My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Skeleton Army
Giant Snowball
Minions Barbarians Hog Rider Skeleton Army Princess
Zap
Minions Skeleton Army Princess
Barbarian Barrel
Barbarians Skeleton Army Princess Ice Wizard
The Log
Barbarians Hog Rider Skeleton Army Princess
Earthquake
Barbarians Hog Rider Skeleton Army
Arrows
Minions Skeleton Army Princess
Royal Delivery
Minions Barbarians Hog Rider Skeleton Army Princess Ice Wizard
Fireball
Minions Barbarians Hog Rider Skeleton Army Princess Ice Wizard
Poison
Minions Barbarians Skeleton Army Princess Ice Wizard
Lightning
Ice Wizard
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Skeleton Army Princess Ice Wizard Fireball Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Skeleton Army Princess

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider
Minions
Hog Rider
Barbarians
Hog Rider
Fireball
Arrows Hog Rider Princess
Hog Rider
Arrows Minions Fireball Barbarians Princess
Skeleton Army
Princess
Fireball Hog Rider
Ice Wizard

Defense Synergies 0 10

Arrows
Barbarians Fireball Ice Wizard
Minions
Ice Wizard
Barbarians
Arrows Skeleton Army
Fireball
Arrows Princess Ice Wizard
Hog Rider
Skeleton Army
Barbarians Princess Ice Wizard
Princess
Fireball Skeleton Army Ice Wizard
Ice Wizard
Arrows Minions Fireball Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball
Barbarians Skeleton Army Minions Ice Wizard
Barbarians Skeleton Army Minions Ice Wizard
Barbarians Skeleton Army Minions Ice Wizard
Arrows Barbarians Fireball Skeleton Army Princess
Arrows Fireball Skeleton Army Minions Ice Wizard
Minions Arrows Fireball Princess Ice Wizard
Arrows Barbarians Fireball
Barbarians Minions Skeleton Army Princess Ice Wizard
Skeleton Army Barbarians Ice Wizard
Minions Barbarians Skeleton Army Ice Wizard Arrows Fireball Princess
Arrows Minions Fireball Princess Ice Wizard
Barbarians Skeleton Army Minions Fireball Ice Wizard
Fireball Skeleton Army Arrows Minions Barbarians Princess
Barbarians Skeleton Army
Barbarians Skeleton Army Fireball
Barbarians Arrows Minions Fireball Skeleton Army
Arrows Fireball Minions Barbarians Skeleton Army Ice Wizard
Arrows Minions Barbarians Fireball Princess Ice Wizard
Barbarians
Skeleton Army Arrows Minions Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Fireball
Fireball Arrows
Barbarians Skeleton Army Minions
Skeleton Army Barbarians Fireball
Barbarians Skeleton Army
Arrows Fireball Minions Princess Ice Wizard
Skeleton Army Minions Barbarians Fireball Ice Wizard
Barbarians Skeleton Army
Minions Barbarians Fireball Skeleton Army
Barbarians Skeleton Army
Minions Barbarians
Skeleton Army Arrows Barbarians Fireball
Barbarians Skeleton Army Fireball
Barbarians Fireball Skeleton Army Princess
Barbarians Skeleton Army Minions Fireball
Arrows Minions Barbarians Fireball Princess Ice Wizard
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Arrows
Arrows Fireball Princess Ice Wizard
Arrows Fireball
Arrows Barbarians Fireball
Fireball Arrows
Arrows Fireball Minions Princess Ice Wizard
Arrows Princess
Arrows Fireball Princess Ice Wizard
Arrows Fireball
Minions Fireball
Arrows Fireball Princess
Fireball Arrows Princess
Fireball Princess
Arrows Minions Fireball Princess
Princess Arrows Fireball
Arrows Fireball Princess
Arrows Fireball Princess
Arrows Fireball
Minions
Arrows Fireball Princess
Arrows Fireball Princess
Minions Fireball
Arrows Fireball Princess
Arrows Barbarians Fireball
Arrows Fireball Princess Ice Wizard
Arrows Fireball Princess Ice Wizard
Fireball Arrows Princess
Fireball Arrows
Arrows Fireball Princess Ice Wizard
Minions Fireball
Fireball
Arrows Fireball
Arrows Fireball Princess
Arrows Fireball Princess
Minions Barbarians Fireball Skeleton Army Princess
Fireball Arrows Princess Ice Wizard
Arrows Fireball
Fireball Princess
Arrows Fireball Princess
Arrows Fireball
Minions Fireball Princess
Fireball Princess
Fireball Princess

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