My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Wall Breakers
Giant Snowball
Minions Goblin Gang Musketeer Wall Breakers
Zap
Minions Goblin Gang Wall Breakers
Barbarian Barrel
Goblin Gang Musketeer Valkyrie Wall Breakers
The Log
Goblin Gang Musketeer Wall Breakers
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Wall Breakers
Royal Delivery
Minions Goblin Gang Musketeer Valkyrie Wall Breakers
Fireball
Minions Goblin Gang Musketeer Wall Breakers
Poison
Minions Goblin Gang Musketeer
Lightning
Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Wall Breakers The Log Arrows Minions Goblin Gang Musketeer Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Wall Breakers The Log Arrows

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Wall Breakers
Minions
Valkyrie Wall Breakers
Goblin Gang
Valkyrie Mirror
Musketeer
Valkyrie Mirror The Log
Valkyrie
Musketeer Wall Breakers Minions Goblin Gang
Mirror
Arrows The Log Goblin Gang Musketeer Wall Breakers
Wall Breakers
Valkyrie Arrows Minions Mirror The Log
The Log
Mirror Musketeer Wall Breakers

Defense Synergies 5 10

Arrows
Mirror Valkyrie
Minions
Valkyrie Musketeer The Log
Goblin Gang
Musketeer Valkyrie Mirror The Log
Musketeer
Goblin Gang Valkyrie The Log Minions Mirror
Valkyrie
Minions Musketeer Arrows Goblin Gang Mirror The Log
Mirror
Arrows Goblin Gang Musketeer Valkyrie The Log
Wall Breakers
The Log
Musketeer Minions Goblin Gang Valkyrie Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Musketeer Valkyrie The Log
Minions Goblin Gang Musketeer Valkyrie The Log
Goblin Gang Minions Musketeer Valkyrie
Minions Goblin Gang Musketeer Valkyrie
Arrows Valkyrie The Log
Arrows Goblin Gang The Log Minions Musketeer Valkyrie
Minions Musketeer Arrows Goblin Gang
Arrows Musketeer Valkyrie The Log
Minions Goblin Gang Musketeer
Goblin Gang Musketeer Valkyrie
Minions Goblin Gang Valkyrie Arrows Musketeer The Log
Arrows Minions Musketeer Goblin Gang
Minions Goblin Gang Musketeer Valkyrie The Log
Valkyrie Arrows Minions Goblin Gang The Log
Goblin Gang
Goblin Gang The Log
Arrows Minions Goblin Gang Musketeer Valkyrie
Arrows Valkyrie Minions Goblin Gang Musketeer The Log
Arrows Valkyrie The Log Minions Musketeer
Musketeer
Goblin Gang Valkyrie Arrows Minions Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Arrows Goblin Gang Musketeer Valkyrie The Log
Goblin Gang Minions Musketeer Valkyrie The Log
Goblin Gang Valkyrie Musketeer The Log
Goblin Gang Musketeer Valkyrie
Arrows Minions Goblin Gang Musketeer
Goblin Gang Minions Musketeer Valkyrie
Valkyrie
Minions Valkyrie The Log
Goblin Gang Musketeer
Minions Musketeer Valkyrie
Arrows Valkyrie The Log
Goblin Gang Valkyrie
Musketeer Valkyrie
Goblin Gang Minions Musketeer Valkyrie The Log
Arrows Minions Valkyrie Musketeer The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Musketeer Valkyrie The Log
Arrows Valkyrie The Log
Arrows Minions Musketeer
Arrows Musketeer The Log
Arrows The Log
Arrows The Log
Minions Goblin Gang Musketeer
Arrows Musketeer Valkyrie The Log
Arrows Musketeer
Musketeer The Log
Arrows Minions Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows
Minions
Arrows Musketeer The Log
Arrows Valkyrie The Log
Minions Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log Valkyrie
Arrows The Log Musketeer
Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows Musketeer
Minions Musketeer
Arrows Musketeer The Log
Arrows
Arrows The Log
Minions Goblin Gang Musketeer
Arrows Musketeer
Arrows The Log
Goblin Gang Musketeer Valkyrie
Arrows The Log Musketeer
Arrows
Musketeer
Minions Goblin Gang Musketeer The Log
Musketeer
Musketeer The Log

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