My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Wizard Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Barbarian Barrel Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elixir Golem Dark Prince
Giant Snowball
Minions Goblin Gang
Zap
Minions Goblin Gang Firecracker Dark Prince
Barbarian Barrel
Goblin Gang Firecracker Elixir Golem Wizard Dark Prince
The Log
Goblin Gang Firecracker Elixir Golem Dark Prince
Earthquake
Goblin Gang Firecracker Elixir Golem
Arrows
Minions Goblin Gang Firecracker
Royal Delivery
Minions Goblin Gang Firecracker Elixir Golem Wizard Dark Prince
Fireball
Minions Goblin Gang Firecracker Elixir Golem Wizard
Poison
Minions Goblin Gang Firecracker Elixir Golem Wizard
Lightning
Wizard Dark Prince
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Barbarian Barrel Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Minions Goblin Gang Firecracker Elixir Golem Dark Prince Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Minions Goblin Gang

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Dark Prince
Minions
Firecracker Elixir Golem Barbarian Barrel Dark Prince
Goblin Gang
Firecracker Elixir Golem Dark Prince
Firecracker
Elixir Golem Minions Goblin Gang Barbarian Barrel Dark Prince
Elixir Golem
Firecracker Arrows Minions Goblin Gang Wizard Barbarian Barrel
Wizard
Elixir Golem Dark Prince
Barbarian Barrel
Minions Firecracker Elixir Golem Dark Prince
Dark Prince
Arrows Minions Goblin Gang Firecracker Wizard Barbarian Barrel

Defense Synergies 0 13

Arrows
Barbarian Barrel Dark Prince
Minions
Firecracker Barbarian Barrel Dark Prince
Goblin Gang
Firecracker Barbarian Barrel Dark Prince
Firecracker
Minions Goblin Gang Barbarian Barrel Dark Prince
Elixir Golem
Wizard
Barbarian Barrel Dark Prince
Barbarian Barrel
Arrows Minions Goblin Gang Firecracker Wizard Dark Prince
Dark Prince
Arrows Minions Goblin Gang Firecracker Wizard Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Wizard Barbarian Barrel
Minions Goblin Gang Firecracker Dark Prince
Goblin Gang Minions Dark Prince
Minions Goblin Gang Firecracker Dark Prince
Arrows Firecracker Barbarian Barrel Dark Prince
Arrows Goblin Gang Barbarian Barrel Minions Firecracker Dark Prince
Minions Arrows Goblin Gang Firecracker Wizard
Arrows Barbarian Barrel
Minions Goblin Gang
Goblin Gang Firecracker Barbarian Barrel Dark Prince
Minions Goblin Gang Arrows Firecracker Wizard Barbarian Barrel Dark Prince
Arrows Minions Goblin Gang Firecracker Wizard
Minions Goblin Gang Wizard Dark Prince
Wizard Arrows Minions Goblin Gang Firecracker Barbarian Barrel Dark Prince
Goblin Gang
Goblin Gang
Wizard Arrows Minions Goblin Gang Firecracker Dark Prince
Arrows Minions Goblin Gang Firecracker Wizard Barbarian Barrel Dark Prince
Arrows Wizard Barbarian Barrel Minions Firecracker Dark Prince
Goblin Gang Wizard Dark Prince Arrows Minions Firecracker Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Barrel Dark Prince
Arrows Goblin Gang Firecracker Wizard Barbarian Barrel
Goblin Gang Minions Dark Prince
Goblin Gang Dark Prince Barbarian Barrel
Goblin Gang Dark Prince
Arrows Firecracker Wizard Minions Goblin Gang
Goblin Gang Dark Prince Minions
Dark Prince
Minions Firecracker Barbarian Barrel Dark Prince
Goblin Gang
Minions Dark Prince
Arrows Dark Prince
Dark Prince Goblin Gang Wizard
Wizard Firecracker
Goblin Gang Minions Firecracker Barbarian Barrel Dark Prince
Arrows Minions Firecracker Wizard Barbarian Barrel Dark Prince
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Dark Prince
Wizard Arrows Firecracker Barbarian Barrel Dark Prince
Arrows Firecracker Wizard Minions
Arrows Firecracker Wizard
Arrows Firecracker Wizard Barbarian Barrel
Arrows Firecracker Wizard
Minions Goblin Gang
Firecracker Arrows Wizard Barbarian Barrel Dark Prince
Arrows Firecracker Wizard
Firecracker Barbarian Barrel
Arrows Minions Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Wizard Barbarian Barrel
Arrows Firecracker Wizard Barbarian Barrel
Arrows Barbarian Barrel
Minions
Arrows Firecracker Wizard Barbarian Barrel Dark Prince
Arrows Firecracker Wizard Barbarian Barrel
Minions
Arrows Wizard
Arrows Barbarian Barrel
Arrows Firecracker Wizard Barbarian Barrel Dark Prince
Arrows Firecracker Wizard Barbarian Barrel
Arrows Wizard
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Wizard
Minions Firecracker Wizard
Arrows Wizard
Arrows Firecracker
Arrows Firecracker Wizard
Minions Goblin Gang Barbarian Barrel Dark Prince
Arrows Firecracker Wizard
Arrows Barbarian Barrel
Goblin Gang Firecracker Wizard Dark Prince
Arrows Firecracker Wizard
Arrows
Firecracker Dark Prince
Minions Goblin Gang Firecracker
Firecracker
Firecracker Barbarian Barrel Dark Prince

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