My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Royal Recruits Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Royal Recruits Royal Hogs
Giant Snowball
Minions Goblin Gang Royal Recruits Royal Hogs Little Prince
Zap
Minions Goblin Gang Royal Hogs Little Prince
Barbarian Barrel
Goblin Gang Elite Barbarians Royal Recruits Wizard Royal Hogs Little Prince
The Log
Goblin Gang Elite Barbarians Royal Recruits Royal Hogs Little Prince
Earthquake
Goblin Gang Royal Hogs
Arrows
Minions Goblin Gang Royal Recruits Royal Hogs Little Prince
Royal Delivery
Minions Goblin Gang Elite Barbarians Royal Recruits Wizard Royal Hogs Little Prince
Fireball
Minions Goblin Gang Elite Barbarians Wizard Royal Hogs Little Prince
Poison
Minions Goblin Gang Royal Recruits Wizard Royal Hogs Little Prince
Lightning
Elite Barbarians Wizard Little Prince
Rocket
Elite Barbarians Wizard Royal Hogs Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Little Prince Wizard Royal Hogs Elite Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Goblin Gang Little Prince

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Royal Hogs
Minions
Elite Barbarians Royal Recruits Royal Hogs
Goblin Gang
Royal Recruits Royal Hogs
Elite Barbarians
Arrows Minions Wizard
Royal Recruits
Minions Goblin Gang Royal Hogs
Wizard
Elite Barbarians Royal Hogs
Royal Hogs
Arrows Minions Goblin Gang Royal Recruits Wizard Little Prince
Little Prince
Royal Hogs

Defense Synergies 0 4

Arrows
Little Prince
Minions
Royal Recruits
Goblin Gang
Royal Recruits
Elite Barbarians
Wizard
Royal Recruits
Minions Goblin Gang
Wizard
Elite Barbarians
Royal Hogs
Little Prince
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Wizard
Elite Barbarians Minions Goblin Gang Royal Recruits
Goblin Gang Minions Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Minions Goblin Gang
Arrows Elite Barbarians Royal Recruits
Arrows Goblin Gang Minions
Minions Arrows Goblin Gang Wizard Little Prince
Arrows Royal Recruits
Minions Goblin Gang Elite Barbarians Royal Recruits
Goblin Gang Elite Barbarians Royal Recruits Little Prince
Minions Goblin Gang Arrows Royal Recruits Wizard
Arrows Minions Goblin Gang Wizard
Royal Recruits Minions Goblin Gang Elite Barbarians Wizard
Wizard Arrows Minions Goblin Gang Royal Recruits
Elite Barbarians Royal Recruits Goblin Gang
Goblin Gang Elite Barbarians Royal Recruits
Wizard Arrows Minions Goblin Gang Elite Barbarians Royal Recruits
Arrows Minions Goblin Gang Elite Barbarians Royal Recruits Wizard Little Prince
Arrows Wizard Minions Royal Recruits Little Prince
Elite Barbarians Royal Recruits
Goblin Gang Royal Recruits Wizard Arrows Minions Elite Barbarians Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Elite Barbarians
Arrows Goblin Gang Elite Barbarians Wizard
Goblin Gang Royal Recruits Minions Elite Barbarians
Goblin Gang Royal Recruits Elite Barbarians
Royal Recruits Goblin Gang Elite Barbarians
Arrows Wizard Minions Goblin Gang
Goblin Gang Royal Recruits Minions Elite Barbarians
Elite Barbarians Royal Recruits
Royal Recruits Minions Elite Barbarians
Royal Recruits Goblin Gang
Minions Elite Barbarians Royal Recruits
Royal Recruits Arrows Elite Barbarians
Elite Barbarians Royal Recruits Goblin Gang Wizard
Royal Recruits Wizard
Goblin Gang Elite Barbarians Royal Recruits Minions Little Prince
Arrows Minions Elite Barbarians Royal Recruits Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits
Arrows
Arrows
Arrows Royal Recruits
Wizard Arrows
Arrows Wizard Minions
Arrows Wizard
Arrows Wizard
Arrows Wizard
Minions Goblin Gang Elite Barbarians
Arrows Royal Recruits Wizard
Arrows Wizard
Elite Barbarians
Arrows Minions
Arrows Elite Barbarians
Arrows Wizard
Arrows Royal Recruits Wizard
Arrows
Minions
Arrows Wizard
Arrows Wizard Little Prince
Minions
Arrows Wizard
Arrows Royal Recruits
Arrows Wizard Little Prince
Arrows Wizard
Arrows Wizard
Arrows
Elite Barbarians Arrows Wizard Little Prince
Minions Wizard
Elite Barbarians
Arrows Wizard
Arrows
Arrows Wizard
Minions Goblin Gang Royal Recruits
Arrows Wizard
Arrows
Goblin Gang Wizard
Arrows Wizard
Arrows
Elite Barbarians Royal Recruits
Minions Goblin Gang Elite Barbarians Royal Recruits
Royal Recruits Little Prince
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: