My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Valkyrie Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Elite Barbarians Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Elite Barbarians Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Skeleton Barrel Elite Barbarians
Giant Snowball
Minions Goblin Gang Skeleton Barrel Lumberjack
Zap
Minions Goblin Gang Skeleton Barrel Firecracker
Barbarian Barrel
Goblin Gang Skeleton Barrel Firecracker Elite Barbarians Valkyrie Lumberjack
The Log
Goblin Gang Skeleton Barrel Firecracker Elite Barbarians Lumberjack
Earthquake
Goblin Gang Firecracker
Arrows
Minions Goblin Gang Skeleton Barrel Firecracker
Royal Delivery
Minions Goblin Gang Skeleton Barrel Firecracker Elite Barbarians Valkyrie Lumberjack
Fireball
Minions Goblin Gang Skeleton Barrel Firecracker Elite Barbarians Lumberjack
Poison
Minions Goblin Gang Skeleton Barrel Firecracker
Lightning
Elite Barbarians Valkyrie Lumberjack
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Skeleton Barrel Firecracker Valkyrie Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Goblin Gang Skeleton Barrel

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Skeleton Barrel Lumberjack
Minions
Skeleton Barrel Firecracker Elite Barbarians Valkyrie Lumberjack
Goblin Gang
Skeleton Barrel Firecracker Valkyrie
Skeleton Barrel
Firecracker Arrows Minions Goblin Gang Valkyrie Lumberjack
Firecracker
Skeleton Barrel Minions Goblin Gang Elite Barbarians Valkyrie Lumberjack
Elite Barbarians
Arrows Valkyrie Minions Firecracker Lumberjack
Valkyrie
Elite Barbarians Lumberjack Minions Goblin Gang Skeleton Barrel Firecracker
Lumberjack
Valkyrie Arrows Minions Skeleton Barrel Firecracker Elite Barbarians

Defense Synergies 3 9

Arrows
Valkyrie Lumberjack
Minions
Valkyrie Firecracker Lumberjack
Goblin Gang
Firecracker Valkyrie Lumberjack
Skeleton Barrel
Firecracker
Valkyrie Minions Goblin Gang Lumberjack
Elite Barbarians
Valkyrie
Valkyrie
Minions Firecracker Elite Barbarians Arrows Goblin Gang Lumberjack
Lumberjack
Arrows Minions Goblin Gang Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Barrel Firecracker Valkyrie
Elite Barbarians Lumberjack Minions Goblin Gang Firecracker Valkyrie
Goblin Gang Lumberjack Minions Elite Barbarians Valkyrie
Elite Barbarians Lumberjack Minions Goblin Gang Firecracker Valkyrie
Arrows Firecracker Elite Barbarians Valkyrie Lumberjack
Arrows Goblin Gang Minions Firecracker Valkyrie Lumberjack
Minions Arrows Goblin Gang Firecracker
Arrows Skeleton Barrel Valkyrie
Minions Goblin Gang Elite Barbarians Lumberjack
Goblin Gang Elite Barbarians Firecracker Valkyrie Lumberjack
Minions Goblin Gang Valkyrie Arrows Firecracker Lumberjack
Arrows Minions Goblin Gang Firecracker
Lumberjack Minions Goblin Gang Elite Barbarians Valkyrie
Valkyrie Arrows Minions Goblin Gang Firecracker Lumberjack
Elite Barbarians Goblin Gang Lumberjack
Goblin Gang Elite Barbarians Lumberjack
Arrows Minions Goblin Gang Firecracker Elite Barbarians Valkyrie Lumberjack
Arrows Minions Goblin Gang Firecracker Elite Barbarians Valkyrie Lumberjack
Arrows Valkyrie Minions Firecracker Lumberjack
Elite Barbarians Lumberjack
Goblin Gang Valkyrie Arrows Minions Firecracker Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Elite Barbarians
Arrows Goblin Gang Skeleton Barrel Firecracker Elite Barbarians Valkyrie Lumberjack
Goblin Gang Lumberjack Minions Elite Barbarians Valkyrie
Goblin Gang Valkyrie Lumberjack Elite Barbarians
Goblin Gang Elite Barbarians Valkyrie Lumberjack
Arrows Firecracker Minions Goblin Gang Skeleton Barrel
Goblin Gang Minions Elite Barbarians Valkyrie Lumberjack
Elite Barbarians Valkyrie Lumberjack
Minions Firecracker Elite Barbarians Valkyrie
Goblin Gang
Minions Elite Barbarians Valkyrie Lumberjack
Arrows Elite Barbarians Valkyrie
Elite Barbarians Goblin Gang Valkyrie Lumberjack
Firecracker Valkyrie
Goblin Gang Elite Barbarians Minions Firecracker Valkyrie Lumberjack
Arrows Minions Valkyrie Firecracker Elite Barbarians
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Valkyrie
Arrows Firecracker Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Minions Skeleton Barrel
Arrows Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Minions Goblin Gang Elite Barbarians Lumberjack
Firecracker Arrows Skeleton Barrel Valkyrie
Arrows Firecracker
Skeleton Barrel Firecracker Elite Barbarians
Arrows Minions Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Elite Barbarians
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows
Minions
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Valkyrie
Minions
Arrows
Arrows Skeleton Barrel
Arrows Firecracker Valkyrie
Arrows Firecracker Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker
Elite Barbarians Arrows Firecracker
Minions Skeleton Barrel Firecracker
Elite Barbarians
Arrows
Arrows Firecracker
Arrows Firecracker
Skeleton Barrel Minions Goblin Gang
Arrows Firecracker
Arrows
Goblin Gang Firecracker Valkyrie Lumberjack
Arrows Skeleton Barrel Firecracker
Arrows
Firecracker Elite Barbarians
Minions Goblin Gang Firecracker Elite Barbarians
Firecracker
Skeleton Barrel Firecracker
Firecracker

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