My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Royal Recruits Musketeer Cannon Cart Ice Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Recruits Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Recruits Cannon Cart
Giant Snowball
Royal Recruits Musketeer Little Prince
Zap
Royal Giant Cannon Cart Little Prince
Barbarian Barrel
Royal Recruits Musketeer Cannon Cart Ice Wizard Little Prince
The Log
Royal Giant Royal Recruits Musketeer Cannon Cart Little Prince
Earthquake
Arrows
Royal Recruits Little Prince
Royal Delivery
Royal Recruits Musketeer Cannon Cart Ice Wizard Little Prince
Fireball
Musketeer Cannon Cart Ice Wizard Little Prince
Poison
Royal Recruits Musketeer Ice Wizard Little Prince
Lightning
Musketeer Cannon Cart Ice Wizard Little Prince
Rocket
Musketeer Cannon Cart Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Ice Wizard Little Prince Musketeer Cannon Cart Royal Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Ice Wizard Little Prince

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Mirror Cannon Cart
Royal Giant
Arrows Ice Wizard Musketeer Mirror Cannon Cart
Royal Recruits
Musketeer Cannon Cart
Musketeer
Royal Giant Royal Recruits Mirror Cannon Cart
Mirror
Arrows Royal Giant Musketeer Cannon Cart
Cannon Cart
Arrows Royal Giant Royal Recruits Musketeer Mirror
Ice Wizard
Royal Giant
Little Prince

Defense Synergies 1 10

Arrows
Mirror Cannon Cart Ice Wizard Little Prince
Royal Giant
Royal Recruits
Ice Wizard
Musketeer
Mirror Cannon Cart
Mirror
Arrows Musketeer Ice Wizard
Cannon Cart
Arrows Musketeer Ice Wizard Little Prince
Ice Wizard
Arrows Royal Recruits Mirror Cannon Cart Little Prince
Little Prince
Arrows Cannon Cart Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Royal Recruits Musketeer
Royal Recruits Musketeer Cannon Cart Ice Wizard
Royal Recruits Musketeer Cannon Cart Ice Wizard
Royal Recruits Musketeer Cannon Cart Ice Wizard
Arrows Royal Recruits
Arrows Musketeer Cannon Cart Ice Wizard
Musketeer Arrows Ice Wizard Little Prince
Arrows Royal Recruits Musketeer Cannon Cart
Royal Recruits Musketeer Ice Wizard
Royal Recruits Musketeer Cannon Cart Ice Wizard Little Prince
Ice Wizard Arrows Royal Recruits Musketeer Cannon Cart
Arrows Musketeer Ice Wizard
Royal Recruits Musketeer Cannon Cart Ice Wizard
Arrows Royal Recruits Cannon Cart
Royal Recruits Cannon Cart
Royal Recruits
Arrows Royal Recruits Musketeer Cannon Cart
Arrows Royal Recruits Musketeer Cannon Cart Ice Wizard Little Prince
Arrows Royal Recruits Musketeer Cannon Cart Ice Wizard Little Prince
Royal Recruits Musketeer Cannon Cart
Royal Recruits Arrows Musketeer Cannon Cart Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Cannon Cart
Arrows Musketeer Cannon Cart
Royal Recruits Musketeer Cannon Cart
Royal Recruits Musketeer Cannon Cart
Royal Recruits Musketeer Cannon Cart
Arrows Musketeer Ice Wizard
Royal Recruits Musketeer Cannon Cart Ice Wizard
Royal Recruits Cannon Cart
Royal Recruits Cannon Cart
Royal Recruits Musketeer
Royal Recruits Musketeer Cannon Cart
Royal Recruits Arrows
Royal Recruits Cannon Cart
Royal Recruits Musketeer Cannon Cart
Royal Recruits Musketeer Cannon Cart Little Prince
Arrows Royal Recruits Musketeer Cannon Cart Ice Wizard
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Musketeer
Arrows Musketeer Ice Wizard
Arrows Cannon Cart
Cannon Cart Arrows Royal Recruits Musketeer
Arrows
Arrows Musketeer Ice Wizard
Arrows Musketeer
Arrows Ice Wizard
Arrows
Musketeer
Arrows Royal Recruits Musketeer Cannon Cart
Arrows Musketeer
Musketeer Cannon Cart
Arrows Musketeer Cannon Cart
Arrows Musketeer Cannon Cart
Arrows Musketeer Cannon Cart
Arrows Royal Recruits Musketeer Cannon Cart
Arrows
Arrows Musketeer
Arrows Little Prince
Musketeer
Arrows
Musketeer
Arrows Royal Recruits Musketeer Cannon Cart
Arrows Ice Wizard Little Prince
Arrows Musketeer Ice Wizard
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Ice Wizard Little Prince
Musketeer
Arrows Musketeer
Arrows
Arrows
Royal Recruits Musketeer Cannon Cart
Arrows Musketeer Ice Wizard
Arrows
Musketeer Cannon Cart
Arrows Musketeer
Arrows
Royal Recruits Musketeer Cannon Cart
Royal Recruits Musketeer
Musketeer
Royal Recruits Musketeer Cannon Cart Little Prince
Cannon Cart

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