My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Witch Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Skeleton Army
Giant Snowball
Goblin Gang Skeleton Army Witch
Zap
Goblin Gang Royal Giant Inferno Tower Skeleton Army Witch
Barbarian Barrel
Goblin Gang Inferno Tower Skeleton Army Witch Executioner Electro Wizard
The Log
Goblin Gang Royal Giant Skeleton Army Witch
Earthquake
Goblin Gang Inferno Tower Skeleton Army Witch
Arrows
Goblin Gang Skeleton Army Witch
Royal Delivery
Goblin Gang Skeleton Army Witch Executioner Electro Wizard
Fireball
Goblin Gang Inferno Tower Skeleton Army Witch Executioner Electro Wizard
Poison
Goblin Gang Inferno Tower Skeleton Army Witch Executioner Electro Wizard
Lightning
Inferno Tower Witch Executioner Electro Wizard
Rocket
Inferno Tower Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Skeleton Army Electro Wizard Inferno Tower Witch Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Skeleton Army Electro Wizard

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant
Goblin Gang
Royal Giant
Royal Giant
Arrows Goblin Gang Witch Executioner Electro Wizard
Inferno Tower
Skeleton Army
Witch
Royal Giant
Executioner
Royal Giant
Electro Wizard
Royal Giant

Defense Synergies 3 6

Arrows
Inferno Tower
Goblin Gang
Inferno Tower Skeleton Army Electro Wizard
Royal Giant
Inferno Tower
Goblin Gang Skeleton Army Electro Wizard Arrows
Skeleton Army
Inferno Tower Goblin Gang Executioner Electro Wizard
Witch
Electro Wizard
Executioner
Skeleton Army
Electro Wizard
Inferno Tower Goblin Gang Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Executioner Electro Wizard
Inferno Tower Skeleton Army Goblin Gang Witch Executioner Electro Wizard
Goblin Gang Inferno Tower Skeleton Army Witch Executioner Electro Wizard
Inferno Tower Skeleton Army Witch Goblin Gang Electro Wizard
Arrows Skeleton Army
Arrows Goblin Gang Skeleton Army Executioner Electro Wizard
Inferno Tower Electro Wizard Arrows Goblin Gang Witch Executioner
Arrows Inferno Tower Electro Wizard
Inferno Tower Witch Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Inferno Tower Electro Wizard
Goblin Gang Skeleton Army Witch Executioner Electro Wizard Arrows
Arrows Inferno Tower Executioner Goblin Gang Witch Electro Wizard
Inferno Tower Skeleton Army Goblin Gang Witch Electro Wizard
Skeleton Army Executioner Arrows Goblin Gang Witch Electro Wizard
Inferno Tower Skeleton Army Goblin Gang Electro Wizard
Inferno Tower Skeleton Army Goblin Gang Electro Wizard
Arrows Goblin Gang Inferno Tower Skeleton Army Witch Executioner Electro Wizard
Arrows Goblin Gang Skeleton Army Witch Executioner Electro Wizard
Arrows Witch Executioner Electro Wizard
Inferno Tower Electro Wizard
Goblin Gang Skeleton Army Arrows Witch Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Inferno Tower Witch Electro Wizard
Electro Wizard Arrows Goblin Gang Executioner
Goblin Gang Skeleton Army Inferno Tower Witch Electro Wizard
Goblin Gang Skeleton Army Inferno Tower Electro Wizard
Inferno Tower Goblin Gang Skeleton Army Witch Executioner
Arrows Executioner Goblin Gang Witch Electro Wizard
Goblin Gang Skeleton Army Inferno Tower Witch Electro Wizard
Inferno Tower Skeleton Army
Electro Wizard Inferno Tower Skeleton Army Witch
Inferno Tower Witch Goblin Gang Skeleton Army
Inferno Tower Witch
Skeleton Army Arrows Electro Wizard
Skeleton Army Goblin Gang Inferno Tower Witch Executioner
Skeleton Army Witch Executioner
Goblin Gang Inferno Tower Skeleton Army Witch Electro Wizard Executioner
Arrows Executioner Inferno Tower Witch Electro Wizard
Arrows Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Executioner Electro Wizard
Arrows
Arrows
Executioner Arrows
Arrows Executioner Witch
Arrows Witch Executioner
Arrows Executioner
Arrows
Goblin Gang Electro Wizard
Arrows Electro Wizard
Arrows Executioner
Executioner
Arrows
Arrows
Arrows Witch Executioner
Arrows Executioner
Arrows
Arrows Executioner Electro Wizard
Arrows Witch
Arrows
Arrows
Arrows Witch Executioner
Witch
Arrows Witch Executioner Electro Wizard
Arrows Witch
Arrows
Arrows Witch Executioner Electro Wizard
Electro Wizard Witch
Arrows
Arrows Electro Wizard
Arrows
Electro Wizard Goblin Gang Skeleton Army Witch
Arrows Witch Executioner Electro Wizard
Arrows
Goblin Gang Executioner Electro Wizard
Arrows Executioner
Arrows
Executioner
Goblin Gang Witch Electro Wizard
Witch Executioner Electro Wizard
Witch Executioner Electro Wizard

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