My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Electro Dragon Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Electro Dragon
Zap
Royal Giant
Barbarian Barrel
The Log
Royal Giant Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Electro Dragon
Fireball
Electro Dragon
Poison
Electro Dragon
Lightning
Mini P.E.K.K.A Electro Dragon Archer Queen
Rocket
Electro Dragon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Freeze Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rocket Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mini P.E.K.K.A Freeze Electro Dragon Archer Queen Royal Giant Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Mini P.E.K.K.A Freeze Electro Dragon

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Mini P.E.K.K.A Freeze Mega Knight
Royal Giant
Arrows Rocket Electro Dragon
Mini P.E.K.K.A
Arrows Mega Knight
Rocket
Royal Giant
Freeze
Arrows
Electro Dragon
Royal Giant Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Electro Dragon Archer Queen
Archer Queen
Mega Knight

Defense Synergies 1 4

Arrows
Mega Knight Mini P.E.K.K.A
Royal Giant
Mini P.E.K.K.A
Arrows Freeze Electro Dragon
Rocket
Freeze
Mini P.E.K.K.A Mega Knight
Electro Dragon
Mini P.E.K.K.A
Mega Knight
Arrows Freeze
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Electro Dragon
Mini P.E.K.K.A Electro Dragon Mega Knight
Mini P.E.K.K.A Rocket Mega Knight Freeze Electro Dragon
Mini P.E.K.K.A Electro Dragon Mega Knight
Arrows Mini P.E.K.K.A Rocket Mega Knight
Arrows Freeze Electro Dragon Mega Knight
Rocket Arrows Freeze Electro Dragon
Rocket Arrows Electro Dragon Mega Knight
Mini P.E.K.K.A Archer Queen
Mini P.E.K.K.A Mega Knight
Arrows Freeze Electro Dragon Mega Knight
Arrows Electro Dragon
Mini P.E.K.K.A Mega Knight Rocket Freeze Electro Dragon
Rocket Mega Knight Arrows Mini P.E.K.K.A Freeze Electro Dragon
Mini P.E.K.K.A Mega Knight
Rocket Mini P.E.K.K.A Freeze Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Electro Dragon
Arrows Mega Knight Electro Dragon
Arrows Freeze Electro Dragon Mega Knight
Mini P.E.K.K.A
Mega Knight Arrows Mini P.E.K.K.A Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight
Arrows Mini P.E.K.K.A Rocket Electro Dragon Mega Knight
Mega Knight Mini P.E.K.K.A Rocket Electro Dragon
Mini P.E.K.K.A Rocket Mega Knight
Mini P.E.K.K.A Mega Knight
Arrows Rocket Freeze Electro Dragon
Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Mega Knight
Rocket Freeze Electro Dragon Mega Knight Mini P.E.K.K.A
Mega Knight Mini P.E.K.K.A Electro Dragon
Rocket Mega Knight Arrows Archer Queen
Mini P.E.K.K.A Rocket Mega Knight
Electro Dragon Mega Knight
Electro Dragon Mini P.E.K.K.A Rocket Freeze Archer Queen
Arrows Mega Knight Mini P.E.K.K.A Freeze Electro Dragon Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Freeze Electro Dragon
Arrows Electro Dragon
Rocket Arrows Electro Dragon
Arrows Rocket Freeze
Rocket Arrows Mega Knight
Arrows Rocket Freeze Electro Dragon
Arrows
Arrows Freeze Electro Dragon
Arrows Electro Dragon
Rocket Mini P.E.K.K.A Electro Dragon
Rocket Arrows Electro Dragon
Arrows Rocket Electro Dragon Archer Queen
Rocket
Arrows Rocket Freeze Electro Dragon
Arrows
Rocket Arrows Electro Dragon
Arrows Rocket Electro Dragon Mega Knight
Arrows Rocket Freeze
Mini P.E.K.K.A Rocket
Rocket Arrows Mini P.E.K.K.A Electro Dragon Mega Knight
Rocket Arrows Electro Dragon Mega Knight
Rocket Mega Knight
Rocket Arrows
Rocket
Rocket Arrows Electro Dragon
Arrows Freeze Electro Dragon Mega Knight
Arrows Electro Dragon
Arrows Electro Dragon Mega Knight
Rocket Arrows
Arrows Electro Dragon
Rocket Electro Dragon Freeze
Mini P.E.K.K.A
Arrows Rocket Electro Dragon Mega Knight
Rocket Arrows Freeze Electro Dragon
Mega Knight
Rocket Arrows
Rocket Freeze Electro Dragon
Rocket Arrows Electro Dragon Archer Queen
Freeze
Arrows
Mini P.E.K.K.A Rocket Electro Dragon Mega Knight
Arrows Electro Dragon
Rocket Arrows Archer Queen
Electro Dragon Mega Knight Archer Queen
Electro Dragon Rocket Freeze Archer Queen
Rocket Electro Dragon Archer Queen
Electro Dragon Rocket Freeze Mega Knight Archer Queen
Rocket Electro Dragon Mega Knight

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