My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Prince
Giant Snowball
Minions Goblin Gang
Zap
Minions Goblin Gang Prince
Barbarian Barrel
Goblin Gang Elite Barbarians Goblin Cage Executioner
The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Goblin Cage Prince
Earthquake
Goblin Gang Goblin Cage
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Elite Barbarians Mini P.E.K.K.A Goblin Cage Prince Executioner
Fireball
Minions Goblin Gang Elite Barbarians Goblin Cage Executioner
Poison
Minions Goblin Gang Goblin Cage Executioner
Lightning
Elite Barbarians Mini P.E.K.K.A Goblin Cage Prince Executioner
Rocket
Elite Barbarians Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Mini P.E.K.K.A Goblin Cage Prince Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Goblin Gang Mini P.E.K.K.A

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mini P.E.K.K.A Prince
Minions
Elite Barbarians Mini P.E.K.K.A Goblin Cage Prince
Goblin Gang
Mini P.E.K.K.A Goblin Cage Prince
Elite Barbarians
Arrows Minions
Mini P.E.K.K.A
Arrows Minions Goblin Gang
Goblin Cage
Minions Goblin Gang
Prince
Arrows Minions Goblin Gang
Executioner

Defense Synergies 0 12

Arrows
Mini P.E.K.K.A Prince
Minions
Goblin Cage Prince
Goblin Gang
Mini P.E.K.K.A Goblin Cage Prince
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Goblin Gang Elite Barbarians Executioner
Goblin Cage
Minions Goblin Gang Prince Executioner
Prince
Arrows Minions Goblin Gang Goblin Cage Executioner
Executioner
Mini P.E.K.K.A Goblin Cage Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Goblin Cage Executioner
Elite Barbarians Mini P.E.K.K.A Minions Goblin Gang Goblin Cage Prince Executioner
Goblin Gang Mini P.E.K.K.A Goblin Cage Prince Minions Elite Barbarians Executioner
Elite Barbarians Mini P.E.K.K.A Goblin Cage Prince Minions Goblin Gang
Arrows Elite Barbarians Mini P.E.K.K.A Goblin Cage Prince
Arrows Goblin Gang Minions Executioner
Minions Arrows Goblin Gang Goblin Cage Executioner
Arrows Goblin Cage
Mini P.E.K.K.A Minions Goblin Gang Elite Barbarians Goblin Cage Prince
Goblin Gang Elite Barbarians Mini P.E.K.K.A Prince
Minions Goblin Gang Executioner Arrows
Arrows Minions Executioner Goblin Gang
Mini P.E.K.K.A Goblin Cage Prince Minions Goblin Gang Elite Barbarians
Executioner Arrows Minions Goblin Gang Mini P.E.K.K.A Goblin Cage Prince
Elite Barbarians Mini P.E.K.K.A Goblin Gang Goblin Cage Prince
Goblin Gang Elite Barbarians Mini P.E.K.K.A Goblin Cage Prince
Arrows Minions Goblin Gang Elite Barbarians Mini P.E.K.K.A Goblin Cage Prince Executioner
Arrows Goblin Cage Minions Goblin Gang Elite Barbarians Prince Executioner
Arrows Goblin Cage Executioner Minions
Mini P.E.K.K.A Elite Barbarians Goblin Cage Prince
Goblin Gang Arrows Minions Elite Barbarians Mini P.E.K.K.A Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Elite Barbarians Goblin Cage Prince
Arrows Goblin Gang Elite Barbarians Mini P.E.K.K.A Prince Executioner
Goblin Gang Minions Elite Barbarians Mini P.E.K.K.A Goblin Cage Prince
Goblin Gang Mini P.E.K.K.A Prince Elite Barbarians Goblin Cage
Goblin Gang Elite Barbarians Mini P.E.K.K.A Goblin Cage Prince Executioner
Arrows Executioner Minions Goblin Gang
Goblin Gang Mini P.E.K.K.A Prince Minions Elite Barbarians Goblin Cage
Mini P.E.K.K.A Elite Barbarians Goblin Cage Prince
Goblin Cage Minions Elite Barbarians Mini P.E.K.K.A Prince
Goblin Gang Goblin Cage
Minions Elite Barbarians Mini P.E.K.K.A Goblin Cage Prince
Arrows Elite Barbarians Goblin Cage Prince
Elite Barbarians Mini P.E.K.K.A Prince Goblin Gang Goblin Cage Executioner
Goblin Cage Executioner
Goblin Gang Elite Barbarians Minions Mini P.E.K.K.A Goblin Cage Prince Executioner
Arrows Minions Executioner Elite Barbarians Mini P.E.K.K.A Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Executioner
Arrows
Arrows Prince
Executioner Arrows
Arrows Executioner Minions
Arrows Executioner
Arrows Executioner
Arrows
Minions Goblin Gang Elite Barbarians Mini P.E.K.K.A Prince
Arrows Prince
Arrows Executioner
Elite Barbarians Executioner
Arrows Minions
Arrows Elite Barbarians Prince
Arrows Executioner
Arrows Executioner
Arrows
Minions Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Prince Executioner
Arrows
Minions Prince
Arrows
Prince
Arrows
Arrows Executioner
Arrows Executioner
Arrows Prince
Arrows
Elite Barbarians Arrows Executioner
Minions
Elite Barbarians Mini P.E.K.K.A
Arrows
Arrows
Prince
Arrows
Minions Goblin Gang Prince
Arrows Executioner
Arrows
Goblin Gang Mini P.E.K.K.A Prince Executioner
Arrows Executioner
Arrows
Elite Barbarians Prince Executioner
Minions Goblin Gang Elite Barbarians
Executioner
Prince Executioner

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