My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dart Goblin Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards
Giant Snowball
Dart Goblin Battle Ram Guards
Zap
Mortar Dart Goblin Battle Ram Inferno Tower Guards
Barbarian Barrel
Mortar Dart Goblin Battle Ram Inferno Tower Guards
The Log
Dart Goblin Battle Ram Guards
Earthquake
Mortar Inferno Tower Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Battle Ram Guards
Fireball
Mortar Dart Goblin Battle Ram Inferno Tower
Poison
Mortar Dart Goblin Inferno Tower Guards
Lightning
Mortar Battle Ram Inferno Tower
Rocket
Mortar Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Inferno Tower Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Arrows Dart Goblin Guards Mortar Battle Ram Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Arrows Dart Goblin

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Mortar Battle Ram
Mortar
Arrows Dart Goblin The Log
Dart Goblin
Mortar Battle Ram Mirror The Log
Battle Ram
The Log Arrows Dart Goblin Mirror
Inferno Tower
Mirror
Arrows The Log Dart Goblin Battle Ram
Guards
The Log
The Log
Battle Ram Mirror Mortar Dart Goblin Guards

Defense Synergies 3 14

Arrows
Mirror Mortar Inferno Tower
Mortar
Arrows Dart Goblin Inferno Tower Mirror Guards The Log
Dart Goblin
Mortar Inferno Tower Mirror Guards The Log
Battle Ram
Inferno Tower
Guards The Log Arrows Mortar Dart Goblin Mirror
Mirror
Arrows Mortar Dart Goblin Inferno Tower The Log
Guards
Inferno Tower Mortar Dart Goblin The Log
The Log
Inferno Tower Mortar Dart Goblin Mirror Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Dart Goblin Inferno Tower The Log
Inferno Tower Mortar Dart Goblin The Log
Mortar Inferno Tower Dart Goblin
Inferno Tower Mortar Dart Goblin Guards
Arrows The Log
Arrows The Log Dart Goblin Guards
Dart Goblin Inferno Tower Arrows Mortar
Arrows Dart Goblin Inferno Tower The Log
Inferno Tower Mortar
Guards Dart Goblin Inferno Tower
Dart Goblin Guards Arrows The Log
Arrows Inferno Tower Dart Goblin
Mortar Inferno Tower Guards The Log
Arrows Mortar Dart Goblin Guards The Log
Inferno Tower Mortar
Inferno Tower Mortar The Log
Arrows Mortar Inferno Tower
Arrows Mortar Dart Goblin Guards The Log
Arrows Mortar The Log Dart Goblin Guards
Mortar Dart Goblin Inferno Tower
Arrows Dart Goblin Guards The Log
Inferno Tower Mortar Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower
Arrows Mortar The Log
Guards Inferno Tower The Log
Guards Inferno Tower The Log
Inferno Tower Guards
Arrows Dart Goblin
Guards Dart Goblin Inferno Tower
Inferno Tower
Mortar Inferno Tower The Log
Inferno Tower Dart Goblin Guards
Dart Goblin Inferno Tower Guards
Arrows Guards The Log
Inferno Tower Guards
Dart Goblin
Inferno Tower Guards Mortar Dart Goblin The Log
Arrows Dart Goblin Inferno Tower The Log
Arrows Mortar Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Dart Goblin Guards The Log
Arrows Mortar Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Guards The Log
Arrows Mortar The Log
Arrows Dart Goblin
Arrows Mortar Dart Goblin The Log
Arrows The Log Dart Goblin
Arrows The Log Mortar Dart Goblin
Guards
Arrows Mortar Dart Goblin The Log
Arrows Dart Goblin
Mortar Dart Goblin The Log
Arrows Mortar Dart Goblin
Arrows Mortar Dart Goblin The Log
Arrows Mortar Dart Goblin The Log
Arrows Mortar Dart Goblin The Log
Arrows Mortar
Arrows Mortar Dart Goblin The Log
Arrows Mortar Dart Goblin The Log
The Log
Arrows
The Log
Arrows Mortar The Log
Arrows The Log Mortar
Arrows Mortar The Log Dart Goblin
Arrows Mortar The Log
Arrows Mortar Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin Guards
Arrows Mortar Dart Goblin The Log
Arrows
Arrows The Log
Dart Goblin Guards
Arrows Dart Goblin
Arrows The Log
Dart Goblin
Arrows The Log Mortar Dart Goblin
Arrows
Dart Goblin
Dart Goblin Guards The Log
Dart Goblin
Mortar Dart Goblin The Log
Mortar Dart Goblin

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