My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Great!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Princess Ice Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Princess Ice Wizard Mother Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Skeleton King
Giant Snowball
Skeleton Dragons Goblin Curse Princess Skeleton King
Zap
Goblin Curse Princess Skeleton King
Barbarian Barrel
Goblin Curse Princess Ice Wizard Skeleton King
The Log
Goblin Curse Princess Skeleton King
Earthquake
Skeleton King
Arrows
Skeleton Dragons Goblin Curse Princess Skeleton King
Royal Delivery
Skeleton Dragons Princess Ice Wizard Mother Witch Skeleton King
Fireball
Skeleton Dragons Princess Ice Wizard Mother Witch Skeleton King
Poison
Skeleton Dragons Goblin Curse Princess Ice Wizard Mother Witch Skeleton King
Lightning
Skeleton Dragons Ice Wizard Mother Witch Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Princess Ice Wizard Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Curse Princess Ice Wizard Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Curse Arrows Princess Ice Wizard Skeleton Dragons Mother Witch Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Goblin Curse Arrows Princess

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Goblin Curse Mother Witch
Skeleton Dragons
Mirror
Mirror
Arrows Skeleton Dragons Princess
Goblin Curse
Arrows
Princess
Mirror Mother Witch
Ice Wizard
Mother Witch
Arrows Princess
Skeleton King

Defense Synergies 1 12

Arrows
Mirror Ice Wizard Mother Witch
Skeleton Dragons
Mirror Ice Wizard
Mirror
Arrows Skeleton Dragons Princess Ice Wizard
Goblin Curse
Princess
Mirror Ice Wizard Mother Witch Skeleton King
Ice Wizard
Arrows Skeleton Dragons Mirror Princess Mother Witch Skeleton King
Mother Witch
Arrows Princess Ice Wizard Skeleton King
Skeleton King
Princess Ice Wizard Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons
Skeleton Dragons Goblin Curse Ice Wizard
Skeleton Dragons Goblin Curse Ice Wizard
Skeleton Dragons Goblin Curse Ice Wizard Skeleton King
Arrows Princess
Arrows Skeleton Dragons Ice Wizard Mother Witch
Skeleton Dragons Arrows Goblin Curse Princess Ice Wizard
Arrows Skeleton Dragons
Goblin Curse Princess Ice Wizard Skeleton King
Ice Wizard
Skeleton Dragons Goblin Curse Ice Wizard Mother Witch Arrows Princess Skeleton King
Arrows Skeleton Dragons Goblin Curse Princess Ice Wizard
Skeleton Dragons Goblin Curse Ice Wizard
Arrows Skeleton Dragons Goblin Curse Princess Skeleton King
Goblin Curse Skeleton King
Goblin Curse
Arrows Skeleton Dragons
Arrows Skeleton Dragons Ice Wizard
Arrows Skeleton Dragons Goblin Curse Princess Ice Wizard Mother Witch
Goblin Curse
Skeleton Dragons Arrows Goblin Curse Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Arrows Skeleton Dragons
Goblin Curse
Arrows Skeleton Dragons Mother Witch Goblin Curse Princess Ice Wizard
Ice Wizard
Goblin Curse
Skeleton Dragons
Skeleton Dragons Goblin Curse
Arrows
Goblin Curse Skeleton King
Skeleton Dragons Goblin Curse Princess
Skeleton Dragons Skeleton King
Arrows Skeleton Dragons Goblin Curse Princess Ice Wizard Mother Witch Skeleton King
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Skeleton Dragons
Arrows Skeleton Dragons Goblin Curse Princess Ice Wizard
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Goblin Curse
Arrows Skeleton Dragons Mother Witch Goblin Curse Princess Ice Wizard
Arrows Skeleton Dragons Princess
Arrows Skeleton Dragons Goblin Curse Princess Ice Wizard
Arrows Skeleton Dragons
Arrows Skeleton Dragons Princess
Arrows Skeleton Dragons Goblin Curse Princess
Skeleton Dragons Princess
Arrows Skeleton Dragons Princess
Princess Arrows Skeleton Dragons
Arrows Skeleton Dragons Princess
Arrows Skeleton Dragons Princess
Arrows
Skeleton Dragons
Arrows Skeleton Dragons Princess
Arrows Skeleton Dragons Goblin Curse Princess Mother Witch
Skeleton Dragons
Arrows Skeleton Dragons Princess
Arrows Skeleton Dragons
Arrows Goblin Curse Mother Witch Skeleton Dragons Princess Ice Wizard
Arrows Skeleton Dragons Princess Ice Wizard
Arrows Skeleton Dragons Princess
Arrows Skeleton Dragons Goblin Curse
Arrows Skeleton Dragons Goblin Curse Princess Ice Wizard Mother Witch
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Princess
Arrows Goblin Curse Princess
Princess
Arrows Skeleton Dragons Goblin Curse Princess Ice Wizard
Arrows
Skeleton Dragons Princess
Arrows Skeleton Dragons Princess Skeleton King
Arrows
Skeleton Dragons
Skeleton Dragons Princess Skeleton King
Skeleton Dragons Princess
Princess
Skeleton Dragons

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