My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Giant
Giant Snowball
Minions Dart Goblin Hog Rider Witch
Zap
Minions Dart Goblin Witch
Barbarian Barrel
Dart Goblin Wizard Witch
The Log
Dart Goblin Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Minions Dart Goblin Witch
Royal Delivery
Minions Dart Goblin Hog Rider Wizard Witch
Fireball
Minions Dart Goblin Hog Rider Wizard Witch
Poison
Minions Dart Goblin Wizard Witch
Lightning
Wizard Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Dart Goblin Hog Rider Freeze Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Dart Goblin Hog Rider

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Giant Freeze
Minions
Hog Rider Giant
Dart Goblin
Hog Rider Giant
Hog Rider
Arrows Minions Freeze Dart Goblin Giant Wizard Witch
Giant
Arrows Minions Dart Goblin Hog Rider Wizard Witch
Wizard
Hog Rider Giant
Freeze
Hog Rider Arrows
Witch
Hog Rider Giant

Defense Synergies 0 3

Arrows
Minions
Dart Goblin Freeze
Dart Goblin
Minions
Hog Rider
Giant
Wizard
Freeze
Freeze
Minions Wizard
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin Wizard
Minions Dart Goblin Witch
Witch Minions Dart Goblin Freeze
Witch Minions Dart Goblin
Arrows
Arrows Freeze Minions Dart Goblin
Minions Dart Goblin Arrows Wizard Freeze Witch
Arrows Dart Goblin
Witch Minions
Dart Goblin
Minions Dart Goblin Witch Arrows Wizard Freeze
Arrows Minions Dart Goblin Wizard Witch
Minions Wizard Freeze Witch
Wizard Arrows Minions Dart Goblin Freeze Witch
Freeze
Wizard Arrows Minions Witch
Arrows Minions Dart Goblin Wizard Witch
Arrows Wizard Freeze Witch Minions Dart Goblin
Dart Goblin
Wizard Arrows Minions Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch
Arrows Wizard
Minions Witch
Witch
Arrows Wizard Minions Dart Goblin Freeze Witch
Minions Dart Goblin Witch
Freeze Minions Witch
Witch Dart Goblin
Minions Dart Goblin Witch
Arrows
Wizard Witch
Wizard Dart Goblin Witch
Witch Minions Dart Goblin Freeze
Arrows Minions Dart Goblin Wizard Freeze Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Freeze
Wizard Arrows
Arrows Wizard Minions Dart Goblin Freeze Witch
Arrows Dart Goblin Wizard Witch
Arrows Dart Goblin Wizard Freeze
Arrows Dart Goblin Wizard
Minions
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Dart Goblin
Arrows Minions Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin Wizard Witch
Arrows Dart Goblin Wizard
Arrows Freeze
Minions
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard Witch
Minions
Arrows Wizard
Arrows
Arrows Freeze Wizard Witch
Witch
Arrows Dart Goblin Wizard Witch
Arrows Wizard Witch
Arrows Dart Goblin
Arrows Dart Goblin Wizard Witch
Minions Dart Goblin Wizard Freeze Witch
Arrows Dart Goblin Wizard
Arrows Freeze
Arrows Wizard
Minions Dart Goblin Freeze Witch
Arrows Dart Goblin Wizard Witch
Freeze
Arrows
Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows
Dart Goblin
Minions Dart Goblin Freeze Witch
Dart Goblin Witch
Dart Goblin Freeze Witch
Dart Goblin Wizard

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