My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Goblin Barrel
Giant Snowball
Minions Royal Recruits Goblin Barrel
Zap
Minions Inferno Tower Goblin Barrel
Barbarian Barrel
Royal Recruits Inferno Tower Goblin Barrel
The Log
Royal Recruits Goblin Barrel
Earthquake
Inferno Tower Goblin Barrel
Arrows
Minions Royal Recruits Goblin Barrel
Royal Delivery
Minions Royal Recruits Goblin Barrel P.E.K.K.A
Fireball
Minions Inferno Tower Goblin Barrel
Poison
Minions Royal Recruits Inferno Tower
Lightning
Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Inferno Tower Freeze P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Barrel Freeze Inferno Tower Royal Recruits P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Goblin Barrel Freeze

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Goblin Barrel Freeze Mega Knight
Minions
Mega Knight Royal Recruits P.E.K.K.A
Royal Recruits
Minions
Inferno Tower
Goblin Barrel
Arrows P.E.K.K.A Mega Knight
Freeze
Arrows
P.E.K.K.A
Arrows Minions Goblin Barrel
Mega Knight
Minions Arrows Goblin Barrel

Defense Synergies 1 9

Arrows
Mega Knight Inferno Tower P.E.K.K.A
Minions
Royal Recruits Inferno Tower Freeze P.E.K.K.A Mega Knight
Royal Recruits
Minions
Inferno Tower
Arrows Minions Mega Knight
Goblin Barrel
Freeze
Minions Mega Knight
P.E.K.K.A
Arrows Minions
Mega Knight
Arrows Minions Inferno Tower Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Royal Recruits Inferno Tower
Inferno Tower P.E.K.K.A Minions Royal Recruits Mega Knight
Inferno Tower P.E.K.K.A Mega Knight Minions Royal Recruits Freeze
Royal Recruits Inferno Tower P.E.K.K.A Minions Mega Knight
Arrows Royal Recruits P.E.K.K.A Mega Knight
Arrows Freeze Minions Mega Knight
Minions Inferno Tower Arrows Freeze
Arrows Royal Recruits Inferno Tower P.E.K.K.A Mega Knight
Inferno Tower P.E.K.K.A Minions Royal Recruits
Royal Recruits Inferno Tower Mega Knight
Minions Arrows Royal Recruits Freeze Mega Knight
Arrows Minions Inferno Tower
Royal Recruits Inferno Tower P.E.K.K.A Mega Knight Minions Freeze
Mega Knight Arrows Minions Royal Recruits Freeze P.E.K.K.A
Royal Recruits Inferno Tower P.E.K.K.A Mega Knight
Inferno Tower Royal Recruits Freeze P.E.K.K.A Mega Knight
Mega Knight Arrows Minions Royal Recruits Inferno Tower P.E.K.K.A
Arrows Mega Knight Minions Royal Recruits
Arrows Freeze Minions Royal Recruits Mega Knight
P.E.K.K.A Royal Recruits Inferno Tower
Royal Recruits Mega Knight Arrows Minions P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Inferno Tower P.E.K.K.A
Arrows Mega Knight
Royal Recruits P.E.K.K.A Mega Knight Minions Inferno Tower
Royal Recruits P.E.K.K.A Mega Knight Inferno Tower
Royal Recruits Inferno Tower P.E.K.K.A Mega Knight
Arrows Minions Freeze
Royal Recruits P.E.K.K.A Minions Inferno Tower
Inferno Tower P.E.K.K.A Mega Knight Royal Recruits
Royal Recruits Freeze P.E.K.K.A Mega Knight Minions Inferno Tower
Royal Recruits Inferno Tower P.E.K.K.A
P.E.K.K.A Mega Knight Minions Royal Recruits Inferno Tower
Royal Recruits P.E.K.K.A Mega Knight Arrows
Royal Recruits P.E.K.K.A Mega Knight Inferno Tower
Royal Recruits Mega Knight
Royal Recruits Inferno Tower Minions Freeze P.E.K.K.A
Arrows Minions Mega Knight Royal Recruits Inferno Tower Freeze P.E.K.K.A
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Freeze
Arrows
Arrows
Arrows Royal Recruits Freeze
Arrows Mega Knight
Arrows Minions Freeze
Arrows
Arrows Freeze
Arrows
Minions
Arrows Royal Recruits
Arrows
Arrows Minions Freeze
Arrows
Arrows
Arrows Royal Recruits Mega Knight
Arrows Freeze
Minions
Arrows Mega Knight
Arrows Mega Knight
Minions Mega Knight
Arrows
Arrows Royal Recruits
Arrows Freeze Mega Knight
Arrows
Arrows Mega Knight
Arrows
Arrows
Minions Freeze
Arrows Mega Knight
Arrows Freeze
P.E.K.K.A Mega Knight
Arrows
Minions Royal Recruits Freeze
Arrows
Freeze
Arrows
Mega Knight
Arrows
Arrows
Royal Recruits P.E.K.K.A Mega Knight
Minions Royal Recruits Freeze
Royal Recruits Freeze Mega Knight
P.E.K.K.A
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: