My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Golem Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Lava Hound
Giant Snowball
Musketeer Lava Hound
Zap
Lava Hound
Barbarian Barrel
Musketeer
The Log
Musketeer
Earthquake
Arrows
Lava Hound
Royal Delivery
Musketeer Lava Hound
Fireball
Musketeer Lava Hound
Poison
Musketeer Lava Hound
Lightning
Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Arrows Musketeer Poison Lightning Lava Hound Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Arrows Musketeer

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Golem Lava Hound Lightning
Musketeer
Mirror Golem The Log
Mirror
Arrows The Log Musketeer Poison Lightning
Poison
Golem Lava Hound Mirror The Log
Lightning
Golem Lava Hound Arrows Mirror
Golem
Arrows Poison Lightning Musketeer The Log
The Log
Mirror Musketeer Poison Golem
Lava Hound
Arrows Poison Lightning

Defense Synergies 2 6

Arrows
Mirror Lightning
Musketeer
The Log Mirror
Mirror
Arrows Musketeer Poison The Log
Poison
Mirror The Log
Lightning
Arrows The Log
Golem
The Log
Musketeer Mirror Poison Lightning
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Musketeer The Log
Musketeer The Log
Musketeer Lightning
Musketeer
Lightning Arrows Poison The Log
Arrows The Log Musketeer
Musketeer Lightning Arrows Poison
Lightning Arrows Musketeer Poison The Log
Musketeer
Musketeer
Poison Arrows Musketeer The Log
Arrows Musketeer Poison
Musketeer Lightning The Log
Arrows Poison The Log
Lightning The Log
Arrows Musketeer Poison
Arrows Musketeer The Log
Arrows Poison The Log Musketeer
Musketeer
Arrows Musketeer Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Poison Arrows Musketeer Lightning The Log
Musketeer Lightning The Log
Lightning Musketeer The Log
Musketeer
Arrows Poison Musketeer
Musketeer Lightning
Lightning Poison The Log
Musketeer
Musketeer
Lightning Arrows Poison The Log
Lightning
Musketeer
Musketeer Poison Lightning The Log
Arrows Poison Musketeer The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Arrows Musketeer The Log
Arrows Poison Musketeer The Log
Lightning Arrows Poison The Log
Lightning Arrows Musketeer Poison The Log
Poison Arrows The Log
Arrows Poison Musketeer
Arrows Musketeer Poison The Log
Arrows Poison The Log Lightning
Arrows Poison The Log Lightning
Lightning Musketeer Poison
Poison Lightning Arrows Musketeer The Log
Poison Lightning Arrows Musketeer
Poison Lightning Musketeer The Log
Lightning Arrows Musketeer Poison
Lightning Arrows Musketeer Poison The Log
Lightning Arrows Musketeer Poison The Log
Lightning Arrows Musketeer Poison The Log
Lightning Arrows Poison
Lightning
Lightning Arrows Musketeer Poison The Log
Lightning Arrows Poison The Log
Lightning Musketeer Poison The Log
Lightning Arrows Poison
Musketeer Lightning The Log
Lightning Arrows Musketeer Poison The Log
Arrows Poison The Log
Arrows Poison The Log Musketeer Lightning
Lightning Arrows Musketeer Poison The Log
Poison Lightning Arrows Musketeer The Log
Poison Lightning Arrows Musketeer
Lightning Musketeer Poison
Lightning
Poison Lightning Arrows Musketeer The Log
Lightning Arrows Poison
Arrows Poison Lightning The Log
Lightning Musketeer
Poison Lightning Arrows Musketeer
Arrows The Log
Poison Lightning Musketeer
Arrows The Log Musketeer Poison Lightning
Lightning Arrows Poison
Musketeer
Musketeer Poison Lightning The Log
Musketeer Poison Lightning
Poison Lightning Musketeer The Log
Lightning

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