K.A Valkyrie Wizard
Arrows The Log Wizard
Arrows
P.E.K.K.A
Witch The Log
Witch
Witch The Log
P.E.K.K.A
Wizard

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