My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Phoenix Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Phoenix Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Miner Phoenix Sparky
Giant Snowball
Goblin Gang Furnace Miner
Zap
Goblin Gang Royal Giant Furnace Sparky
Barbarian Barrel
Goblin Gang Furnace Sparky
The Log
Goblin Gang Royal Giant Furnace Sparky
Earthquake
Goblin Gang Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Miner Mother Witch Sparky
Fireball
Goblin Gang Furnace Mother Witch Sparky
Poison
Goblin Gang Furnace Phoenix Mother Witch Sparky
Lightning
Furnace Phoenix Mother Witch Sparky
Rocket
Furnace Phoenix Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Miner Mother Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Miner Furnace Phoenix Mother Witch Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Miner Furnace

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Sparky Miner Phoenix Mother Witch
Goblin Gang
Miner Royal Giant Sparky
Royal Giant
Arrows Furnace Miner Mother Witch Goblin Gang Sparky
Furnace
Royal Giant Miner Sparky
Miner
Goblin Gang Royal Giant Furnace Arrows Mother Witch Sparky
Phoenix
Arrows
Mother Witch
Royal Giant Arrows Miner
Sparky
Arrows Goblin Gang Royal Giant Furnace Miner

Defense Synergies 0 7

Arrows
Furnace Phoenix Mother Witch Sparky
Goblin Gang
Furnace Miner Sparky
Royal Giant
Furnace
Arrows Goblin Gang
Miner
Goblin Gang
Phoenix
Arrows
Mother Witch
Arrows
Sparky
Arrows Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Sparky
Sparky Goblin Gang Furnace Phoenix
Goblin Gang Furnace Sparky
Sparky Goblin Gang Furnace Phoenix
Arrows Sparky
Arrows Goblin Gang Furnace Mother Witch
Furnace Arrows Goblin Gang Phoenix
Arrows Phoenix Sparky
Sparky Goblin Gang Furnace Phoenix
Goblin Gang Miner Phoenix Sparky
Goblin Gang Mother Witch Arrows Furnace
Arrows Goblin Gang Furnace Phoenix
Furnace Sparky Goblin Gang
Sparky Arrows Goblin Gang Furnace
Sparky Goblin Gang Furnace Phoenix
Goblin Gang Furnace Sparky
Sparky Arrows Goblin Gang Furnace
Arrows Goblin Gang Furnace
Arrows Furnace Mother Witch
Sparky Phoenix
Goblin Gang Arrows Furnace Mother Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Sparky
Arrows Goblin Gang Miner Phoenix
Goblin Gang Furnace Sparky
Goblin Gang Phoenix Sparky
Goblin Gang Phoenix Sparky
Arrows Furnace Mother Witch Goblin Gang
Goblin Gang Sparky Furnace Phoenix
Phoenix Sparky
Phoenix Sparky
Goblin Gang Phoenix Sparky
Phoenix Sparky
Arrows Phoenix
Goblin Gang Sparky
Furnace Sparky
Goblin Gang Phoenix Sparky Furnace
Arrows Phoenix Mother Witch Sparky
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Sparky
Arrows Miner
Arrows Miner Sparky
Arrows Sparky
Arrows Furnace Sparky
Arrows Mother Witch Furnace
Arrows Furnace Sparky
Arrows
Arrows Miner
Goblin Gang Sparky
Miner Arrows Sparky
Arrows
Miner Sparky
Arrows
Arrows Furnace Sparky
Arrows Furnace Sparky
Arrows Furnace Sparky
Arrows Sparky
Sparky
Arrows Sparky
Arrows Miner Mother Witch
Sparky
Arrows
Sparky
Arrows
Arrows Mother Witch Furnace Sparky
Arrows Miner Sparky
Arrows Miner Sparky
Miner Arrows Sparky
Arrows Furnace Mother Witch Sparky
Sparky
Arrows Miner Sparky
Arrows Sparky
Sparky
Arrows Sparky
Goblin Gang
Arrows
Arrows
Miner Goblin Gang Sparky
Arrows
Arrows Sparky
Sparky
Goblin Gang Sparky
Miner Sparky
Sparky
Sparky

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