My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Cannon Cart Goblin Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Cannon Cart Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Cannon Cart Goblin Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Cannon Cart
Giant Snowball
Minions Goblin Gang
Zap
Minions Goblin Gang Mortar Cannon Cart Goblin Giant
Barbarian Barrel
Goblin Gang Mortar Cannon Cart
The Log
Goblin Gang Cannon Cart
Earthquake
Goblin Gang Mortar
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Cannon Cart
Fireball
Minions Goblin Gang Mortar Cannon Cart
Poison
Minions Goblin Gang Mortar
Lightning
Mortar Cannon Cart
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Goblin Gang Mortar Cannon Cart Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Minions Goblin Gang

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Cannon Cart Goblin Giant Mega Knight
Minions
Mega Knight Mortar Cannon Cart Goblin Giant
Goblin Gang
Mortar Cannon Cart Goblin Giant
Mortar
Arrows Minions Goblin Gang Goblin Giant The Log
Cannon Cart
The Log Arrows Minions Goblin Gang
Goblin Giant
Arrows Minions Goblin Gang Mortar The Log
The Log
Cannon Cart Mortar Goblin Giant Mega Knight
Mega Knight
Minions Arrows The Log

Defense Synergies 1 13

Arrows
Mega Knight Mortar Cannon Cart
Minions
Mortar Cannon Cart Goblin Giant The Log Mega Knight
Goblin Gang
Mortar Cannon Cart The Log
Mortar
Arrows Minions Goblin Gang The Log
Cannon Cart
Arrows Minions Goblin Gang
Goblin Giant
Minions The Log
The Log
Minions Goblin Gang Mortar Goblin Giant Mega Knight
Mega Knight
Arrows Minions The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions Mortar Goblin Giant The Log
Minions Goblin Gang Mortar Cannon Cart The Log Mega Knight
Goblin Gang Mortar Mega Knight Minions Cannon Cart
Minions Goblin Gang Mortar Cannon Cart Mega Knight
Arrows The Log Mega Knight
Arrows Goblin Gang The Log Minions Cannon Cart Mega Knight
Minions Arrows Goblin Gang Mortar
Arrows Cannon Cart Goblin Giant The Log Mega Knight
Minions Goblin Gang Mortar
Goblin Gang Cannon Cart Mega Knight
Minions Goblin Gang Arrows Cannon Cart Goblin Giant The Log Mega Knight
Arrows Minions Goblin Gang
Mortar Mega Knight Minions Goblin Gang Cannon Cart The Log
Mega Knight Arrows Minions Goblin Gang Mortar Cannon Cart The Log
Goblin Gang Mortar Cannon Cart Mega Knight
Goblin Gang Mortar The Log Mega Knight
Mega Knight Arrows Minions Goblin Gang Mortar Cannon Cart
Arrows Mortar Mega Knight Minions Goblin Gang Cannon Cart The Log
Arrows Mortar The Log Minions Cannon Cart Mega Knight
Mortar Cannon Cart
Goblin Gang Mega Knight Arrows Minions Cannon Cart Goblin Giant The Log
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Cannon Cart
Arrows Goblin Gang Mortar Cannon Cart The Log Mega Knight
Goblin Gang Mega Knight Minions Cannon Cart Goblin Giant The Log
Goblin Gang Mega Knight Cannon Cart Goblin Giant The Log
Goblin Gang Cannon Cart Goblin Giant Mega Knight
Arrows Minions Goblin Gang Goblin Giant
Goblin Gang Minions Cannon Cart Goblin Giant
Mega Knight Cannon Cart Goblin Giant
Mega Knight Minions Mortar Cannon Cart The Log
Goblin Gang Goblin Giant
Mega Knight Minions Cannon Cart
Mega Knight Arrows Goblin Giant The Log
Cannon Cart Mega Knight Goblin Gang Goblin Giant
Cannon Cart Mega Knight
Goblin Gang Minions Mortar Cannon Cart Goblin Giant The Log
Arrows Minions Mega Knight Cannon Cart The Log
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar The Log
Arrows Mortar The Log
Arrows Cannon Cart Goblin Giant The Log
Cannon Cart Arrows The Log
Arrows Mortar The Log Mega Knight
Arrows Minions Goblin Giant
Arrows Mortar The Log
Arrows The Log
Arrows The Log Mortar
Minions Goblin Gang
Arrows Mortar Cannon Cart The Log
Arrows
Mortar Cannon Cart The Log
Arrows Minions Mortar Cannon Cart
Arrows Mortar Cannon Cart The Log
Arrows Mortar Cannon Cart The Log
Arrows Mortar Cannon Cart The Log Mega Knight
Arrows Mortar
Minions
Arrows Mortar The Log Mega Knight
Arrows Mortar The Log Mega Knight
Minions The Log Mega Knight
Arrows
The Log
Arrows Mortar Cannon Cart The Log
Arrows The Log Mortar Mega Knight
Arrows Mortar The Log
Arrows Mortar The Log Mega Knight
Arrows Mortar The Log
Arrows
Minions
Arrows Mortar The Log Mega Knight
Arrows
Mega Knight
Arrows The Log
Minions Goblin Gang Cannon Cart
Arrows
Arrows The Log
Goblin Gang Cannon Cart Mega Knight
Arrows The Log Mortar
Arrows
Cannon Cart Mega Knight
Minions Goblin Gang The Log
Mortar Cannon Cart Goblin Giant The Log Mega Knight
Cannon Cart
Mortar Mega Knight

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