My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Dark Prince X-Bow Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Barbarian Barrel Dark Prince X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army Dark Prince
Giant Snowball
Musketeer Royal Hogs Skeleton Army
Zap
Royal Hogs Skeleton Army Dark Prince X-Bow
Barbarian Barrel
Musketeer Royal Hogs Skeleton Army Dark Prince X-Bow Electro Wizard
The Log
Musketeer Royal Hogs Skeleton Army Dark Prince X-Bow
Earthquake
Royal Hogs Skeleton Army X-Bow
Arrows
Royal Hogs Skeleton Army
Royal Delivery
Musketeer Royal Hogs Skeleton Army Dark Prince Electro Wizard
Fireball
Musketeer Royal Hogs Skeleton Army X-Bow Electro Wizard
Poison
Musketeer Royal Hogs Skeleton Army X-Bow Electro Wizard
Lightning
Musketeer Dark Prince X-Bow Electro Wizard
Rocket
Musketeer Royal Hogs X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Skeleton Army Musketeer Dark Prince Electro Wizard Royal Hogs X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Skeleton Army Musketeer

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Dark Prince X-Bow
Musketeer
Royal Hogs Barbarian Barrel Dark Prince X-Bow
Royal Hogs
Arrows Musketeer Barbarian Barrel Dark Prince Electro Wizard
Barbarian Barrel
X-Bow Musketeer Royal Hogs Dark Prince
Skeleton Army
X-Bow
Dark Prince
Arrows Musketeer Royal Hogs Barbarian Barrel X-Bow Electro Wizard
X-Bow
Barbarian Barrel Arrows Musketeer Skeleton Army Dark Prince
Electro Wizard
Royal Hogs Dark Prince

Defense Synergies 0 13

Arrows
Barbarian Barrel Dark Prince
Musketeer
Barbarian Barrel Skeleton Army Dark Prince Electro Wizard
Royal Hogs
Barbarian Barrel
Arrows Musketeer Dark Prince X-Bow Electro Wizard
Skeleton Army
Musketeer X-Bow Electro Wizard
Dark Prince
Arrows Musketeer Barbarian Barrel Electro Wizard
X-Bow
Barbarian Barrel Skeleton Army Electro Wizard
Electro Wizard
Musketeer Barbarian Barrel Skeleton Army Dark Prince X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Barbarian Barrel X-Bow Electro Wizard
Skeleton Army Musketeer Dark Prince X-Bow Electro Wizard
Skeleton Army Musketeer Dark Prince Electro Wizard
Skeleton Army Musketeer Dark Prince Electro Wizard
Arrows Barbarian Barrel Skeleton Army Dark Prince X-Bow
Arrows Barbarian Barrel Skeleton Army Musketeer Dark Prince X-Bow Electro Wizard
Musketeer Electro Wizard Arrows X-Bow
Arrows Musketeer Barbarian Barrel X-Bow Electro Wizard
Musketeer Skeleton Army X-Bow
Skeleton Army Musketeer Barbarian Barrel Dark Prince Electro Wizard
Skeleton Army Electro Wizard Arrows Musketeer Barbarian Barrel Dark Prince X-Bow
Arrows Musketeer Electro Wizard
Skeleton Army Musketeer Dark Prince X-Bow Electro Wizard
Skeleton Army Arrows Barbarian Barrel Dark Prince X-Bow Electro Wizard
Skeleton Army X-Bow Electro Wizard
Skeleton Army X-Bow Electro Wizard
Arrows Musketeer Skeleton Army Dark Prince X-Bow Electro Wizard
Arrows Musketeer Barbarian Barrel Skeleton Army Dark Prince X-Bow Electro Wizard
Arrows Barbarian Barrel Musketeer Dark Prince Electro Wizard
Musketeer Electro Wizard
Skeleton Army Dark Prince Arrows Musketeer Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Barbarian Barrel Dark Prince X-Bow Electro Wizard
Electro Wizard Arrows Musketeer Barbarian Barrel X-Bow
Skeleton Army Musketeer Dark Prince Electro Wizard
Skeleton Army Dark Prince Musketeer Barbarian Barrel X-Bow Electro Wizard
Musketeer Skeleton Army Dark Prince
Arrows Musketeer Electro Wizard
Skeleton Army Dark Prince Musketeer Electro Wizard
Skeleton Army Dark Prince
Electro Wizard Barbarian Barrel Skeleton Army Dark Prince X-Bow
Musketeer Skeleton Army
Musketeer Dark Prince
Skeleton Army Arrows Dark Prince Electro Wizard
Skeleton Army Dark Prince
Musketeer Skeleton Army
Skeleton Army Electro Wizard Musketeer Barbarian Barrel Dark Prince X-Bow
Arrows Musketeer Barbarian Barrel Dark Prince Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Barbarian Barrel X-Bow
Arrows Musketeer Barbarian Barrel X-Bow Electro Wizard
Arrows Barbarian Barrel X-Bow
Arrows Musketeer Barbarian Barrel Dark Prince
Arrows Barbarian Barrel Dark Prince
Arrows Musketeer
Arrows Musketeer
Arrows X-Bow Barbarian Barrel
Arrows X-Bow
Musketeer X-Bow Electro Wizard
Arrows Musketeer Barbarian Barrel Dark Prince X-Bow Electro Wizard
Arrows Musketeer
Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel X-Bow
Arrows Musketeer Barbarian Barrel X-Bow
X-Bow Arrows Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel X-Bow
Arrows Barbarian Barrel
Arrows Musketeer Barbarian Barrel Dark Prince X-Bow Electro Wizard
Arrows Barbarian Barrel X-Bow
Musketeer X-Bow
Arrows
Musketeer X-Bow
Arrows Musketeer Barbarian Barrel X-Bow
Arrows Barbarian Barrel Dark Prince
Arrows X-Bow Musketeer Barbarian Barrel Electro Wizard
Arrows Musketeer X-Bow
Arrows Musketeer Barbarian Barrel X-Bow
Arrows Musketeer X-Bow Electro Wizard
Electro Wizard Musketeer
Arrows Musketeer X-Bow
Arrows Electro Wizard
Arrows
Electro Wizard Musketeer Barbarian Barrel Skeleton Army Dark Prince X-Bow
Arrows Musketeer Electro Wizard
Arrows Barbarian Barrel
Musketeer Dark Prince Electro Wizard
Arrows Musketeer
Arrows
Musketeer Dark Prince
Musketeer Electro Wizard
Musketeer Electro Wizard
Musketeer Barbarian Barrel Dark Prince X-Bow Electro Wizard

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