My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Balloon Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Inferno Dragon
Giant Snowball
Musketeer Guards Balloon Inferno Dragon
Zap
Guards Balloon Inferno Dragon
Barbarian Barrel
Musketeer Valkyrie Guards
The Log
Musketeer Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Musketeer Valkyrie Guards Balloon Bowler Inferno Dragon
Fireball
Musketeer Balloon Bowler Inferno Dragon
Poison
Musketeer Guards Balloon
Lightning
Musketeer Valkyrie Balloon Bowler Inferno Dragon
Rocket
Musketeer Valkyrie Balloon Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Freeze Bowler Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Musketeer Valkyrie Freeze Inferno Dragon Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Guards Musketeer Valkyrie

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Freeze Bowler
Musketeer
Valkyrie Balloon Bowler
Valkyrie
Musketeer Balloon
Guards
Freeze
Balloon Arrows
Balloon
Arrows Valkyrie Freeze Musketeer
Bowler
Arrows Musketeer
Inferno Dragon

Defense Synergies 2 5

Arrows
Valkyrie Bowler
Musketeer
Valkyrie Guards Bowler
Valkyrie
Musketeer Arrows Freeze Bowler
Guards
Musketeer
Freeze
Valkyrie
Balloon
Bowler
Arrows Musketeer Valkyrie
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Musketeer Valkyrie
Inferno Dragon Musketeer Valkyrie
Bowler Musketeer Valkyrie Freeze Inferno Dragon
Inferno Dragon Musketeer Valkyrie Guards Bowler
Arrows Valkyrie Bowler
Arrows Freeze Bowler Musketeer Valkyrie Guards
Musketeer Inferno Dragon Arrows Freeze
Bowler Arrows Musketeer Valkyrie
Inferno Dragon Musketeer
Guards Musketeer Valkyrie Bowler
Valkyrie Guards Arrows Musketeer Freeze Bowler
Arrows Musketeer Inferno Dragon
Bowler Musketeer Valkyrie Guards Freeze
Valkyrie Bowler Arrows Guards Freeze
Inferno Dragon
Freeze Bowler Inferno Dragon
Arrows Musketeer Valkyrie Bowler
Arrows Valkyrie Musketeer Guards Bowler
Arrows Valkyrie Freeze Musketeer Guards Bowler Inferno Dragon
Musketeer Inferno Dragon
Valkyrie Bowler Arrows Musketeer Guards
Guards Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Bowler
Arrows Musketeer Valkyrie Bowler Inferno Dragon
Guards Musketeer Valkyrie Bowler
Valkyrie Guards Bowler Musketeer
Musketeer Valkyrie Guards Bowler Inferno Dragon
Arrows Musketeer Freeze
Guards Musketeer Valkyrie Bowler
Valkyrie Inferno Dragon
Freeze Valkyrie Inferno Dragon
Musketeer Guards Inferno Dragon
Inferno Dragon Musketeer Valkyrie Guards Bowler
Arrows Valkyrie Guards Bowler
Bowler Valkyrie Guards
Musketeer Valkyrie Bowler
Guards Musketeer Valkyrie Freeze Bowler Inferno Dragon
Arrows Valkyrie Bowler Musketeer Freeze Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Guards Freeze
Arrows Musketeer Bowler
Arrows
Arrows Musketeer Valkyrie Guards Freeze
Arrows Valkyrie Bowler
Arrows Musketeer Freeze
Arrows Musketeer Bowler
Arrows Freeze Bowler
Arrows
Musketeer Guards Bowler
Arrows Musketeer Valkyrie Bowler
Arrows Musketeer
Musketeer Bowler
Arrows Musketeer Freeze
Arrows Musketeer
Arrows Musketeer Bowler
Arrows Musketeer Bowler
Arrows Freeze
Arrows Musketeer Bowler
Arrows Valkyrie Bowler
Musketeer Bowler
Arrows
Musketeer Bowler
Arrows Musketeer
Arrows Freeze Valkyrie Bowler
Inferno Dragon
Arrows Musketeer Bowler
Arrows Musketeer Bowler
Arrows Musketeer
Arrows Musketeer
Musketeer Guards Freeze
Bowler
Arrows Musketeer
Arrows Freeze
Arrows Bowler
Musketeer Guards Freeze
Arrows Musketeer
Freeze
Arrows
Musketeer Valkyrie Bowler
Arrows Musketeer Bowler
Arrows
Musketeer
Musketeer Guards Freeze Bowler
Musketeer
Musketeer Freeze Bowler
Inferno Dragon
Bowler

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