My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bowler Princess Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dart Goblin Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Dart Goblin Guards Princess
Zap
Mortar Dart Goblin Guards Princess
Barbarian Barrel
Mortar Dart Goblin Wizard Guards Princess
The Log
Dart Goblin Guards Princess
Earthquake
Mortar Guards
Arrows
Dart Goblin Guards Princess
Royal Delivery
Dart Goblin Wizard Guards Bowler Princess
Fireball
Mortar Dart Goblin Wizard Bowler Princess
Poison
Mortar Dart Goblin Wizard Guards Princess
Lightning
Mortar Wizard Bowler Goblinstein
Rocket
Mortar Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Wizard Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Guards Princess Mortar Wizard Bowler Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Dart Goblin Guards Princess

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Bowler
Mortar
Arrows Dart Goblin
Dart Goblin
Mortar Bowler Princess
Wizard
Guards
Bowler
Arrows Dart Goblin Princess
Princess
Dart Goblin Bowler
Goblinstein

Defense Synergies 0 11

Arrows
Mortar Bowler
Mortar
Arrows Dart Goblin Wizard Guards Princess
Dart Goblin
Mortar Guards Bowler Princess
Wizard
Mortar Guards
Guards
Mortar Dart Goblin Wizard Princess
Bowler
Arrows Dart Goblin
Princess
Mortar Dart Goblin Guards
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Mortar Dart Goblin Wizard
Mortar Dart Goblin
Mortar Bowler Dart Goblin
Mortar Dart Goblin Guards Bowler
Arrows Bowler Princess
Arrows Bowler Dart Goblin Guards
Dart Goblin Arrows Mortar Wizard Princess
Bowler Arrows Dart Goblin
Mortar Princess
Guards Dart Goblin Bowler
Dart Goblin Guards Arrows Wizard Bowler Princess
Arrows Dart Goblin Wizard Princess
Mortar Bowler Wizard Guards
Wizard Bowler Arrows Mortar Dart Goblin Guards Princess
Mortar
Mortar Bowler
Wizard Arrows Mortar Bowler
Arrows Mortar Dart Goblin Wizard Guards Bowler
Arrows Mortar Wizard Dart Goblin Guards Bowler Princess
Mortar Dart Goblin
Wizard Bowler Arrows Dart Goblin Guards
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Bowler
Arrows Mortar Wizard Bowler
Guards Bowler
Guards Bowler
Guards Bowler
Arrows Wizard Dart Goblin Princess
Guards Dart Goblin Bowler
Mortar
Dart Goblin Guards
Dart Goblin Guards Bowler
Arrows Guards Bowler
Bowler Wizard Guards
Wizard Dart Goblin Bowler Princess
Guards Mortar Dart Goblin Bowler
Arrows Bowler Dart Goblin Wizard Princess
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Mortar Dart Goblin Guards
Arrows Mortar Dart Goblin Bowler Princess
Arrows Dart Goblin
Arrows Dart Goblin Guards
Wizard Arrows Mortar Bowler
Arrows Wizard Dart Goblin Princess
Arrows Mortar Dart Goblin Wizard Bowler Princess
Arrows Dart Goblin Wizard Bowler Princess
Arrows Mortar Dart Goblin Wizard
Guards Bowler
Arrows Mortar Dart Goblin Wizard Bowler Princess
Arrows Dart Goblin Wizard Princess
Mortar Dart Goblin Bowler Princess
Arrows Mortar Dart Goblin Princess
Princess Arrows Mortar Dart Goblin
Arrows Mortar Dart Goblin Wizard Bowler Princess
Arrows Mortar Dart Goblin Wizard Bowler Princess
Arrows Mortar
Arrows Mortar Dart Goblin Wizard Bowler Princess
Arrows Mortar Dart Goblin Wizard Bowler Princess
Bowler
Arrows Wizard Princess
Bowler
Arrows Mortar
Arrows Mortar Wizard Bowler Princess
Arrows Mortar Dart Goblin Wizard Bowler Princess
Arrows Mortar Wizard Bowler Princess
Arrows Mortar Dart Goblin
Arrows Dart Goblin Wizard Princess
Dart Goblin Wizard Guards
Bowler
Arrows Mortar Dart Goblin Wizard
Arrows Princess
Arrows Wizard Bowler Princess
Dart Goblin Guards Princess
Arrows Dart Goblin Wizard Princess
Arrows
Dart Goblin Wizard Bowler Princess
Arrows Mortar Dart Goblin Wizard Bowler Princess
Arrows
Dart Goblin
Dart Goblin Guards Bowler Princess
Dart Goblin Princess
Mortar Dart Goblin Bowler Princess
Mortar Dart Goblin Wizard Bowler

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