My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Witch P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Giant
Giant Snowball
Minions Goblin Gang Witch
Zap
Minions Goblin Gang Firecracker Royal Giant Witch
Barbarian Barrel
Goblin Gang Firecracker Witch Electro Wizard
The Log
Goblin Gang Firecracker Royal Giant Witch
Earthquake
Goblin Gang Firecracker Witch
Arrows
Minions Goblin Gang Firecracker Witch
Royal Delivery
Minions Goblin Gang Firecracker Witch P.E.K.K.A Electro Wizard
Fireball
Minions Goblin Gang Firecracker Witch Electro Wizard
Poison
Minions Goblin Gang Firecracker Witch Electro Wizard
Lightning
Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Firecracker Electro Wizard Witch Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Goblin Gang Firecracker

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant P.E.K.K.A
Minions
Royal Giant Firecracker P.E.K.K.A
Goblin Gang
Firecracker Royal Giant P.E.K.K.A
Firecracker
Royal Giant Minions Goblin Gang P.E.K.K.A
Royal Giant
Arrows Minions Firecracker Goblin Gang Witch Electro Wizard
Witch
Royal Giant P.E.K.K.A
P.E.K.K.A
Arrows Electro Wizard Minions Goblin Gang Firecracker Witch
Electro Wizard
P.E.K.K.A Royal Giant

Defense Synergies 0 11

Arrows
P.E.K.K.A
Minions
Firecracker P.E.K.K.A Electro Wizard
Goblin Gang
Firecracker P.E.K.K.A Electro Wizard
Firecracker
Minions Goblin Gang P.E.K.K.A Electro Wizard
Royal Giant
Witch
Electro Wizard
P.E.K.K.A
Arrows Minions Goblin Gang Firecracker Electro Wizard
Electro Wizard
Minions Goblin Gang Firecracker Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Electro Wizard
P.E.K.K.A Minions Goblin Gang Firecracker Witch Electro Wizard
Goblin Gang Witch P.E.K.K.A Minions Electro Wizard
Witch P.E.K.K.A Minions Goblin Gang Firecracker Electro Wizard
Arrows Firecracker P.E.K.K.A
Arrows Goblin Gang Minions Firecracker Electro Wizard
Minions Electro Wizard Arrows Goblin Gang Firecracker Witch
Arrows P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Minions Goblin Gang
Goblin Gang Firecracker Electro Wizard
Minions Goblin Gang Witch Electro Wizard Arrows Firecracker
Arrows Minions Goblin Gang Firecracker Witch Electro Wizard
P.E.K.K.A Minions Goblin Gang Witch Electro Wizard
Arrows Minions Goblin Gang Firecracker Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Electro Wizard
Arrows Minions Goblin Gang Firecracker Witch P.E.K.K.A Electro Wizard
Arrows Minions Goblin Gang Firecracker Witch Electro Wizard
Arrows Witch Minions Firecracker Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Gang Arrows Minions Firecracker Witch P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Witch P.E.K.K.A Electro Wizard
Electro Wizard Arrows Goblin Gang Firecracker
Goblin Gang P.E.K.K.A Minions Witch Electro Wizard
Goblin Gang P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Witch
Arrows Firecracker Minions Goblin Gang Witch Electro Wizard
Goblin Gang P.E.K.K.A Minions Witch Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Minions Firecracker Witch
Witch P.E.K.K.A Goblin Gang
P.E.K.K.A Minions Witch
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Goblin Gang Witch
Firecracker Witch
Goblin Gang Witch Electro Wizard Minions Firecracker P.E.K.K.A
Arrows Minions Firecracker Witch P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Minions Witch
Arrows Firecracker Witch
Arrows Firecracker
Arrows Firecracker
Minions Goblin Gang Electro Wizard
Firecracker Arrows Electro Wizard
Arrows Firecracker
Firecracker
Arrows Minions Firecracker
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker
Arrows
Minions
Arrows Firecracker Electro Wizard
Arrows Firecracker Witch
Minions
Arrows
Arrows
Arrows Firecracker Witch
Witch
Arrows Firecracker Witch Electro Wizard
Arrows Witch
Arrows Firecracker
Arrows Firecracker Witch Electro Wizard
Electro Wizard Minions Firecracker Witch
Arrows
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Electro Wizard Minions Goblin Gang Witch
Arrows Firecracker Witch Electro Wizard
Arrows
Goblin Gang Firecracker Electro Wizard
Arrows Firecracker
Arrows
Firecracker P.E.K.K.A
Minions Goblin Gang Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard
P.E.K.K.A
Firecracker

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