My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Furnace Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Musketeer Furnace Royal Hogs Witch
Zap
Furnace Royal Hogs Witch
Barbarian Barrel
Musketeer Valkyrie Furnace Royal Hogs Witch Electro Wizard
The Log
Musketeer Furnace Royal Hogs Witch
Earthquake
Furnace Royal Hogs Witch
Arrows
Furnace Royal Hogs Witch
Royal Delivery
Musketeer Valkyrie Royal Hogs Witch Electro Wizard
Fireball
Musketeer Furnace Royal Hogs Witch Electro Wizard
Poison
Musketeer Furnace Royal Hogs Witch Electro Wizard
Lightning
Musketeer Valkyrie Furnace Witch Electro Wizard
Rocket
Musketeer Valkyrie Furnace Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Musketeer Valkyrie Furnace Electro Wizard Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Arrows Musketeer Valkyrie

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs
Musketeer
Valkyrie Royal Hogs
Valkyrie
Musketeer Furnace Royal Hogs Witch Electro Wizard
Furnace
Valkyrie Royal Hogs
Royal Hogs
Arrows Musketeer Valkyrie Furnace Electro Wizard
Rage
Witch Electro Wizard
Witch
Rage Valkyrie
Electro Wizard
Valkyrie Royal Hogs Rage

Defense Synergies 1 9

Arrows
Valkyrie Furnace
Musketeer
Valkyrie Furnace Electro Wizard
Valkyrie
Musketeer Arrows Furnace Witch Electro Wizard
Furnace
Arrows Musketeer Valkyrie Electro Wizard
Royal Hogs
Rage
Witch
Valkyrie Electro Wizard
Electro Wizard
Musketeer Valkyrie Furnace Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Electro Wizard
Musketeer Valkyrie Furnace Witch Electro Wizard
Furnace Witch Musketeer Valkyrie Electro Wizard
Witch Musketeer Valkyrie Furnace Electro Wizard
Arrows Valkyrie
Arrows Musketeer Valkyrie Furnace Electro Wizard
Musketeer Furnace Electro Wizard Arrows Witch
Arrows Musketeer Valkyrie Electro Wizard
Witch Musketeer Furnace
Musketeer Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Arrows Musketeer Furnace
Arrows Musketeer Furnace Witch Electro Wizard
Furnace Musketeer Valkyrie Witch Electro Wizard
Valkyrie Arrows Furnace Witch Electro Wizard
Furnace Electro Wizard
Furnace Electro Wizard
Arrows Musketeer Valkyrie Furnace Witch Electro Wizard
Arrows Valkyrie Musketeer Furnace Witch Electro Wizard
Arrows Valkyrie Furnace Witch Musketeer Electro Wizard
Musketeer Electro Wizard
Valkyrie Arrows Musketeer Furnace Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace Witch Electro Wizard
Electro Wizard Arrows Musketeer Valkyrie
Musketeer Valkyrie Furnace Witch Electro Wizard
Valkyrie Musketeer Electro Wizard
Musketeer Valkyrie Witch
Arrows Furnace Musketeer Witch Electro Wizard
Musketeer Valkyrie Furnace Witch Electro Wizard
Valkyrie
Electro Wizard Valkyrie Witch
Witch Musketeer
Musketeer Valkyrie Witch
Arrows Valkyrie Electro Wizard
Valkyrie Witch
Musketeer Valkyrie Furnace Witch
Witch Electro Wizard Musketeer Valkyrie Furnace
Arrows Valkyrie Musketeer Witch Electro Wizard
Arrows Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie
Arrows Musketeer Electro Wizard
Arrows
Arrows Musketeer Valkyrie
Arrows Valkyrie Furnace
Arrows Musketeer Furnace Witch
Arrows Musketeer Furnace Witch
Arrows
Arrows
Musketeer Electro Wizard
Arrows Musketeer Valkyrie Electro Wizard
Arrows Musketeer
Musketeer
Arrows Musketeer
Arrows Musketeer Furnace
Arrows Musketeer Furnace Witch
Arrows Musketeer Furnace
Arrows
Arrows Musketeer Electro Wizard
Arrows Valkyrie Witch
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Valkyrie Furnace Witch
Witch
Arrows Musketeer Witch Electro Wizard
Arrows Musketeer Witch
Arrows Musketeer
Arrows Musketeer Furnace Witch Electro Wizard
Electro Wizard Musketeer Witch
Arrows Musketeer
Arrows Electro Wizard
Arrows
Electro Wizard Musketeer Witch
Arrows Musketeer Witch Electro Wizard
Arrows
Musketeer Valkyrie Electro Wizard
Arrows Musketeer
Arrows
Musketeer
Musketeer Witch Electro Wizard
Musketeer Witch Electro Wizard
Musketeer Witch Electro Wizard

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