My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Bandit
Giant Snowball
Musketeer Goblin Barrel
Zap
Goblin Barrel Bandit
Barbarian Barrel
Musketeer Goblin Barrel Bandit Electro Wizard
The Log
Musketeer Goblin Barrel Bandit
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Musketeer Goblin Barrel Bandit Electro Wizard
Fireball
Musketeer Goblin Barrel Bandit Electro Wizard
Poison
Musketeer Electro Wizard
Lightning
Musketeer Bandit Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel The Log Arrows Goblin Barrel Bandit Musketeer Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel The Log Arrows Goblin Barrel

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Bandit Mega Knight
Musketeer
Barbarian Barrel The Log Bandit Mega Knight
Barbarian Barrel
Musketeer Goblin Barrel Bandit Mega Knight
Goblin Barrel
Arrows Barbarian Barrel Bandit Mega Knight
The Log
Musketeer Bandit Mega Knight
Bandit
Arrows Musketeer Barbarian Barrel Goblin Barrel The Log Electro Wizard Mega Knight
Electro Wizard
Bandit Mega Knight
Mega Knight
Arrows Musketeer Barbarian Barrel Goblin Barrel The Log Bandit Electro Wizard

Defense Synergies 2 15

Arrows
Mega Knight Barbarian Barrel Bandit
Musketeer
The Log Barbarian Barrel Bandit Electro Wizard Mega Knight
Barbarian Barrel
Arrows Musketeer Bandit Electro Wizard Mega Knight
Goblin Barrel
The Log
Musketeer Bandit Electro Wizard Mega Knight
Bandit
Arrows Musketeer Barbarian Barrel The Log Electro Wizard Mega Knight
Electro Wizard
Musketeer Barbarian Barrel The Log Bandit Mega Knight
Mega Knight
Arrows Musketeer Barbarian Barrel The Log Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Barbarian Barrel The Log Electro Wizard
Musketeer The Log Bandit Electro Wizard Mega Knight
Mega Knight Musketeer Bandit Electro Wizard
Musketeer Bandit Electro Wizard Mega Knight
Arrows Barbarian Barrel The Log Mega Knight
Arrows Barbarian Barrel The Log Musketeer Bandit Electro Wizard Mega Knight
Musketeer Electro Wizard Arrows
Arrows Musketeer Barbarian Barrel The Log Bandit Electro Wizard Mega Knight
Musketeer
Musketeer Barbarian Barrel Bandit Electro Wizard Mega Knight
Electro Wizard Arrows Musketeer Barbarian Barrel The Log Bandit Mega Knight
Arrows Musketeer Electro Wizard
Mega Knight Musketeer The Log Bandit Electro Wizard
Mega Knight Arrows Barbarian Barrel The Log Electro Wizard
Bandit Electro Wizard Mega Knight
The Log Bandit Electro Wizard Mega Knight
Mega Knight Arrows Musketeer Electro Wizard
Arrows Mega Knight Musketeer Barbarian Barrel The Log Bandit Electro Wizard
Arrows Barbarian Barrel The Log Musketeer Bandit Electro Wizard Mega Knight
Musketeer Electro Wizard
Mega Knight Arrows Musketeer Barbarian Barrel The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Barbarian Barrel Bandit Electro Wizard
Bandit Electro Wizard Arrows Musketeer Barbarian Barrel The Log Mega Knight
Bandit Mega Knight Musketeer The Log Electro Wizard
Mega Knight Musketeer Barbarian Barrel The Log Bandit Electro Wizard
Musketeer Bandit Mega Knight
Arrows Musketeer Electro Wizard
Musketeer Bandit Electro Wizard
Mega Knight
Electro Wizard Mega Knight Barbarian Barrel The Log Bandit
Musketeer
Mega Knight Musketeer
Mega Knight Arrows The Log Electro Wizard
Mega Knight Bandit
Musketeer Mega Knight
Electro Wizard Musketeer Barbarian Barrel The Log
Arrows Mega Knight Musketeer Barbarian Barrel The Log Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Barbarian Barrel The Log Bandit
Arrows Musketeer Barbarian Barrel The Log Bandit Electro Wizard
Arrows Barbarian Barrel The Log Bandit
Arrows Musketeer Barbarian Barrel The Log
Arrows Barbarian Barrel The Log Mega Knight
Arrows Musketeer
Arrows Musketeer The Log
Arrows The Log Barbarian Barrel
Arrows The Log Bandit
Musketeer Electro Wizard
Arrows Musketeer Barbarian Barrel The Log Bandit Electro Wizard
Arrows Musketeer
Musketeer Barbarian Barrel The Log Bandit
Arrows Musketeer Barbarian Barrel Bandit
Arrows Musketeer Barbarian Barrel The Log
Arrows Musketeer Barbarian Barrel The Log Bandit
Arrows Musketeer Barbarian Barrel The Log Bandit Mega Knight
Arrows Barbarian Barrel
Arrows Musketeer Barbarian Barrel The Log Bandit Electro Wizard Mega Knight
Arrows Barbarian Barrel The Log Mega Knight
Musketeer The Log Mega Knight
Arrows
Musketeer The Log
Arrows Musketeer Barbarian Barrel The Log
Arrows The Log Barbarian Barrel Mega Knight
Arrows The Log Musketeer Barbarian Barrel Bandit Electro Wizard
Arrows Musketeer The Log Bandit Mega Knight
Arrows Musketeer Barbarian Barrel The Log Bandit
Arrows Musketeer Electro Wizard
Electro Wizard Musketeer
Arrows Musketeer The Log Bandit Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows The Log
Electro Wizard Musketeer Barbarian Barrel Bandit
Arrows Musketeer Electro Wizard
Arrows The Log Barbarian Barrel
Musketeer Electro Wizard Mega Knight
Arrows The Log Musketeer
Arrows
Musketeer Mega Knight
Musketeer The Log Electro Wizard
Musketeer Electro Wizard
Musketeer Barbarian Barrel The Log Bandit Electro Wizard Mega Knight
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: