My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Goblin Curse Little Prince
Zap
Goblin Curse Little Prince
Barbarian Barrel
Wizard Goblin Curse Little Prince
The Log
Mini P.E.K.K.A Goblin Curse Little Prince
Earthquake
Arrows
Goblin Curse Little Prince
Royal Delivery
Mini P.E.K.K.A Wizard P.E.K.K.A Little Prince
Fireball
Wizard Little Prince
Poison
Wizard Goblin Curse Little Prince
Lightning
Mini P.E.K.K.A Wizard Little Prince
Rocket
Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Goblin Curse Rage P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Rage Arrows Little Prince Mini P.E.K.K.A Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblin Curse Rage Arrows Little Prince

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Curse P.E.K.K.A Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Wizard Rage Mega Knight Little Prince
Wizard
Mini P.E.K.K.A Rage P.E.K.K.A Mega Knight
Goblin Curse
Arrows
Rage
Mini P.E.K.K.A Wizard
P.E.K.K.A
Arrows Wizard
Mega Knight
Arrows Mini P.E.K.K.A Wizard
Little Prince
Mini P.E.K.K.A

Defense Synergies 1 6

Arrows
Mega Knight Mini P.E.K.K.A P.E.K.K.A Little Prince
Mini P.E.K.K.A
Arrows Wizard
Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Goblin Curse
Rage
P.E.K.K.A
Arrows Wizard
Mega Knight
Arrows Wizard
Little Prince
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Mini P.E.K.K.A P.E.K.K.A Goblin Curse Mega Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight Goblin Curse
Mini P.E.K.K.A P.E.K.K.A Goblin Curse Mega Knight
Arrows Mini P.E.K.K.A P.E.K.K.A Mega Knight
Arrows Mega Knight
Arrows Wizard Goblin Curse Little Prince
Arrows P.E.K.K.A Mega Knight
Mini P.E.K.K.A P.E.K.K.A Goblin Curse
Mini P.E.K.K.A Mega Knight Little Prince
Goblin Curse Arrows Wizard Mega Knight
Arrows Wizard Goblin Curse
Mini P.E.K.K.A P.E.K.K.A Mega Knight Wizard Goblin Curse
Wizard Mega Knight Arrows Mini P.E.K.K.A Goblin Curse P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Goblin Curse Mega Knight
Mini P.E.K.K.A Goblin Curse P.E.K.K.A Mega Knight
Wizard Mega Knight Arrows Mini P.E.K.K.A P.E.K.K.A
Arrows Mega Knight Wizard Little Prince
Arrows Wizard Goblin Curse Mega Knight Little Prince
Mini P.E.K.K.A P.E.K.K.A Goblin Curse
Wizard Mega Knight Arrows Mini P.E.K.K.A Goblin Curse P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Mega Knight
P.E.K.K.A Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mega Knight
P.E.K.K.A Mini P.E.K.K.A Goblin Curse Mega Knight
Arrows Wizard Goblin Curse
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mega Knight Goblin Curse
P.E.K.K.A Mega Knight Mini P.E.K.K.A
P.E.K.K.A Goblin Curse
P.E.K.K.A Mega Knight Mini P.E.K.K.A
P.E.K.K.A Mega Knight Arrows
Mini P.E.K.K.A P.E.K.K.A Mega Knight Wizard Goblin Curse
Wizard Goblin Curse Mega Knight
Mini P.E.K.K.A P.E.K.K.A Little Prince
Arrows Mega Knight Mini P.E.K.K.A Wizard Goblin Curse P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Goblin Curse
Arrows
Arrows
Wizard Arrows Goblin Curse Mega Knight
Arrows Wizard Goblin Curse
Arrows Wizard
Arrows Wizard Goblin Curse
Arrows Wizard
Mini P.E.K.K.A
Arrows Wizard
Arrows Wizard Goblin Curse
Arrows
Arrows
Arrows Wizard
Arrows Wizard Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Mega Knight
Arrows Wizard Goblin Curse Mega Knight Little Prince
Mega Knight
Arrows Wizard
Arrows
Arrows Goblin Curse Wizard Mega Knight Little Prince
Arrows Wizard
Arrows Wizard Mega Knight
Arrows Goblin Curse
Arrows Wizard Goblin Curse Little Prince
Wizard
Mini P.E.K.K.A
Arrows Wizard Mega Knight
Arrows
P.E.K.K.A Mega Knight
Arrows Wizard Goblin Curse
Arrows Wizard Goblin Curse
Arrows
Mini P.E.K.K.A Wizard Mega Knight
Arrows Wizard
Arrows
P.E.K.K.A Mega Knight
Mega Knight Little Prince
P.E.K.K.A
Wizard Mega Knight

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