My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Flying Machine Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Flying Machine Witch Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton
Giant Snowball
Musketeer Flying Machine Witch Balloon
Zap
Firecracker Flying Machine Witch Balloon
Barbarian Barrel
Firecracker Musketeer Witch Giant Skeleton
The Log
Firecracker Musketeer Witch Giant Skeleton
Earthquake
Firecracker Witch
Arrows
Firecracker Flying Machine Witch
Royal Delivery
Firecracker Musketeer Flying Machine Witch Balloon Giant Skeleton
Fireball
Firecracker Musketeer Flying Machine Witch Balloon
Poison
Firecracker Musketeer Flying Machine Witch Balloon
Lightning
Musketeer Witch Balloon
Rocket
Musketeer Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Firecracker Musketeer Flying Machine Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Firecracker Musketeer

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Giant Skeleton
Firecracker
Flying Machine Balloon Giant Skeleton
Musketeer
Balloon Giant Skeleton
Flying Machine
Firecracker Balloon Giant Skeleton
Rage
Witch Balloon Giant Skeleton
Witch
Rage Giant Skeleton
Balloon
Arrows Rage Firecracker Musketeer Flying Machine Giant Skeleton
Giant Skeleton
Arrows Firecracker Musketeer Flying Machine Rage Witch Balloon

Defense Synergies 0 8

Arrows
Giant Skeleton
Firecracker
Musketeer Flying Machine Giant Skeleton
Musketeer
Firecracker Flying Machine Giant Skeleton
Flying Machine
Firecracker Musketeer Giant Skeleton
Rage
Witch
Giant Skeleton
Balloon
Giant Skeleton
Arrows Firecracker Musketeer Flying Machine Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Flying Machine
Firecracker Musketeer Flying Machine Witch
Witch Musketeer Giant Skeleton
Witch Firecracker Musketeer
Arrows Firecracker Giant Skeleton
Arrows Firecracker Musketeer Flying Machine
Musketeer Arrows Firecracker Flying Machine Witch
Arrows Musketeer Flying Machine Giant Skeleton
Witch Musketeer
Firecracker Musketeer Giant Skeleton
Witch Arrows Firecracker Musketeer Flying Machine Giant Skeleton
Arrows Musketeer Firecracker Flying Machine Witch
Musketeer Flying Machine Witch Giant Skeleton
Arrows Firecracker Witch
Arrows Firecracker Musketeer Witch
Arrows Firecracker Musketeer Flying Machine Witch
Arrows Witch Firecracker Musketeer Flying Machine Giant Skeleton
Musketeer
Arrows Firecracker Musketeer Flying Machine Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Giant Skeleton
Arrows Firecracker Musketeer Flying Machine
Giant Skeleton Musketeer Witch
Giant Skeleton Musketeer
Giant Skeleton Musketeer Witch
Arrows Firecracker Musketeer Flying Machine Witch
Musketeer Flying Machine Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Firecracker Flying Machine Witch
Witch Musketeer
Musketeer Flying Machine Witch Giant Skeleton
Arrows Giant Skeleton
Giant Skeleton Witch
Firecracker Musketeer Flying Machine Witch
Witch Firecracker Musketeer Flying Machine Giant Skeleton
Arrows Firecracker Musketeer Flying Machine Witch Giant Skeleton
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer Flying Machine Giant Skeleton
Arrows Firecracker Musketeer Flying Machine
Arrows Flying Machine Giant Skeleton
Arrows Firecracker Musketeer Flying Machine Giant Skeleton
Arrows Firecracker
Arrows Firecracker Musketeer Flying Machine Witch
Arrows Firecracker Musketeer Flying Machine Witch
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Musketeer
Firecracker Arrows Musketeer Flying Machine
Arrows Firecracker Musketeer Flying Machine
Flying Machine Firecracker Musketeer
Arrows Firecracker Musketeer Flying Machine
Arrows Firecracker Musketeer Flying Machine
Arrows Firecracker Musketeer Flying Machine Witch
Arrows Firecracker Musketeer Flying Machine
Arrows
Arrows Firecracker Musketeer Flying Machine
Arrows Firecracker Flying Machine Witch
Musketeer Giant Skeleton
Arrows
Musketeer
Arrows Musketeer Flying Machine
Arrows Firecracker Witch
Witch
Arrows Firecracker Musketeer Flying Machine Witch
Arrows Musketeer Flying Machine Witch
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Flying Machine Witch
Firecracker Musketeer Flying Machine Witch
Arrows Musketeer
Arrows Firecracker
Giant Skeleton
Arrows Firecracker
Musketeer Flying Machine Witch
Arrows Firecracker Musketeer Flying Machine Witch
Arrows
Firecracker Musketeer Flying Machine
Arrows Firecracker Musketeer Flying Machine
Arrows Giant Skeleton
Firecracker Musketeer Flying Machine
Firecracker Musketeer Flying Machine Witch Giant Skeleton
Firecracker Musketeer Flying Machine Witch
Firecracker Musketeer Flying Machine Witch Giant Skeleton
Firecracker

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